Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 21, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:





Your search returned 638 results.
Order by: date|relevance
The Trouble With Patents
Are game design patents helping or hurting developers? Where should we draw the line? In this exclusive Gamasutra editorial, game designer David Sirlin discusses The Trouble With Patents, using Sega's infamous Crazy Taxi design patent as an example.
02.27.07 | Feature | David Sirlin |  
Feature: 'The Trouble With Patents'
Are game design patents helping or hurting developers? Where do we draw the line? In this exclusive Gamasutra editorial, game designer David Sirlin discusses The Trouble With Patents, us
02.26.07 | News | Brandon Boyer |  
Losing For the Win: Defeat and Failure in Gaming
Designer Ben Schneider (Empire Earth, EyeToy: AntiGrav, Titan Quest) explores the possibility of enticing your players through the power of defeat, in this exclusive Gamasura game design feature.
02.15.07 | Feature | Ben Schneider | 1 Number of Comments 
The Ten Most Important Video Game Patents
Gamasutra takes an illustrated look back at the most important video game patents of all time - covering a broad spectrum that includes visual display, control schemes, and even game design mechanics - in today's extensive cover story.
01.19.07 | Feature | Steve Chang,Ross Dannenberg | 2 Number of Comments 
Feature: 'The Ten Most Important Video Game Patents'
In today's extensive main feature, Gamasutra takes an illustrated look back at the most important video game patents of all time - covering a broad spectrum that includes visual
01.18.07 | News | Brandon Boyer |  
Sony, Microsoft, Nintendo Sued Over Joystick Port Patent
In the latest lawsuit to be leveled against video game hardware manufacturers, Richardson, Texas-based Fenner Investments has filed suit against Sony, Microsoft, and Nintendo for infringing on the company's patent number 6,297,751 for a "low-voltage joyst
01.09.07 | News | Jason Dobson | 11 Number of Comments 
Massachusetts Considers New Game Legislation
A new report has revealed that Massachusetts state legislators are considering new video game legislation drafted by notorious anti-game lawyer Jack Thompson, and based on Utah's failed HB 257 'games as porn' bill.
01.08.07 | News | Jason Dobson |  
Exent Appoints Former Intel Exec As N.A. President
Officials from Israeli games-on-demand and in-game advertising provider Exent Technologies have announced that the company has appointed former Intel executive Alan Snodgrass as its new North American president.
01.04.07 | News | Jason Dobson |  
Product: TransGaming, Macrovision Bring SafeDisc To Mac
01.03.07 | News | Jason Dobson |  
Litigations that Changed the Games Industry
What does litigation mean in the games industry? How far back does it go? And is it necessary? Dr. S. Gregory Boyd returns to Gamasutra with a detailed feature on the history of litigation, as it pertains to games, with examples ranging from Pong to Duke Nukem 3D.
12.18.06 | Feature | S. Gregory Boyd | 3 Number of Comments 
Feature: 'Litigations That Changed The Games Industry'
For today's main feature, Dr. S. Gregory Boyd returns to Gamasutra with a detailed look at the history of litigation in games, including what it means for the industry, how far back it
12.17.06 | News | Brandon Boyer |  
British Modder Convicted Under New Law
12.07.06 | News | David Jenkins |  
Interlink Files Patent Infringement Case Over Wii Remote
12.07.06 | News | Jason Dobson |  
Product: FreeDesign Releases FreeDimension 1.0
12.05.06 | News | Jason Dobson |  
Mobile Q&A: GestureTek On Mobile Gaming's New Angle
We spoke with GestureTek CTO and co-founder Francis MacDougall (also licensors of tech to the PS2 EyeToy and Xbox Live Vision Camera) about the company's cellphone camera-based Eyemobile Engine, which cleverly makes tilt-sensing possible for mobile gaming
11.30.06 | News | Justin Davis, Modojo.com |  
Mobile Q&A: GestureTek On Mobile Gaming's New Angle
For today's regular Mobile Q&A column, we spoke with GestureTek CTO and co-founder Francis MacDougall about the company's cell phone camera-based tilt-sensing Eyemobile Engine, and it's potential impact on mobile gaming at large.
11.29.06 | Feature | Justin Davis |  
Mobile Editorial: The Mobile Developer’s Manifesto
The latest GamesOnDeck mobile editorial sees Massively Mobile's Creative Director Demetri Detsaridis sharing his thoughts on how mobile gaming can evolve, asking of cellphone games: "How can we make the kinds of games that we ourselves want to play?"
11.12.06 | Feature | Justin Davis |  
Opinion: The Mobile Developer’s Manifesto
The latest Gamasutra mobile editorial sees Massively Mobile's Creative Director Demetri Detsaridis sharing his thoughts on how mobile gaming can evolve, asking of cellphone games: "How can we make the kinds of games that we ourselves want to play?"
11.12.06 | News | Demetri Detsaridis |  
SGS Feature: 'SGS DC 2006: Corporate Games Audit'
Today's main feature written for Gamasutra sister site Serious Games Source recounts a SGS DC panel which has evangelists from IBM, Cisco and Northup Grumman Medical Institutions To Test Pulse!! Medical Training Game
11.06.06 | News | Jason Dobson |  
Q&A: Allegorithmic's Dr Sebastien Deguy on ProFX Procedural Texturing
We caught up with Allegorithmic's Dr Sebastien Deguy to discuss ProFX, his company's procedural texturing software that's designed to reduce game texture sizes by as much as 1000 times. But will it help developers make better games? We asked that question
11.02.06 | News | Alistair Wallis |  
Opinion: Attack of the Clones - Two Perspectives
Following Gamasutra's recent article about game cloning and legality, we add two more opinions on the subject: from game IP lawyer Gregory Boyd, who explores the legal limits of 'g
11.02.06 | News | Simon Carless |  
Silicon Graphics Alleges ATI Patent Infringement
Officials from Silicon Graphics (SGI) have announced that the company has filed a patent infringement lawsuit against PC video game graphics card manufacturer ATI Technologies over its Radeon graphics processor line.
10.24.06 | News | David Jenkins |  
Soapbox: Ripping Off Japan - Japanese Video Game Copyright Protection & Preservation (Or Lack Thereof)
Market consultant John Andersen steps up to Gamasutra's virtual soapbox in today's feature, and explains the lack of adequate copyright protection for classic Japanese games, and the subsequent ability for publishers to infringe on them unscathed.
10.24.06 | Feature | John Andersen |  
New Controller To Offer ‘Wii Emulation’ For PS3, 360, PC
Elliot Myers, managing director of UK peripherals specialist In2Games, discusses the Gametrak Fusion, a forthcoming controller In2Games says can bring Wii-style motion tracking and tilt to any console or PC.
10.19.06 | News | Jon Jordan |  

  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  17  18  19  20  21  22