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Game Institute Adds 'Using Games In Education' Course

Game Institute Adds 'Using Games In Education' Course

March 13, 2006 | By Nich Maragos

The Game Institute, an online educational course in programming skills using video games, has announced a partnership with Muzzy Lane Software to produce a training series on how to use games in education. The course, appropriately titled "Using Games in Education," will be downloadable from the Games Institute's site for educators who wish to use it.

"We are living through a transformation in digital education, and we have a responsibility to help teachers integrate these new tools into their curriculum," said Muzzy Lane president Nick deKanter. "This new course incorporates the lessons learned by early adopters of interactive technology and insights from academic thought-leaders across the country."

The Massachusetts-based software developer is behind the Making History games used in higher education, and will contribute the instruction and course materials for the project, while Games Institute handles the online hosting and distribution.

"Online courses are ideal for focused training programs like this," says Kevin McKiernan, vice president of the Game Institute. "We know teachers have limited time and they need the flexibility of self-paced curriculum. Our distance learning platform makes it easy for them to get the information they need in a way that fits their schedule."

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