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Ask Gamasutra: What can the game industry expect in 2014?
For 2014's first Ask Gamasutra, our staff tackles the question: What are your game industry predictions for 2014?
01.05.14 | News | Staff | 11 Number of Comments 
Gabe Newell explains Valve's idiosyncrasies in new interview
The CEO and co-founder claims that Valve's unique design allows it to operate faster and more efficiently than other companies, citing specific examples in a new interview with the Washington Post.
01.02.14 | News | Alex Wawro | 11 Number of Comments 
Gathering Steam: Valve's service doubles every three years
Valve's Steam, now in its second decade, has grown at a rate of 25 percent every year. It has already surpassed the size of Xbox Live, and will likely surpass Sony's service population by 2016.
01.01.14 | News | Matt Matthews
This Year in Video Game Criticism: Farewell, 2013
This week, our partnership with game criticism site Critical Distance brings us Eric Swain's year-end roundup of the best of the best of 2013 games criticism.
12.30.13 | News | Eric Swain | 6 Number of Comments 
Analysis: First-year Wii U sales suggest grim lifetime sales
Judging from how recent consoles have performed over their lifetimes, Wii U could very well be set up to sell extremely poorly in the long run, Matt Matthews argues.
12.22.13 | News | Matt Matthews
More noteworthy devs join IGF 2014's jury panels
The juries behind GDC 2014's Independent Games Festival will include highly lauded developers deciding the finalists for the Excellence in Visual Arts and Excellence in Audio Awards.
12.16.13 | News | GDC Staff
UK software sales analysis: Xbox One and PS4 strong against Wii U
Gamasutra analyst Matt Matthews takes a look at what UK software sales portend for the fortunes of the big three hardware providers -- and sees Nintendo in hot water.
12.08.13 | News | Matt Matthews
This Week in Video Game Criticism: Procedural Death Labyrinths
This week, our partnership with game criticism site Critical Distance brings us picks from Zach Alexander on topics including The Binding of Isaac's use of horror and the function that genres actually serve.
11.24.13 | News | Zach Alexander
A look back at video game sales across a console generation
Gamasutra analyst Matt Matthews draws from his years of tracking video game sales to take stock of everything he's observed over the past generation of consoles.
11.17.13 | News | Matt Matthews | 11 Number of Comments 
How Microsoft and Sony are transitioning to day-one digital releases
While Xbox 360 and PlayStation 3 have seen many success stories in purely digital releases, consoles are still mainly vehicles for retail software. Here's how Sony and Microsoft are transitioning to digital day-one releases.
10.22.13 | News | Matt Matthews | 28 Number of Comments 
The GTA V effect - How one game gave the console market a new lease on life
Though UK software was trending toward a down year, the release of Grand Theft Auto V has breathed life back into it -- and there may, in fact, be growth in 2013.
10.14.13 | News | Matt Matthews
Blog: Formulating 2013's (likely) global top 10 retail titles so far
Gamasutra analyst Matt Matthews tackles the question of which console games make up the global retail top 10 so far -- across Europe, Japan and the U.S. -- while discussing the difficulties of doing so.
10.02.13 | News | Gamasutra Community
Opinion: When counting software sales, what's a 'unit' anyway?
The way that video game software has evolved leaves Gamasutra analyst Matt Matthews wondering: What counts as a video game "unit" sale, anyway?
10.01.13 | News | Matt Matthews | 1 Number of Comments 
How GameStop may thrive - not just survive - in the age of digital
GameStop is known for its big used game sales, but the retailer's non-core businesses are growing. Gamasutra's Matt Matthews examines how the company is poised for growth, even as the market shifts to digital.
08.26.13 | News | Matt Matthews | 8 Number of Comments 
Here's what a console transition looks like, by the numbers
How does a console finish its time on the market once its successor launches? Gamasutra analyst Matt Matthews puts Nintendo and PlayStation console transition sales figures into perspective.
08.22.13 | News | Matt Matthews | 13 Number of Comments 
An up-close look at Nintendo's growing digital sales business
Gamasutra analyst Matt Matthews takes an in-depth look at Nintendo's digital transition, and why the company has been slow to take up the shift to digital.
08.08.13 | News | Matt Matthews | 7 Number of Comments 
Analyzing publishers' shift to digitally-distributed games
Ubisoft, EA, Activision and Take-Two are rooted in physical retail -- but they've all been working to capitalize on digital game sales. Here's how the big four are managing the digital shift.
08.04.13 | News | Matt Matthews | 3 Number of Comments 
Even without Warcraft, EA's digital sales trend higher than Activision's
Activision Blizzard and Electronic Arts have been adjusting for an online world for years now. Here's how their efforts size up to one another.
08.04.13 | News | Staff | 4 Number of Comments 
With EA, money talks (or: Understanding where EA makes its money)
Why does EA seem apathetic to Nintendo? How have Xbox 360 and PlayStation 3 contributed to EA's revenues. Matt Matthews drills deep into the publisher's sales figures.
07.17.13 | News | Matt Matthews | 7 Number of Comments 
Microsoft dominates UK in first-half 2013, 3DS rallies
Despite a strong push by Sony in June, Microsoft continues to dominate the video game console market in the UK according to the latest retail figures for the first half of 2013.
07.14.13 | News | Matt Matthews | 8 Number of Comments 
Analysis: Wii U's twofold problem
Without any visible catalyst for a turnaround right now, the Wii U faces a short, unhappy life as a stunted platform, says Gamsutra analyst Matt Matthews.
07.09.13 | News | Matt Matthews | 24 Number of Comments 
Why Gamasutra is skipping monthly NPD reports
Gamasutra will not be reporting on the monthly NPD Group U.S. video game sales releases for the foreseeable future. EIC Kris Graft explains why.
06.16.13 | News | Kris Graft | 38 Number of Comments 
Where they stand: Xbox One and PS4 launch prices
UPDATE Gamasutra contributor Matt Matthews looks at a few figures and analyst forecasts to see how the Xbox One's $499 and PlayStation 4's $399 launch prices fare against consoles past.
06.09.13 | News | Matt Matthews | 50 Number of Comments 
How Kinect's brute force strategy could make Xbox One a success
Microsoft's Xbox One has some public relations problems, but don't count the company out -- like the Kinect, Xbox One could become a success through sheer force.
06.06.13 | News | Matt Matthews | 43 Number of Comments 
Contract QA: A dead end or a foot-in-the-door?
A handful of experienced devs offer some career advice on how to break into the games industry for a down-and-out QA contractor and Kotaku contributor.
06.03.13 | News | Patrick Miller | 36 Number of Comments 

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