Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 20, 2021
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Report: Memory Chip Blamed For Xbox 360 Shortages

Report: Memory Chip Blamed For Xbox 360 Shortages

February 14, 2006 | By David Jenkins

February 14, 2006 | By David Jenkins
Comments
    Post A Comment
More: Console/PC



An article in The Mercury News by analyst Dean Takahashi has blamed a new kind of memory chip used in the Xbox 360 console as the primary reason for the console’s slow manufacturing process, which has lead to continued worldwide shortages and had a knock-on effect for the profits of many publishers.

According to Takahashi’s unnamed sources, the chips are made by a German company named Infineon Technologies. Infineon have apparently had trouble manufacturing enough of the chips at the right speed, which has resulted in an overall slowing in the production process. It is also suggested that an usually high fault rate on the memory chips has exacerbated the situation.

Takahashi’s report claims that Infinenon has been unable to produce enough GDDR3 (graphics double date rate) memory chips, which are also supplied by Samsung. Some of the Infineon chips are reported to run slower than the 700 MHz necessary, potentially slowing down the entire system, and it is these that have had to be weeded out of the manufacturing process.

Microsoft has never been specific as to what the problem might be, blaming only “component shortages” for the delays. "We have more than 200 suppliers and I'm not going to point the finger at any one of them," game division head Peter Moore is quoted as saying. In a speech at the recent DICE Summit in Las Vegas, Moore suggested that the Xbox 360 shortages would be over within the next four to six weeks.


Related Jobs

Bitwise Alchemy
Bitwise Alchemy — Austin, Texas, United States
[10.20.21]

Senior Unreal Engineer
Cryptic Studios
Cryptic Studios — Los Gatos, California, United States
[10.19.21]

Lead Software Engineer (Fully Remote Eligible)
XSEED Games
XSEED Games — Torrance, California, United States
[10.19.21]

Head of Marketing
4A Games
4A Games — Sliema, Malta
[10.19.21]

Lead Game Systems Designer New IP (Malta)









Loading Comments

loader image