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January 25, 2022
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Where next for the video game power fantasy?
With VR tech becoming common, game devs can immerse & embody players in fantasy worlds like never before. What does that intimacy mean for that most common of game design tropes, the power fantasy?
01.01.18 | News | Simon Parkin | 15 Number of Comments 
Over 5 million Google Cardboard headsets have now been shipped
Over 5 million Google Cardboard viewers have been shipped since Google launched the cheap virtual reality headset 19 months ago.
01.27.16 | News | Chris Kerr
Get a job: Vrse is hiring a Software Engineer
Virtual reality storytelling firm Vrse is looking for someone with Unity, Metal and other game development experience to join the company as a software engineer in its San Francisco, CA office.
01.27.16 | News | Staff
Survey: As kids play more mobile games, parents worry about IAP pressure
A wide-ranging survey of kids' media consumption habits published this week by U.K. agency Ofcom suggests kids are moving away from consoles to play games on mobile devices, and
11.19.15 | News | Alex Wawro
Get a job: Be a Unity Developer for Vrse
If you have Unity experience and are "passionate about revolutionizing storytelling through virtual reality," then LA-based startup Vrse would like to talk to you about a potential job opening.
11.11.15 | News | Staff
Get a job: Vrse seeks a Mobile Developer with Unity experience
L.A.-based VR startup VRSE is looking for someone with Unity experience to work on the team that designs, implements, and maintains its mobile platform for virtual reality content.
08.30.15 | News | Staff
Get a job: Vrse seeks a Unity Developer
If you're "passionate about revolutionizing storytelling through virtual reality," then this job as a Unity engineer at LA-based startup Vrse might be for you.
08.18.15 | News | Staff
Gunning for the game potential of augmented reality with Meta Pro
The Meta Pro glasses are a big leap forward for augmented reality -- but what will it be like to devleop games for them? Gamasutra speaks to Meta CEO Meron Gribertz to find out.
12.18.13 | News | Christian Nutt | 2 Number of Comments 
Ask Gamasutra: The future of Steam in the living room
The Gamasutra team weighs in on Valve Software's three-pronged strategy to bring Steam to the living room.
09.30.13 | News | Staff | 55 Number of Comments 
Gamasutra Member Blogs: From useful iOS apps to indie PC marketplaces
In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as where to sell your indie PC game, useful iOS apps for game developers, and more.
11.20.12 | News | Eric Caoili
NPD: More gamers warming up to getting their games online
As game sales at retail continue to suffer in the U.S., gamers have become more receptive to downloading or buying their games online thanks to lowered barriers of entry, according to a new study.
06.27.12 | News | Eric Caoili | 3 Number of Comments 
Call of Duty sales slow down as casual buyers find entertainment elsewhere
Typically, Call of Duty games enjoy a significant long tail sales effect thanks to casual consumers buying the game well after release, but March sales show that this effect is slowing.
04.12.12 | News | Frank Cifaldi | 28 Number of Comments 
More than half of American households own a current gen console
A new survey of the U.S. gaming market finds that roughly 56 percent of American households own a current generation video game console, and 39 percent own some type of iOS device.
02.07.12 | News | Tom Curtis | 1 Number of Comments 
SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012
TwitchTV co-founder Justin Kan explains how his company uses video streaming to reach a large audience, and how you can capitalize on the fact that "your players are creating and distributing video about your game for you.”
02.05.12 | Feature | Justin Kan | 13 Number of Comments 
Study: iPad Makes Up 97% Of Tablet Internet Traffic In U.S.
A new report from market research firm comScore has found that Apple's iPad completely dominates tablet internet use in the U.S., while iOS has the largest share of connected devices and smartphones.
10.10.11 | News | Mike Rose | 3 Number of Comments 
Analyst: Mass Effect 3 'Most Promising' Retail Game Of E3
Video game research firm EEDAR has named EA and BioWare's upcoming Mass Effect 3 as the "most promising" retail game shown at this month's E3 expo, citing purchase intent and online media consumption.
06.19.11 | News | Frank Cifaldi | 24 Number of Comments 
Gamasutra's Best of 2010
With 2010 now at an end, the Gamasutra editorial team is proud to present a round-up of its individual charts and countdowns for this resurgent year for video games, published on the website over the past few weeks.
12.29.10 | Feature | Gamasutra staff | 5 Number of Comments 
Gamasutra's Best Of 2010: Top 5 Major Industry Trends
Gamasutra continues its year-end retrospectives with this year's top five game industry trends: from Facebook changes to new kinds of controls, these are the business evolutions that will best define 2010.
12.08.10 | News | Leigh Alexander | 8 Number of Comments 
The Real Cost Of Marketing Your Game With Social Media
Leveraging social media to engage gamers and respond to events as they arise can be a difficult task to do effectively -- but in the second part of his social media marketing series, Duane Brown tackles the methodology.
07.13.10 | Feature | Duane Brown | 6 Number of Comments 
Microsoft Holds Video Game Night For Congress, Boys & Girls Club
Through its Get Game Smart initiative, Microsoft held an Xbox 360 video game night for more than 150 members of Congress this week, in an attempt to bring awareness to family-friendly gaming and share tips for managing digital media consumption.
06.23.10 | News | Chris Remo
Survey: Gen X, Baby Boomers Drive U.S. Console Ownership To 60 Percent
In 2009, nearly 60 percent of U.S. households owned a video game console, up from 44 percent three years ago, driven by Gen X-ers and baby boomers, according to a new survey from Deloitte.
12.15.09 | News | Kris Graft
SBGames 2009: Glenn Entis On The 'Gameification' Of Media
In a keynote address at the Brazilian Symposium on Games & Digital Entertainment, Pacific Data Images and Electronic Arts veteran Glenn Entis discussed how game design is becoming crucial in areas far broader than games alone.
10.07.09 | News | Jason Della Rocca | 4 Number of Comments 
The Facebook Doctrine: Gaming And The Future
With Facebook-based online games from third parties sporting millions of unique monthly players, Gamasutra sits down with Gareth Davis, Facebook's platform manager, to discuss the social network, the rolling out of Facebook's own payment platform, and more.
07.10.09 | Feature | Christian Nutt | 3 Number of Comments 
UK Government Chooses PEGI Ratings
PEGI age ratings will now become the sole standard for video game content in the UK, as the government's decision on the Byron Review brings an end to the long-fought ratings war with the BBFC. [UPDATE: Video Standards Council to enforce PEGI.]
06.15.09 | News | Leigh Alexander | 5 Number of Comments 
Analyst: Online Games Now $11B Of $44B Worldwide Game Market
Analyst Colin Sebastian is estimating that online game revenue has now reached $11 billion as part of a $44 billion worldwide video game market, with 2009 as the "year the pace of change accelerated."
06.07.09 | News | Staff | 1 Number of Comments 

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