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Don't Miss: The postmortem of Resident Evil 2 for the N64
In this classic 2000 postmortem, Angel Studios (now Rockstar San Diego) engineer Todd Meynink recounts the trials and tribulations Angel faced in porting Capcom's
Resident Evil 2 to the Nintendo 64.
08.11.15 |
News |
Todd Meynink |
Grand Theft Auto V drives tidy year-end profits for Take-Two
Take-Two closed the book on its 2015 fiscal year this week with a strong fourth-quarter showing thanks to big revenue generators like the PC version of Rockstar's
Grand Theft Auto V and 2K's multi-platform shooter
Evolve.
05.17.15 |
News |
Alex Wawro |
Getting a job creating sound and music for video games
Former senior audio designer and dialogue supervisor for Rockstar North (
Grand Theft Auto V) Will Morton shares his expertise -- with this must-read for game audio professionals.
04.08.15 |
News |
Gamasutra Community |
Video: Crafting the sound of Grand Theft Auto V
Rockstar's Alastair MacGregor offers fascinating insight into the audio design of
Grand Theft Auto V, one of the most high-profile and heavily-produced games of 2013, in this GDC talk.
11.11.14 |
News |
Staff |
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