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November 30, 2021
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Xperia Play Launching March 31 In UK With Six Games Pre-Installed
Sony Ericsson's first PlayStation-certified phone, the Xperia Play, will be available in the UK starting March 31, and will come with six titles pre-installed, including original PlayStation classic Crash Bandicoot.
03.10.11 | News | Kyle Orland | 7 Number of Comments 
Limbo, Splosion Man, Trials HD Coming To Retail Bundle April 19
Three digital downloads from Microsoft's 2009 Summer of Arcade promotion are coming to retail shelves as part of a single-disc bundle next month -- Limbo, Splosion Man and Trials HD.
03.10.11 | News | Kyle Orland
Gamasutra Expert Blogs: From Digital Prices To Problems With Destruction
In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including the price stability of downloadable platforms, and the design challenges regarding destructibility.
03.09.11 | News | Tom Curtis
NPD: Industry Up 3% In February
Strong hardware and accessory sales, as well as improved performance among console software, led new retail sales to a rally in NPD's latest report [UPDATE: Capcom cites another NPD report showing Marvel vs. Capcom 3 outsold Black Ops
03.09.11 | News | Kyle Orland | 12 Number of Comments 
Dutch Judge Orders Release Of Seized PS3 Shipment
Sony has reportedly won the release of a shipment of 300,000 PS3 units seized weeks ago as part of a patent dispute with South Korean electronics company LG over Blu-Ray technology licensing fees.
03.09.11 | News | Kyle Orland
Microsoft Boasts Best-Ever Non-Holiday Sales Month For Xbox 360 In February
In advance of an expected monthly NPD report on U.S. retail video game sales, Microsoft has revealed its Xbox 360 sold 535,000 units in February, making it the top-selling console for the second straight month.
03.09.11 | News | Kyle Orland | 5 Number of Comments 
New U.S. Sales Milestones For Donkey Kong, Mario, Pokemon Titles
Accompanying today's NPD industry sales report, Nintendo announced new U.S. sales milestones for four Wii and DS titles
03.09.11 | News | Kyle Orland
THQ: Dark Millennium Costs In $50M Range, uDraw Projections Up To 1.7M
THQ executive VP and CEO Paul Pucino addressed costs for the company's first MMO, Dark Millennium, at an investor briefing today, also projecting growth for the company and industry in the future.
03.08.11 | News | Kyle Orland | 4 Number of Comments 
Production Studio Rubicon Adds Game Vet John Platten As Digital Media Director
Los Angeles-based Rubicon Studios has named TV and game industry veteran John Zuur Platten as the new director of digital media, where he will adapt the company's properties for casual gaming.
03.08.11 | News | Kyle Orland
Three Indie Developers To Get A Bite At Serious Sam License
In advance of the release of Serious Sam 3: BFE, developer CroTeam and publisher Devolver Digital have opened the recently revived first-person shooter license to three well-known indie developers.
03.08.11 | News | Kyle Orland | 1 Number of Comments 
Gamasutra Member Blogs: From Books Clubs To Dealing With Death
In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, including recommendations for books on game design, and alternate methods of handling player death.
03.07.11 | News | Tom Curtis
Microsoft Promises Improvements After Games For Windows Live's 'Rocky Start'
The executive in charge of marketing Microsoft's Games for Windows Live initiative has promised the service will "continue to get better" after a "rocky start" plagued by a lack of quality software.
03.07.11 | News | Kyle Orland | 16 Number of Comments 
Alternate Reality Game Company Fourth Wall Studios Raises $15 Million
Los Angeles-based Fourth Wall Studios, founded by the people behind the "I Love Bees" Halo 2 promotion, has raised $15 million from California Capital Equity to support its efforts in alternate reality gaming.
03.07.11 | News | Kyle Orland
Nintendo: Portable Focus Pushed Back Some Wii Titles
Nintendo President Reggie Fils-Aime admitted that the company's recent focus on portable software and hardware has delayed some upcoming titles for the Wii, also defending the recent dip in console sales for the system.
03.07.11 | News | Kyle Orland | 26 Number of Comments 
Majesco Quarterly Revenues, Profits Up On Zumba, Babysitting Mama Strength
Majesco today announced a significant year-over-year increase in its holiday quarter revenues and profits on strong sales of Zumba Fitness and Babysitting Mama titles.
03.07.11 | News | Kyle Orland | 2 Number of Comments 
GDC 2011: Social Game Developers Direct Their Rage Outward, Inward
At another memorable GDC rant panel, a varied group of social game developers directed their ire at everything from know-nothing executives and deceptive new platforms to social games themselves.
03.03.11 | News | Kyle Orland | 21 Number of Comments 
GDC 2011: Daisuke Amaya Draws Lessons From Cave Story's Development
In a GDC 2011 talk, Daisuke “Pixel” Amaya shared lessons learned during his development of indie action game Cave Story, including thoughts on sound design, graphics, and integrating story into a game.
03.03.11 | News | Kyle Orland | 5 Number of Comments 
GDC 2011: Mark Cerny Discusses Marble Madness' Turbulent Development
Getting his start in the industry during the arcade game crash of the early '80s, Mark Cerny's Marble Madness was subject to a number of economic and developmental pressures, as Cerny recalled at a GDC 2011 lecture.
03.03.11 | News | Kyle Orland | 5 Number of Comments 
Gamasutra Expert Blogs: From Player Choice To Launching New IPs
In highlights from Gamasutra's Expert Blogs, our bloggers write about diverse topics, including player choice, Super Mario Bros. 3’s level design, and how to best launch a new IP.
03.02.11 | News | Tom Curtis
GDC 2011: Minecraft, Amnesia Win Big At Independent Games Festival Awards
Frictional Games' dark survival horror title Amnesia: The Dark Descent won three awards while Mojang's indie mega-hit Minecraft took the Seumas McNally Grand Prize in tonight's IGF Awards.
03.02.11 | News | Kyle Orland | 6 Number of Comments 
GDC 2011: Red Dead Redemption Tops Game Developers Choice Awards
Rockstar Games' Red Dead Redemption won four awards including Game of the Year at tonight's Game Developers Choice Awards, while indie hit Minecraft racked up three other awards.
03.02.11 | News | Kyle Orland | 10 Number of Comments 
GDC 2011: Retro Talks Moving From Metroid to Donkey Kong Country
A panel full of developers from Retro studios, as well as Nintendo's Kensuke Tanabe, reminisced about the development of Donkey Kong Country Returns in a GDC presentation today.
03.02.11 | News | Kyle Orland | 14 Number of Comments 
GDC 2011: Debating The Relative Evils Of Social Games
In a GDC 2011 panel today, five social gaming experts took a long, hard look in the mirror and asked themselves whether or not the social gaming sector that was staring them back was inherently evil.
03.01.11 | News | Kyle Orland | 15 Number of Comments 
GDC 2011: Sony Ericsson Announces Havok Support, MLG Sponsorship for Xperia Play
In the first U.S. event showcasing the PlayStation certified Xperia Play, Sony Ericsson revealed Havok's suite of middleware would work with the device, also announcing a sponsorship deal with Major League Gaming.
03.01.11 | News | Kyle Orland | 1 Number of Comments 
GDC 2011: Nintendo's Iwata On Design Lessons, Social, Mobile Risks
Nintendo president Satoru Iwata used his GDC keynote presentation today to share lessons on game design and also warn developers about industry risks brought by the rise of social and mobile games.
03.01.11 | News | Kyle Orland | 12 Number of Comments 

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