Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 4, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


CDV Clarifies StarForce Game Protection Changeover

CDV Clarifies StarForce Game Protection Changeover

June 5, 2006 | By Simon Carless




Following the recent news that European-headquartered PC game publisher CDV was to migrate to TAGES copy protection for some future game releases "in response to consumer demand", CDV U.S. Director of PR and Marketing Mario Kroll has contacted Gamasutra to give an official statement on the matter.

The initial story notes that the controversial Russian copy protection scheme StarForce, which has been the subject of consumer backlash over the past few months, was likely the reason for the shift, but Kroll clarifies that the change is not yet permanent, despite the press release announcing TAGES' adoption, and that StarForce and other copy protection scheme may still be used as necessary.

According to Kroll: "There are many copy protection solutions out there and we continually evaluate different ones to see how they meet our and our customers' needs. The decision to adopt TAGES is simply that. I do not want to mislead that we will never again use StarForce (or really any copy protection product)."

Kroll concluded by explaining: "This is an ongoing evaluation process and we are trying Tages on our upcoming Glory of the Roman Empire product. Between now and then, and very possibly after that, we may continue to ship some products with StarForce (or other copy protection) if we deem that it is the best fit for balancing the need of our customers, our developers and our company."


Related Jobs

Visual Concepts
Visual Concepts — Agoura Hills, California, United States
[04.03.20]

Animation Engineer
Visual Concepts
Visual Concepts — Novato, California, United States
[04.03.20]

Senior Server Engineer
Visual Concepts
Visual Concepts — Novato, California, United States
[04.03.20]

Gameplay Software Engineer
Visual Concepts
Visual Concepts — Foothill Ranch, California, United States
[04.03.20]

Graphics Engineer









Loading Comments

loader image