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July 19, 2019
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Soapbox: World of Warcraft Teaches the Wrong Things
Backbone designer/producer David Sirlin uses his Soapbox to vociferously query how successful MMOG World of Warcraft educates its players, suggesting that the game actually teaches the wrong lessons on a multitude of levels.
02.21.06 | Feature | David Sirlin | 1 Number of Comments 
Utah Committee Passes 'Games As Porn' Bill
02.14.06 | News | David Jenkins |  
Baer To Be Honored In White House Ceremony
02.09.06 | News | Nich Maragos |  
Gizmondo Europe Officially Liquidates, U.S. Options Mulled
02.06.06 | News | Simon Carless |  
Utah Republican Suggests Game Clause In Obscenity Bill
01.24.06 | News | Simon Carless |  
GameSetWatch: PSP-Beater, SysAdmin IF, EQII Voice
11.29.05 | News | Simon Carless |  
Designer's Notebook: The End Of Copyright
In his latest column, game designer and lecturer Ernest Adams suggests that "the age of copyright is drawing to a close", looking at how technological changes are affecting games, and arguing that selling individual physical copies of games and preventing their duplication "is awkward, wasteful, and theft-prone."
11.27.05 | Feature | Ernest Adams |  
Feature: 'Designer's Notebook: The End Of Copyright'
11.27.05 | News | Simon Carless |  
Game Pioneer Ralph Baer Wins National Medal
11.16.05 | News | Simon Carless |  
Nintendo Entertainment System – Expired Patents Do Not Mean Expired Protection
Following recent controversy, we asked a prominent game IP lawyer the question: "Are the NES patents expired? If so, is a company free to build and sell new NES-like systems?" Here's his answer to this particular conundrum.
11.10.05 | Feature | S. Gregory Boyd |  
Game Developers Conference 2006 Announces Details
11.08.05 | News | Simon Carless |  
Blogged Out: Crazy, Uni, Military
10.20.05 | News | Jim Rossignol, Simon Carless |  
The Esoteric Beat: Interface, Outerface and In Your Face
08.29.05 | News | Jim Rossignol |  
Alias Announces Maya 7 Now Shipping
08.14.05 | News | Simon Carless |  
Event Wrap-Up: Advertising in Games West
The first Advertising in Games West conference in San Francisco consisted of six panels, a keynote, two breaks, and a lunch, all covering the subject of how to intelligently twine the worlds of game development and consumer advertising.
07.31.05 | Feature | eric-jon waugh |  
SIGGRAPH: Alias Unveils Maya 7
07.31.05 | News | Simon Carless |  
Nvidia Appoints New Vice President of Content Development
07.05.05 | News | Nich Maragos |  
United Kingdom Convicts For Console Modding Piracy
07.04.05 | News | David Jenkins |  
Microsoft Strengthens HD-DVD Ties With Toshiba
06.26.05 | News | David Jenkins |  
Seagate Unveils Xbox 360 Hard Drive
06.09.05 | News | Staff |  
Question of the Week Responses: Video Game Patents
Spurred by the controversial article regarding software patents by Ross Dannenburg and Steve Chang that Gamasutra published last week, we present the answers to: "Do you agree with the concept of patenting specific video game concepts, either game design ideas or technical innovations?"
06.08.05 | Feature | Quang Hong |  

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