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Using natural symphonies to create human connections in Sunlight  
by Joel Couture [06.18.21]
"We wanted the forest to represent humanity itself speaking as one, which we feel needs voices and actors from all over the world," say the creators of the Excellence in Audio-nominated Sunlight.
Video, IGF

The relaunched Xbox Design Lab will let you unleash your inner artisan  
by Chris Kerr [06.18.21]
Microsoft has relaunched the Xbox Design Lab to let players, developers, and basically anybody with an Xbox (or a hankering for a fancy paperweight) create the gamepad of their dreams.
Console/PC, Design, Business/Marketing

Blog: A history of game accessibility guidelines  
by Gamasutra Community [06.18.21]
A look back at the decades long history of game accessibility knowledge sharing, and the broad the swathe of people who have helped to push the field forwards.
Design

Some Switch owners have been unable to download software for a week  
by Chris Kerr [06.18.21]
Some unfortunate Switch owners are struggling to download software and updates from the Nintendo eShop due to what appears to be a firmware issue.
Console/PC, Business/Marketing

Among Us dev Innersloth talks about the human cost of overnight success  
by Chris Kerr [06.18.21]
"Among Us going viral, it was just like 'OK, this is my life.' The pressure to get things done quickly was really high."
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Runescape implements cross-platform play and progression after mobile debut  
by Chris Kerr [06.18.21]
Jagex's evergreen fantasy MMORPG Runescape has implemented cross-platform play for the first time in its 20-year history after launching on mobile platforms.
Console/PC, Smartphone/Tablet, Business/Marketing

Don't Miss: Building interesting emergence in Dying Light 2 2
by Bryant Francis [06.17.21]
Techland's Tymone Smektala discusses the technology fueling Dying Light 2's evolving gameplay.
Console/PC, Design

Get a job: Moon Studios is looking for a Senior Designer  
by Staff [06.17.21]
Moon Studios - award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps - are looking for Senior Game Designers.
Console/PC, Design, Recruitment

Nintendo boss says expanding demographics key to post-pandemic Switch sales  
by Bryant Francis [06.17.21]
Nintendo of America president Doug Bowser explained to The Verge that a number of factors--including the expanding demographics of players--will drive Nintendo Switch sales post pandemic.
Console/PC, Business/Marketing

Ubisoft Massive head steps down, will return in a new role at Ubisoft next year  
by Alissa McAloon [06.17.21]
Longtime Ubisoft dev and Ubisoft Massive managing director David Polfeldt is departing his role at Ubisoft Massive to start a new position at the company (after a 6-month sabbatical).
Console/PC

Crafting the life-altering, divergent narrative of Across the Grooves  
by Joel Couture [06.17.21]
"...instead of a “blank state” character which is the preferred option for a lot of games, I like to create fully-formed characters, and let the players guide them through life-altering experiences," says Geoffroy Vincens, writer of Across the Grooves.
Indie, Audio, Design, Video, IGF

Amazon Appstore reduces its revenue cut to 20% for devs earning under $1 million  
by Alissa McAloon [06.17.21]
Amazon is taking after first-party mobile storefronts like Apple's App Store and Google Play by reducing the amount of money it takes from smaller developers and publishers.
Social/Online, Smartphone/Tablet, Business/Marketing

The full GDC 2021 schedule is now live!  
by Staff [06.17.21]
All of the sessions for the all-digital GDC 2021 have been scheduled. Start planning your show today!
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Patching conversations to pin the blame in Inkle's murder-mystery Overboard! 1
by Chris Kerr [06.17.21]
New murder-mystery game Overboard! uses a unique patchwork approach to dialogue to assemble its case against the prime suspect... whoever that might be!
Console/PC, Design, Production

Sony opens applications for the PlayStation 5 system software beta program  
by Chris Kerr [06.17.21]
The initiative will give console owners the chance to test new PS5 features before they're officially rolled out, with Sony using feedback gathered during testing to guide development.
Console/PC, Business/Marketing

Co-op adventure It Takes Two sells 2 million copies in under three months  
by Chris Kerr [06.17.21]
Hazelight Studios' co-op adventure It Takes Two has sold 2 million copies in less than three months.
Console/PC, Business/Marketing

Facebook will start testing in-headset VR adverts in video games 1
by Chris Kerr [06.17.21]
Update:: Facebook will soon begin testing in-headset VR advertisements in a small number of video games, but one game has already bowed out of the test.
VR, Business/Marketing

Five Night's At Freddy's creator retiring following political donation controversy 2
by Chris Kerr [06.17.21]
Five Nights At Freddy's (FNAF) creator Scott Cawthon has announced their retirement from game development after coming under fire for making donations to polarizing U.S. politicians.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Facebook Gaming introducing Streamer Fan Groups to help foster communities  
by Chris Kerr [06.17.21]
Facebook Gaming has launched Streamer Fan Groups to help content creators grow their communities on the social media platform.
Console/PC, Business/Marketing

Don't buy (Steam games) for me, Argentina... 4
by Gamasutra Staff [06.16.21]
So, this mini-investigation started after a developer GameDiscoverCo knows started asking questions about his Steam game’s sales in Argentina. The results? Intriguing...
Indie, Design, Production, Business/Marketing