Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 16, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:

GDC 2007 Adds Spector,  Wake ,  MotorStorm, Sims

GDC 2007 Adds Spector, Wake, MotorStorm, Sims

January 24, 2007 | By Staff

January 24, 2007 | By Staff
    Post A Comment
More: Console/PC

GDC organizers have announced more key lectures for the March event in San Francisco, this time highlighting Warren Spector on 'The Future Of Storytelling', plus lectures on Alan Wake's tools, the physics in MotorStorm, and making The Sims for Wii.

Specifically, Junction Point head Spector's lecture is entitled 'The Future of Storytelling In Next-Generation Game Development', and is described as follows: "A follow-up to the session, 'What Would Aristotle Do?' presented at GDC 2004, Spector looks at recent developments in game narrative and what the power of next gen hardware allows developers to do - and players to experience - that may not have been possible before. What's the current state of the art in game narrative? Where will progress be made? Where must progress be made?"

In addition, Remedy's Lasse Seppänen is presenting a lecture named 'The Future of Innovative Studios: Team and Tools Behind Alan Wake', which quips: "How do you manage a project like that, and still manage to sleep at night?", and Evolution's Scott Kirkland talks "Programming Applied Physics: MotorStorm", focusing on features such as interactive, deformable terrain and destruction effects in the PS3 title.

EA's Robin Hunicke has also been announced as presenting the lecture "Big Results: Redefining a PC franchise for Nintendo Wii", which "examines the core systems of the Sims PC games, explores its various console incarnations, and discusses how new gameplay opportunities emerge when the franchise is examined in light of opportunities made available by the Nintendo Wii."

Other newly revealed lectures include Mark Healey and Alex Evans on 'The First Year Of Media Molecule', and former Microsoft and Infinium exec Kevin Bachus on 'Adventures in Fundraising: Lessons Learned on the Cutting Edge of Capital'.

Further recently announced lectures from the conference (part of the CMP Game Group, as is Gamasutra) are also available on the GDC News website, and the early registration deadline for the conference, taking place from March 5th to the 9th at the Moscone Center in San Francisco, is January 31st.

Related Jobs

Remedy Entertainment
Remedy Entertainment — Espoo, Finland

Senior UX Designer (Vanguard)
Remedy Entertainment
Remedy Entertainment — Espoo, Finland

Senior Gameplay Animator (Vanguard)
Visual Concepts
Visual Concepts — Orlando, Florida, United States

Software Engineer
Insomniac Games
Insomniac Games — Burbank, California, United States

Systems Designer

Loading Comments

loader image