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November 30, 2021
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NPD Results, January 2011: Industry Down 5% As Black Ops Maintains Sales Lead
U.S. game retail sales were down 5 percent year-over-year as Call of Duty: Black Ops spent a third month atop the sales charts in January. [UPDATE: Microsoft reveals Xbox 360 numbers.]
02.16.11 | News | Kyle Orland | 7 Number of Comments 
Disney Interactive Promises 25% Cost Cuts, Profitability By 2013
The relatively new management team at Disney Interactive has promised to turn a profit for the struggling division by 2013, using a planned 25 percent cut in operating costs to help get growth going.
02.16.11 | News | Kyle Orland | 2 Number of Comments 
Telltale Working On Adaptations Of Fables, Walking Dead Graphic Novels
Episodic adventure game specialists Telltale Games have announced new projects based on Fables and The Walking Dead graphic novels, to be published by Warner Bros. Interactive.
02.16.11 | News | Kyle Orland | 3 Number of Comments 
YouTube Job Posting Points To Possible Console Distribution Plans
A new job posting for a Game Console Software Engineer by Google web-video subsidiary YouTube shows the company may be thinking of expanding its distribution of video content through game consoles.
02.16.11 | News | Kyle Orland | 1 Number of Comments 
Study Finds Casual Games Reduce Depression, Anxiety Symptoms
An new PopCap-underwritten clinical study from East Carolina University claims playing non-violent casual games reduced measurable depression symptoms by 57 percent.
02.15.11 | News | Kyle Orland | 3 Number of Comments 
Survey Shows Gears Of War 3 As Most Anticipated Purchase In U.S., U.K.
A new survey shows Gears of War 3 as the 'core' title wanted most by gamers in the U.S. and U.K., with Zelda: Skyward Sword and Diablo III ranking as other especially anticipated purchases.
02.15.11 | News | Kyle Orland | 9 Number of Comments 
Angry Birds, Rock Band 3 Up For British Design Award
Rovio's Angry Birds and Harmonix's Rock Band 3 are among the 15 nominees in the interactive category of the prestigious 2011 British Insurance Design Awards, announced today.
02.15.11 | News | Kyle Orland
Six Genesis Games Coming To PSN, Free For PlayStation Plus Subscribers
Sony and Sega have announced a selection of six classic games originally released for the Sega Genesis will be available for download on the PS3's PlayStation Network later this year.
02.15.11 | News | Kyle Orland | 5 Number of Comments 
Gamasutra Member Blogs: From Handling Feature Creep To Crafting A Fair Fight
In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, including how to deal with feature creep, and how games don't always play fair.
02.14.11 | News | Tom Curtis
Riccitiello Talks Turning EA Around, Old Republic's Prospects
EA CEO John Riccitiello talks getting Electronic Arts on track, saying Star Wars: The Old Republic is "going right at" WoW's marketshare and discussing why the company "dropped the ball" in the console transition.
02.14.11 | News | Kyle Orland | 29 Number of Comments 
First Amendment Protections For Games At Issue In EA Player Likeness Appeals
First Amendment arguments once again took center stage during an appeals court discussion of two related lawsuits regarding the unauthorized use of player likenesses in EA Sports games.
02.14.11 | News | Kyle Orland | 3 Number of Comments 
Apple Offers Timed Subscription Plans For iOS App Content
With in-app purchases becoming an increasingly important revenue stream, Apple announced today the wide availability of timed subscriptions for in-app content, allowing game makers a new way to distribute their downloadable content.
02.14.11 | News | Kyle Orland | 4 Number of Comments 
Atari Revenues Down Significantly As Company Shifts To Online Focus
Atari's (Champions Online) revenues for the 2010 holiday quarter were down by more than half, as the company focused on "selling fewer but more profitable games" and an online focus.
02.14.11 | News | Kyle Orland
Smithsonian American Art Museum Opens Public Vote On Game-Centered Exhibit
The Smithsonian American Art Museum has invited the public to vote on which examples of video game visuals will be displayed at an upcoming "Art of Video Games" exhibit next year.
02.13.11 | News | Kyle Orland | 1 Number of Comments 
Analysis: Mobile Games Draw Less Ad Revenue Per User Than Other Apps
An analysis of popular smartphone apps shows that games bring in less revenue per user than utility and entertainment apps, with iPhone revenues outpacing Android revenues in all categories.
02.13.11 | News | Kyle Orland | 1 Number of Comments 
Limbo, Inertia Win Top Prizes At 2011 Indie Game Challenge
Playdead's Limbo won Best Professional Game and Team Hermes' Inertia won Best Non-Professional Game at this year's Indie Game Challenge, each receiving over $100,000 from the challenge's sponsors.
02.11.11 | News | Kyle Orland
DICE 2011: Polyphony Digital’s Yamauchi On Mimesis, Creating History
More than simply designing games that people enjoy, Polyphony Digital CEO and Gran Turismo creator Kazunori Yamauchi says he’s driven by the idea of mimesis pushing the industry forward.
02.10.11 | News | Kyle Orland | 1 Number of Comments 
DICE 2011: How 5th Cell Generates Million-Selling Original IP
With millions in sales for original series Drawn to Life and Scribblenauts, 5th Cell Co-Founders Jeremiah Slaczka and Joseph Tringali discuss the process they use to create games at a D.I.C.E. Summit 2011 talk.
02.10.11 | News | Kyle Orland | 4 Number of Comments 
DICE 2011: Bing Gordon Puts The Mother-In-Law Above Moore’s Law
In a speech at the 2011 D.I.C.E Summit, Bing Gordon said the ability to push more polygons has affected modern game design much less than a number of less technology-dependent design innovations over the years.
02.10.11 | News | Kyle Orland | 3 Number of Comments 
Gamasutra Expert Blogs: From Interactive Storytelling To Games As Painkillers
In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including the balance between story and gameplay, and how games can help reduce physical pain.
02.09.11 | News | Tom Curtis
DICE 2011: NPD's Frazier Sees Tech Driving New Experiences, Growth
Speaking at the 2011 DICE Summit this morning, NPD analyst Anita Frazier said new technology is driving growth in the game market. But she argued that technology for its own sake is not enough to excite consumers.
02.09.11 | News | Kyle Orland
DICE 2011: Kung Fu Panda’s John Stevenson On Love Driving Work
In one of the few D.I.C.E. Summit talks not explicitly focused on game development, Kung Fu Panda co-creator John Stevenson shared film industry lessons that he hoped would inspire the audience to do their best work.
02.09.11 | News | Kyle Orland | 3 Number of Comments 
DICE 2011: Mark Cerny On The Death Of The $50 Million Game
With the console industry contracting, Mark Cerny used a D.I.C.E. Summit talk to address how the industry is going to have to learn how to reduce project budgets from current historic highs.
02.09.11 | News | Kyle Orland | 10 Number of Comments 
DICE 2011: AIAS Hall of Famers Talk Industry Change
Tonight's DICE Summit keynote comprised a panel featuring five winners of the AIAS' Hall of Fame award, each of whom had some different perspectives on the rapid changes affecting the industry.
02.08.11 | News | Kyle Orland | 1 Number of Comments 
Colleagues Set Up Fund For Slain Game Artist Don Barnes
A memorial fund has been established to support the family of game industry artist Don Barnes, who was tragically killed while intervening in an argument o
02.07.11 | News | Kyle Orland | 1 Number of Comments 

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