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April 5, 2020
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Video: How a game changes based on the music you compose for it  
by Staff [03.17.20]
At GDC 2018 composers Becky Allen, Jason Graves, Arnold Nesis and Inon Zur discuss differences in their approaches to composition, and the effect that different music can have on the same game.
Console/PC, Indie, Audio, Video, Vault

Nintendo's latest Indie World welcomes more (timed) exclusives to the Switch  
by Alissa McAloon [03.17.20]
Nintendo's newest Indie World showcase maintains the company's recent focus on bringing indie games to the Switch through timed exclusivity deals.
Console/PC, Indie, Video

Khronos releases Vulkan Ray Tracing provisional extensions for dev feedback  
by Chris Kerr [03.17.20]
Khronos hopes the release will go some way towards establishing the "first open, cross-vendor, cross-platform standard for ray tracing acceleration."
Programming, Production

Deca Games acquires DragonVale following Backflip Studios closure  
by Alissa McAloon [03.17.20]
Deca Games is taking over Backflip Studios' free-to-play mobile game DragonVale, an acquisition that comes months after Backflip was closed down by parent company Hasbro.
Smartphone/Tablet, Business/Marketing

Streaming startup Genvid secures $6 million in funding  
by Chris Kerr [03.17.20]
Streaming startup Genvid Technologies has raised another $6 million in Series B funding, adding to the $27 million it raised back in November 2019.
Console/PC, Business/Marketing

Ukie partners with law firm Sheridans to open COVID-19 Contract Hotline  
by Chris Kerr [03.17.20]
Ukie has teamed up with law firm Sheridans to open a free legal advice hotline for those UK games businesses and contractors affected by the COVID-19 pandemic.
Business/Marketing

Don't Miss: A 2012 look at CDPR's Cyberpunk plans, and lessons learned from The Witcher 14
by Staff [03.17.20]
In this classic interview, key staffers from CD Projekt RED reflect upon the Witcher series, noting what went right, wrong, and how the games have affected the studio's plans for the years ahead.
Console/PC, Design

Road to the IGF: Patrick Traynor's Patrick's Parabox  
by Joel Couture [03.16.20]
Patrick's Parabox is a puzzle game of exploring recursion and infinity, having players move boxes into other boxes that also contain a full reality within them.
Indie, IGF

Oculus adds prototype OpenXR support for Quest 1
by Alissa McAloon [03.16.20]
Oculus has added support for Khronos Group’s open VR and AR standard OpenXR to Quest devices, though it says that support is currently only extended to a prototype version for the time being.
VR, Business/Marketing

Get a job: Airship Syndicate is hiring a Senior VFX Artist  
by Staff [03.16.20]
Airship is currently seeking a Senior VFX artist to help drive the creation and quality of VFX across the Austin-based studio on multiple projects.
Console/PC, Art, Recruitment

Samsung is discontinuing its PC-to-phone game streaming app PlayGalaxy Link  
by Alissa McAloon [03.16.20]
Samsung has made the call to discontinue its in-beta PC to phone game streaming app PlayGalaxy Link, a decision made only months after the service was fist revealed.
Console/PC, Smartphone/Tablet

The new Xbox Wireless Controller will reduce latency and allow instant sharing 1
by Chris Kerr [03.16.20]
Along with sharing the full list of tech specs for the Xbox Series X, Microsoft has also given us a detailed look at the new Xbox Wireless Controller. 
Console/PC, Design, Business/Marketing

Call of Duty: Warzone crosses 15 million players in four days  
by Chris Kerr [03.16.20]
Call of Duty: Warzone has amassed over 15 million players in just four days, according to publisher Activision.
Console/PC, Business/Marketing

Mobile studio Bazooka Tango raises $2.5 million to expand portfolio  
by Chris Kerr [03.16.20]
Mobile game studio Bazooka Tango has raised $2.5 million in seed funding to create new titles based on original and existing properties.
Smartphone/Tablet, Production, Business/Marketing

Microsoft drops full Xbox Series X tech specs, reveals 'storage expansion cards' 1
by Chris Kerr [03.16.20]
After months of drip feeding information, Microsoft has finally shared the complete list of tech specs for the Xbox Series X.
Console/PC, Business/Marketing

Video: Refactoring Assassin's Creed Origins' NPC mission system  
by Staff [03.16.20]
In this 2018 GDC talk, Ubisoft's Jean-Marie Santoni-Costantini explains how the mission system in Assassin's Creed Origins was changed from a scripted approach to a goal-oriented one.
Console/PC, Programming, Design, Video, Vault

GDC 2020 virtual talks, awards streaming for free all week! Here's the lineup 1
by Staff [03.15.20]
Just a quick reminder that while GDC is no longer happening this week in San Francisco, organizers invite you to watch scheduled livestreams of the awards and some of the talks planned for GDC 2020!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: Ori's Will, Duty's Call, Nioh's Sequel?  
by Gamasutra Staff [03.15.20]
The week's highlights include neat impressions on Ori and the Will of the Wisps, Call Of Duty Warzone, and Nioh 2, plus pieces on pixel pets, bullet painting in GTA V & Kabaddi.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Reboot Develop Blue is the latest game event rescheduled due to coronavirus  
by Alex Wawro [03.13.20]
Organizers confirmed today that the upcoming Reboot Develop Blue event in Croatia will be postponed until the fall due to travel bans and other issues caused by the ongoing coronavirus outbreak.
Social/Online, Business/Marketing

Get a job: Visual Concepts seeks a Graphics Engineer  
by Staff [03.13.20]
The team at Visual Concepts is seeking a graphics-focused software engineer to join its ongoing development efforts across a multitude of platforms.
Programming, Art, Recruitment