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May 26, 2020
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Don't Miss: Moon Studios' Ori and the Blind Forest postmortem 5
by Staff [03.11.20]
The CEO of Moon Studios pours his heart out in a lengthy postmortem of what went right -- and wrong -- during the 4-year development of Super Metroid-inspired Ori and The Blind Forest.
Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Nintendo Switch Joy-Con drift class action lawsuit paused as case moves to arbitration  
by Alissa McAloon [03.11.20]
The dispute between Nintendo and disgruntled Switch owners has been pushed out of the courtroom for the time being.

Microsoft, Ubisoft, and others move to replace E3 2020 with digital events  
by Chris Kerr [03.11.20]
A number of major game companies including Microsoft and Ubisoft will look to host digital events this summer after E3 2020 was canceled earlier today.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

BitSummit indie game festival called off to prevent coronavirus spread  
by Chris Kerr [03.11.20]
BitSummit, the annual independent game development festival that takes place in Kyoto, Japan, has been canceled due to the coronavirus outbreak.
Console/PC, Business/Marketing

E3 2020 cancelled due to 'overwhelming' coronavirus concerns 5
by Chris Kerr [03.11.20]
E3 2020 has been called off due to the "increased and overwhelming" concerns surrounding the coronavirus.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

Development agency Amber snaps up PositronX dev Scorpious Games  
by Chris Kerr [03.11.20]
Work-for-hire development agency Amber has acquired Scorpius Games for an undisclosed fee.
Production, Business/Marketing

Wishlists have been added to the Epic Games Store 1
by Chris Kerr [03.11.20]
Wishlists have been added to the Epic Games Store so users can keep tabs on those titles they're keen to add to their collection.
Console/PC, Production, Business/Marketing

Blog: The importance of themes for video game composers  
by Chris Kerr [03.11.20]
Game composer Winifred Phillips shares additional research from her Game Developers Conference 2020 lecture, 'The Importance of Themes: Creating Musical Signatures for your Games.'
Audio, Design

The tale of porting No Code's text-based Stories Untold to Switch 1
by Andrew King [03.11.20]
When No Code ported the text-based adventure game Stories Untold from PC to Nintendo Switch, the studio had to alter the game's original input method--keystrokes--and make it work for a game controller, among other challenges.
Console/PC, Indie, Design, Production, Video

Dragon Ball Z: Kakarot passes 2 million sold  
by Alissa McAloon [03.10.20]
Publisher Bandai Namco has announced that CyberConnect2’s most recent release, Dragon Ball Z: Kakarot, has surpassed 2 million copies sold since its January 17 launch.

Get a job: Insomniac Games is looking for Mid to Senior Engine Programmers  
by Staff [03.10.20]
Insomniac Games is looking for Mid to Senior Engine Programmers in Burbank CA or Durham NC to join its Core team and focus on its internal game development tool suite.
Programming, Recruitment

Game Informer lays off 6 staff in restructure as publisher Cathy Preston retires  
by Alissa McAloon [03.10.20]
Game Informer Andy McNamara shared news of Preston’s retirement in a post to the site today, noting also that six unnamed staff members have been laid off from Game Informer this week as well.

Don't Miss: Designing the stealth, economy, and encounters of Horizon Zero Dawn  
by Staff [03.10.20]
Horizon Zero Dawn designer Eric Boltjes shares some of the lessons learned making an open-world game filled with machines meant to act like living creatures.
Design raises $1 million to help game devs support user-generated content  
by Alissa McAloon [03.10.20] has secured $1 million in seed funding in a round led by Play Ventures, with the goal of expanding its platform and bringing its mod-enabling tools to more game developers.

Game Developers Conference 2020 announces virtual awards and talk schedule  
by Staff [03.10.20]
The organizers of the Game Developers Conference are excited to announce plans to stream talks during the week GDC 2020 would have taken place, March 16-20!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Sayonara Wild Hearts dev signs multi-year partnership with Annapurna Interactive  
by Chris Kerr [03.10.20]
Telling Lies and Outer Wilds publisher Annapurna Interactive has agreed a multi-year partnership with Swedish developer Simogo.
Production, Business/Marketing

First-party PlayStation exclusive Horizon Zero Dawn arrives on PC this summer 2
by Alissa McAloon [03.10.20]
Horizon Zero Dawn, the PlayStation 4 exclusive from PlayStation-owned Guerrilla Games, is officially launching on PC later this year, though the port doesn’t necessarily mean all PlayStation exclusives will follow suit.

Unity acquires AI-driven art software company and ArtEngine maker Artomatix  
by Chris Kerr [03.10.20]
Based in Dublin, Artomatix is a leading AI-driven 3D content creation platform that uses neural networks to streamline artistic workflows.
Art, Production, Business/Marketing

2K pens deal with the NFL to develop multiple new football games 2
by Chris Kerr [03.10.20]
The deal gives 2K the rights to create "non-simulation football game experiences," meaning EA's annual Madden NFL franchise will remain will remain unchallenged in the realm of realistic football sims.
Production, Business/Marketing

Pixel Pets: How game developers bring animals to life  
by Stacey Henley [03.10.20]
We speak with developers behind games including Shelter 3, Pupperazzi and more to find out various approaches to imbuing virtual animals with real emotions.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design