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November 30, 2021
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GDC 2011: Gamasutra Offering In-Depth Coverage Of 25th GDC
Gamasutra editors have established a special GDC 2011 hub page for their in-depth coverage of at the historic 25th Game Developers Conference, taking place at the Moscone Center in San Francisco this week.
02.27.11 | News | Staff
GDC 2011: Humble Indie Bundle Creators Talk Inspiration, Execution
At GDC 2011, two of Humble Indie Bundle's creators discussed the genesis of the project and how they endeavored to make the purchasing process as smooth as possible.
02.27.11 | News | Kyle Orland
GDC 2011: Team Meat Discusses Super Meat Boy's Nearly Lethal Development
In a GDC 2011 presentation today, Super Meat Boy developers Tommy Refenes and Edmund Mcmillen laid out the many ways that the development process was just as masochistic as the game itself.
02.27.11 | News | Kyle Orland | 11 Number of Comments 
GDC 2011: Rovio's Vesterbacka Thanks iPhone For Enabling Angry Birds' Success
Rovio CEO Peter Vesterbacka discussed how the evolving mobile market enabled his company's Angry Brids powered success, also addressing crediting concerns from the maker of the game's physics engine.
02.27.11 | News | Kyle Orland | 8 Number of Comments 
Unity Studios, Exit Games Partner For MMO-Development Focused Product Bundle
Unity-based developer and consultancy Unity Studios and network engine maker Exit Games have partnered together to promote the tandem use of their products for MMO development.
02.24.11 | News | Kyle Orland | 4 Number of Comments 
Gamasutra Comments Of The Week: Zelda, 'Gamers' And The Profit Motive
This week's selection of some of the best comments on Gamasutra includes a look at the cyclical nature of The Legend of Zelda series, an analysis of the term "gamers" and worries about focusing too much on profits.
02.24.11 | News | Kyle Orland | 2 Number of Comments 
Microsoft Demonstrates Highly Detailed Kinect Avatar Prototype
With around 10 million Kinect sensors now shipped, Microsoft's research arm is demonstrating a highly detailed 3D avatar that the company says could be used to create nearly photorealistic, real-time representations of users.
02.24.11 | News | Kyle Orland | 23 Number of Comments 
Interview: MoMinis Launches Platform Agnostic Mobile Development Environment
Launched out of beta this week, MoMinis Studio promises a free development environment that allows one set of source code to be compiled across multiple mobile platforms, and promoted on various dedicated stores.
02.24.11 | News | Christian Nutt, Kyle Orland
OnLive Offering Free Microconsole With Homefront Pre-Order
Streaming games service OnLive announced today a limited time promotion giving away a free OnLive Microconsole to those that pre-order a copy of Kaos Studios' and THQ's upcoming first-person shooter Homefront.
02.24.11 | News | Kyle Orland | 3 Number of Comments 
Gamasutra Expert Blogs: From Prototyping Tips To The Problems With Realism
In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including some advice for prototyping, and why realism in games can be a big problem.
02.23.11 | News | Tom Curtis
Atlus' Catherine Premieres Atop Japanese Software Sales Charts
The PS3 version of the much-hyped, Atlus-published adventure game Catherine was the top selling title in Japan last week, selling over twice as many units as its nearest competition, the PS3's Marvel vs. Capcom 3.
02.23.11 | News | Kyle Orland | 8 Number of Comments 
DDM Introduces New Division Focused On Providing Production Services
Video game-focused representation agency Digital Development Management has announced a new division devoted to providing production services like localization and certification to its clients.
02.23.11 | News | Kyle Orland
Angry Birds, Plants vs. Zombies, Among Spring Windows Phone 7 Titles
Microsoft revealed today that five popular titles from other mobile platforms, including Angry Birds and Plants vs. Zombies will be making the leap to Windows Phone 7 this Spring. [UPDATE: MS clarifies date.]
02.23.11 | News | Kyle Orland
Gears of War 3 Getting Public Multiplayer Beta In Mid-April
Just one day after confirming a September 20 U.S. release date for anticipated third-person action title Gears of War 3, Microsoft today an
02.23.11 | News | Kyle Orland
Survey Shows Mobile Gamers Younger, Wealthier, More Female Than U.S. Population
A new analysis of the mobile gaming market shows the segment includes gamers that are younger, wealthier, better educated and more likely to be female than the U.S. population as a whole.
02.22.11 | News | Kyle Orland | 5 Number of Comments 
Mobile MMO Maker Grey Area Attracts $2.5 Million In Venture Funding
Helsinki, Finland-based Grey Area, makers of mobile, location-based MMO Shadow Cities, have received $2.5 million in venture capital funding from a trio of investment firms including London Venture Partners.
02.22.11 | News | Kyle Orland
Gearbox Site Seeks To Identify, Recognize Duke Nukem Forever Contributors
Gearbox Software has set up a web site seeking to idnetify and recognize all the people that have worked on Duke Nukem Forever over its roller-coaster 14-year development cycle.
02.22.11 | News | Kyle Orland | 7 Number of Comments 
Electrotank Release New Version of Universe Platform
Electrotank today announced a second version of its Electrotank Universe Platform for developing online games for Flash and the Unity 3 game engine, with new tools for avatar generation and community management.
02.22.11 | News | Kyle Orland
Study Suggests No Long-Term Desensitizing Effect From Violent Games
A new study published in the journal Applied Cognitive Psychology suggests players of violent video games are not more desensitized to violent images than those that don't play such games.
02.22.11 | News | Kyle Orland | 10 Number of Comments 
Gamasutra Member Blogs: From The Rule Of Three To Downsides Of Big-Budget Visuals
In highlights from Gamasutra's Member Blogs, our bloggers write about topics including how the rule of three can aid game development, and why cutting-edge visuals encourage extreme scrutiny.
02.21.11 | News | Tom Curtis | 3 Number of Comments 
Report: New EA Studio Victory Games Working On New Command & Conquer
An EA web site published briefly yesterday reportedly revealed a new EA studio, named Victory Games, will be working on new titles in the storied Command & Conquer real-time strategy series. [UPDATE: EA site confirms]
02.21.11 | News | Kyle Orland | 3 Number of Comments 
Stardock Details 'Difficult Year,' Highlights Strong Impulse Profits
Stardock president and CEO Brad Wardell acknowledged a "difficult" 2010 for the Elemental creator's games unit, though digital distribution platform Impulse continues to be profitable.
02.21.11 | News | Kyle Orland
Interview: Nexon Announces 2nd $1 Million Western Funding Initiative
Nexon America tells Gamasutra about the second round of its Nexon iNitiative program, which will fund $1 million worth of independent free-to-play games with a North American focus.
02.21.11 | News | Kyle Orland
Black Ops Surge Pushes Marvel vs. Capcom 3 Premiere To 2nd In UK Charts
Treyarch and Activision's Call of Duty: Black Ops surged back up the charts this week to once again lead new retail sales in the UK, forcing the premiere of Marvel vs Capcom 3 to 2nd place.
02.20.11 | News | Kyle Orland | 2 Number of Comments 
Microsoft Announces Windows Kinect SDK For Spring Release
Microsoft today confirmed a spring roll out for a Kinect for Windows Software Development Kit, to be released free of charge for non-commercial users, with a commercial version coming "at a later date."
02.20.11 | News | Kyle Orland | 2 Number of Comments 

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