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October 19, 2021
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PlayStation Frontiers: A Tour Of SCEA San Diego
Sony's San Diego studio is perhaps best known for sports games such as NBA '07 for PlayStation 3, but, as this exclusive multi-interview Gamasutra tour reveals, the studio also has major audio, mocap, and even downloadable PSN game plans.
08.22.07 | Feature | Brandon Sheffield | 1 Number of Comments 
The Tao Of Id - Kevin Cloud, Steve Nix Talk Tech, Future Of PC
Legendary Texan developer id Software is making major plans for engine licensing with id Tech 5, and Gamasutra sat down with co-owner Kevin Cloud and biz dev director Steve Nix to discuss them alongside the future of PC gaming, DS and mobile efforts, and much more.
08.17.07 | Feature | Brandon Sheffield
id Confirms Steam Deal, Rage, Quake Zero, Quake XBLA
At the company's QuakeCon keynote this evening, id software announced multiple separate deals, including its back catalog available through Valve's Steam, an ad-funded Quake Zero for the PC, and new information on the company's upcoming game Rag
08.05.07 | News | Staff
QuakeCon 2007: An Audience With John Carmack
During the QuakeCon keynote which revealed a lot else besides, id legend John Carmack sauntered out on stage for a fascinating set of comments about id's next project Rage, s
08.05.07 | News | Howard Wen, Texas
E3: Gamasutra's Top Headlines From E3 2007
Following the close of the 2007 E3 Media & Business Summit, we present a run down of Gamasutra's exclusive news and reporting from the floor, including Sony's Peter Dille on the 'unsustainable' Xbox 360, and
07.15.07 | News | Leigh Alexander
E3: id Software Considering DS, Cellphone Engine Licensing
Steve Nix, director of business development for id Software mentioned today in an interview with Gamasutra that the company is considering licensing the John Carmack co-created mobile and DS engine from Orcs & Elves and Doom RPG.
07.12.07 | News | Brandon Sheffield
EA Announces id's Orcs & Elves Coming To DS
Publisher Electronic Arts has announced that Fountainhead Entertainment will be porting id Software's award winning mobile RPG Orcs & Elves to the Nintendo DS, promising more levels, items and monsters than the mobile original.
07.11.07 | News | Brandon Boyer
id Demos New 'Tech 5' Engine At Mac Keynote
Unveiled as a surprise guest at Apple CEO Steve Jobs's Worldwide Developers Conference 07 keynote in San Francisco today, id co-founder and technical director John Carmack gave the audience the first look at 'Tech 5,' its new engine for Mac, PC, PS3, and
06.10.07 | News | Brandon Boyer
Microsoft's Wickham 'Shocked' If Carmack Doesn't Warm To DX10
Talking to Gamasutra, Microsoft's Director of Games for Windows Rich Wickham has responded to John Carmack's equivocal comments regarding DirectX 10, suggesting: "I
06.06.07 | News | Staff
Gaming In The Age Of Vista: An Interview With Microsoft's Rich Wickham
Following the release of the multiplatform Shadowrun, Gamasutra talks in-depth with Microsoft's Rich Wickham, Director of Games for Windows, quizzing him on what Vista, DirectX 10, and Games For Windows - Live bring to the table for PC developers and gamers alike, as Microsoft tries to change up PC gaming once and for all - is it working?
06.04.07 | Feature | N. Evan Van Zelfden
Frags to Riches: An Interview with Splash Damage's Paul Wedgwood
Gamasutra speaks to UK studio Splash Damage's founder Paul Wedgwood (Enemy Territory, Quake Wars) about his team's humble beginnings, relationship with id, and development future, in this exclusive interview.
02.13.07 | Feature | Jim Rossignol
Dani Bunten To Join AIAS Hall of Fame
The late M.U.L.E. developer Dani Bunten (also known as Danielle Berry) is to become the latest video game designer to be enrolled in the AIAS Hall of Fame, following luminaries including Shigeru Miyamoto, Sid Meier, Will Wright, and Yu Suzuki.
01.23.07 | News | David Jenkins
Carmack Gives 360 Next-Gen Edge, Considers DS
01.09.07 | News | David Jenkins
Newsbriefs: More CES Emmys, DDR Indie Music Search, Guitar Hero 2 360 Lineup
[UPDATED: 3:41pm PST] Today's regularly updated newsbriefs include news of more game-related Emmys from this year's CES, Konami on the hunt for new Dance Dance Revolution community music, and new info on the Xbox 360's Guitar Hero II
01.08.07 | News | Staff
GCG Feature: 'The Gamer’s Journey'
In the latest feature for Gamasutra sister educational site Game Career Guide, Jordi Fine, a Bachelor student in Media/Multimedia, interprets the Hero's Journey into gameplay storyt
01.04.07 | News | Brandon Boyer
MECCA: Fountainhead's Kang On Orcs & Elves
Talking to an audience at the MECCA For Games conference, Katherine Anna Kang, president and founder of Fountainhead Entertainment (DOOM RPG), described her company's development of the John Carmack co-created Orcs & Elves for cellphones.
09.14.06 | News | Vincent Diamante
John Carmack Reveals Info on Next-Gen Project
08.07.06 | News | Jason Dobson
Career Paths in the Game Industry
In this Gamasutra educational feature, long time computer game designer, developer, and manager Mark Baldwin outlines the various career paths available in current game industry and reflects on the industry's evolution.
07.09.06 | Feature | Mark Baldwin | 1 Number of Comments 
E3 2006 Panel: How Game Industry Leaders are Managing Risk
Gamasutra takes a look back at one of the final discussion panels of E3 2006, in which id's Todd Hollenshead, Midway's Lee Jacobsen, BioWare's Ray Muzyka and others discuss dealing with the harsh platform transitional period.
05.30.06 | Feature | Christopher Woodard
EA Teams With Carmack, Fountainhead On Orcs & Elves
05.01.06 | News | Simon Carless
Q&A: id's John Carmack on Mobile Development
05.01.06 | News | Frank Cifaldi
Educational Feature: A History and Analysis of Level Design in 3D Computer Games - Pt. 2
Indiana University graduate student Sam Shahrani presents a detailed history of the evolution of level design and in-game interactivity from the inception of 3D engines to the near present, in the conclusion of this exclusive two-part Gamasutra educational feature.
04.28.06 | Feature | Sam Shahrani | 4 Number of Comments 
UK's Top Mobile Games For March Ranked
04.26.06 | News | Jason Dobson
Educational Feature: A History and Analysis of Level Design in 3D Computer Games - Pt. 1
Indiana University graduate student Sam Shahrani presents a detailed history of the evolution of level design and in-game interactivity from the inception of 3D engines to the near present, in part one of this exclusive two-part Gamasutra educational feature.
04.24.06 | Feature | Sam Shahrani

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