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Don't Miss: The postmortem of Resident Evil 2 for the N64
In this classic 2000 postmortem, Angel Studios (now Rockstar San Diego) engineer Todd Meynink recounts the trials and tribulations Angel faced in porting Capcom's Resident Evil 2
to the Nintendo 64.
| Todd Meynink
Grand Theft Auto V drives tidy year-end profits for Take-Two
Take-Two closed the book on its 2015 fiscal year this week with a strong fourth-quarter showing thanks to big revenue generators like the PC version of Rockstar's Grand Theft Auto V
and 2K's multi-platform shooter Evolve
| Alex Wawro
Getting a job creating sound and music for video games
Former senior audio designer and dialogue supervisor for Rockstar North (Grand Theft Auto V
) Will Morton shares his expertise -- with this must-read for game audio professionals.
| Gamasutra Community
Video: Crafting the sound of Grand Theft Auto V
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Rockstar's Alastair MacGregor offers fascinating insight into the audio design of Grand Theft Auto V
, one of the most high-profile and heavily-produced games of 2013, in this GDC talk.
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