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May 21, 2022
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GDC China Debuts Trio Of Social Talks From Zynga, DeNA, AdParlor
GDC China has debuted a trio of lectures, featuring talks from Zynga China on localization, DeNA on top monetization strategies, and AdParlor on the current state of social game ads.
10.19.11 | News | Staff
CCP's Petursson: 'It Is My Responsibility To Avoid' Layoffs
Yesterday, EVE Online developer CCP had a 20 percent staff reduction; today, CEO Hilmar Petursson talks to Gamasutra about those layoffs, and the company's renewed focus on its core product, EVE Online.
10.19.11 | News | Christian Nutt | 4 Number of Comments 
GDC China 2011 Reveals Paul Barnett Keynote, Reminds On Early Reg
GDC China organizers have added a keynote from BioWare Mythic's Paul Barnett, examining how online play has affected game design, also reminding on the October 19th registration deadline.
10.17.11 | News | Staff
GDC China Debuts Saltsman, Booyah Talks, Full-Day Design Tutorial
GDC China has debuted new sessions featuring Adam Saltsman on opportunities for small developers, Booyah on location-based games, and a full-day design tutorial from Journey's Robin Hunicke.
10.12.11 | News | Staff
GDC Online: League of Legends Design Director On Avoiding Design Pitfalls
"Even though we know how to do good design, we still make mistakes a lot," said League of Legends design director Tom Cadwell, and in his GDC Online talk, he explained common pitfalls and how to avoid them.
10.11.11 | News | Christian Nutt | 6 Number of Comments 
GDC Online: PopCap's Essentials For Mobile Publishing And Development
"Our view is that freemium means you can play forever," said PopCap's Giordano Bruno Contestabile, in a session in which he discussed the evolution of the iOS and Android markets.
10.09.11 | News | Christian Nutt | 1 Number of Comments 
Interview: On GameMaker's HTML5 Expansion Plans
Last month, YoYo Games launched the HTML5 version of its popular GameMaker tools. CEO Sandy Duncan talks to Gamasutra about YoYo's plans to expand to Facebook, iOS and any other platforms it can support.
10.06.11 | News | Mike Rose
GDC China 2011 Debuts Square Enix, Kabam, HTML5 Sessions
GDC China has debuted new lectures for November's Shanghai event, featuring Square Enix CTO Julien Merceron on tech development for major publishers, Kabam on blending MMOs and social games, and more.
10.04.11 | News | Staff
GDC Online Reveals New Combat Arms, Firefall, Playdom, Rift Sessions
Next month's GDC Online in Austin is highlighting eight new lectures spanning big games (Rift, Combat Arms) through notable trends (Asian mobile markets, family social gaming.)
09.27.11 | News | Staff
IGF China 2011 Announces Main Competition, Student Finalists
The Independent Games Festival China has announced the Main Competition and Student finalists for its third annual awards ceremony, with a plethora of top Asian indie titles battling it out.
09.26.11 | News | Staff
GDC China Reveals Mobile Talks On Doodle Jump, Gamevil, Fruit Ninja
This week, GDC China has debuted several new talks, featuring an in-depth look at Lima Sky's Doodle Jump, a breakdown of Gamevil's strategy for global success, and a glimpse at Halfbrick's plans to develop the Fruit Ninja IP.
09.21.11 | News | Staff
GDC China Reveals Double Fine, Game Audio, Agile Development Talks
GDC China has revealed a new batch of talks, featuring Double Fine's approach to working with Kinect, composer Hitoshi Sakimoto on the business of game audio, and a look at Agile/Scrum development.
09.12.11 | News | Staff
GDC China 2011 Debuts Jenova Chen, Sworcery, Bastion Indie Talks
GDC China 2011 has debuted the first group of lectures in the show's Indie Games Summit, featuring talks from thatgamecompany's Jenova Chen, and retrospective looks at Sword & Sworcery EP and Bastion.
09.07.11 | News | Staff
GDC Online Debuts First Sessions For Smartphone & Tablet Games Summit
GDC Online has revealed new sessions in the Austin show's Smartphone & Tablet Games Summit, including a look at Zynga's Words With Friends studio, postmortems on Limbic Software's Nuts! and Zombie Gunship, and more.
09.06.11 | News | Staff
GDC 2012 Reminds On Last Day For Main Conference Talk Submission
GDC 2012 organizers have reminded that the call for papers for the upcoming show is open only until 11.59pm PT on Tuesday, September 6th, leaving only a few more hours to submit.
09.05.11 | News | Staff
2011 IGF China Extends Submissions Until Sept. 5th
Organizers of the IGF China, which runs in conjunction with the GDC China, have officially announced that the call for indie game submissions from the pan-Pacific area will remain open through Monday, Se
08.31.11 | News | Staff
The Top 10 Weird Children Of Video Games and Neuroscience
Plenty of studies are being done which examine the effect gaming has on the brain, and independent developer and former neuroscience researcher Erin Robinson takes a look at ten particularly interesting studies to see what they can teach us.
08.23.11 | Feature | Erin Robinson | 26 Number of Comments 
GDC China Honors Winners Of Shanghai, Beijing Game Jams
Organizers are highlighting the winners of the Shanghai and Beijing Game Jams, both of which were sponsored by the GDC China-affiliated Independent Games Festival China.
08.04.11 | News | Staff | 1 Number of Comments 
GDC 2012 Announces Call For Papers, Advisory Board Additions
GDC 2012 organizers have opened the Call for Papers, running until September 6th, while also adding Advisory Board members from Blizzard, Double Fine, Epic and beyond.
07.25.11 | News | Staff
GDC China 2011 Registration Now Open, First Talks Revealed
Registration for November's GDC China is now live, and the first sessions includes speakers from the show's notable Summits, including Ubisoft Chengdu and Coconut Island-authored lectures.
07.19.11 | News | Staff
Shanghai Game Jam Kicks Off July 22
Organizers for the Shanghai Game Jam have announced the two-day IGF China-sponsored event, which invites attendees to join a team and rapidly prototype a game in 48 hours, debuting July 22.
07.12.11 | News | Eric Caoili
GDC China 2011 Reminds On May 25th Lecture Submission Deadline
The organizers of the fourth Game Developers Conference China (GDC China), to be held in Shanghai this November, are alerting submitters to the May 25 deadline for lecture submissions from We
05.23.11 | News | Staff
IGF China 2011 Opens Call For Submissions
The Independent Games Festival China, which runs in conjunction with GDC China, has officially announced its call for indie game submissions from the pan-Pacific area through September 1, including det
05.22.11 | News | Staff
GDC China 2011 Calls For Lecture Submissions
The organizers of the fourth Game Developers Conference China (GDC China), to be held in Shanghai this November, are calling for lecture submissions through May 25th from Western and Asian de
05.09.11 | News | Staff
Nothing 'Casual' About It: PopCap's Brave New World
Gamasutra catches up with PopCap CEO Dave Roberts and co-founder John Vechey about the company's growth in an evolving gaming market, including future strategy and details on potential IPO plans for this year.
04.13.11 | News | Leigh Alexander | 5 Number of Comments 

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