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October 16, 2019
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Metal Gear creator Hideo Kojima will be inducted into AIAS Hall of Fame
In the wake of his decision to leave longtime employer Konami, Metal Gear creator Hideo Kojima is slated to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame.
01.04.16 | News | Alex Wawro |  
GTA 5 leads Steam Spy's list of best-selling 2015 Steam games
As the new year approaches, Steam Spy creator Sergey Galyonkin has published a preliminary report suggesting that Rockstar's Grand Theft Auto V is the best-selling Steam game released in 2015.
12.21.15 | News | Alex Wawro | 2 Number of Comments 
Can your game make people cry? If so, it could win an award next year
Next year a jury of game industry professionals from Ubisoft, Rockstar and other ventures will seek to honor games that provoke emotional experiences in the inaugural Emotional Game Awards.
12.08.15 | News | Alex Wawro | 3 Number of Comments 
7 great minigames that game developers should study
An engaging minigame can deepen a players engagement in the overarching game. We look at 7 instructive examples that game developers should examine closely.
11.22.15 | News | Bryant Francis | 21 Number of Comments 
Valve in hot water with UK authority over Steam sale ads for GTA V
The UK's Advertising Standards Authority has taken Valve to task over Grand Theft Auto V ads in its recent Steam Summer Sale after receiving complaints that they were misleading to customers.
11.04.15 | News | Alex Wawro | 1 Number of Comments 
This Week in Video Game Criticism: From grief to Metal Gear Solid
This week, our partnership with game criticism site Critical Distance brings us picks from Joe Koeller on topics ranging from depictions of grief and loss in games to the legacy of Metal Gear Solid.
08.23.15 | News | Joe Koeller |  
Don't Miss: The postmortem of Resident Evil 2 for the N64
In this classic 2000 postmortem, Angel Studios (now Rockstar San Diego) engineer Todd Meynink recounts the trials and tribulations Angel faced in porting Capcom's Resident Evil 2 to the Nintendo 64.
08.11.15 | News | Todd Meynink |  
Alien: Isolation a big winner at Develop Awards, as Unity bags best engine
The European game industry was recognized tonight at the Brighton, England-based conference; Development Legend went to Rare founders Tim and Chris Stamper, while Unity and others won, too.
07.14.15 | News | Christian Nutt |  
Take-Two is taking the BBC to court over Rockstar biopic
The parent company of Rockstar Games says the BBC hasn't consulted Rockstar enough (or indeed, at all) in its production of a made-for-TV drama based on the studio's life story.
05.20.15 | News | Alex Wawro | 4 Number of Comments 
Don't Miss: How Rockstar almost canned the first Grand Theft Auto
In this classic 2011 feature, Replay author Tristan Donovan interviews Gary Penn about Penn's experiences at Rockstar (then DMA Designs) and the troubled launch of the first Grand Theft Auto.
05.20.15 | News | Tristan Donovan |  
Opinion: Breaking down the success of The Witcher 3's open world
An analysis of The Witcher 3: Wild Hunt's open world, and why it is so successful at creating a convincing and consistent setting.
05.18.15 | News | Phill Cameron | 6 Number of Comments 
Grand Theft Auto V drives tidy year-end profits for Take-Two
Take-Two closed the book on its 2015 fiscal year this week with a strong fourth-quarter showing thanks to big revenue generators like the PC version of Rockstar's Grand Theft Auto V and 2K's multi-platform shooter Evolve.
05.17.15 | News | Alex Wawro |  
Work / Life / Work Balance: Making two games at once, and surviving
Gamasutra speaks to developers who are working on multiple projects simultaneously to learn how and why they spend ten hours a day making a game -- and then come home and work on another game.
05.10.15 | News | Alex Wawro | 15 Number of Comments 
Getting a job creating sound and music for video games
Former senior audio designer and dialogue supervisor for Rockstar North (Grand Theft Auto V) Will Morton shares his expertise -- with this must-read for game audio professionals.
04.08.15 | News | Gamasutra Community |  
This Week in Video Game Criticism: Moving Beyond Sanity Meters
This week, our partnership with Critical Distance brings us picks from Kris Ligman on topics ranging from the gulf between players and representation to modeling mental health in a more sophisticated way.
02.22.15 | News | Kris Ligman |  
Don't Miss: Game art tips from Rockstar's former art director
Ian Bowden is one of the most experienced artists in video game development, and his work is among the most influential. Here are some tips that helped him in the course of his career.
01.12.15 | News | Kris Graft |  
This Week in Video Game Criticism: From Maps to Pigeon Murder Mysteries
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from the ubiquity of maps in modern games to the secret storyline of Hatoful Boyfriend.
12.21.14 | News | Kris Ligman |  
General Patton's estate suing over use of likeness in video game
CMG Worldwide, the agent managing the use of George S. Patton's likeness for the Patton family, is suing Maximum Games over the use of his likeness in History Legends of War: Patton.
12.07.14 | News | Phill Cameron | 7 Number of Comments 
GTA V is now the best-selling game of all time in the UK
Following its next-gen launch on PlayStation 4 and Xbox One, Grand Theft Auto is now the best-selling video game of all time in the United Kingdom.
11.23.14 | News | Mike Rose |  
Video: Crafting the sound of Grand Theft Auto V
Rockstar's Alastair MacGregor offers fascinating insight into the audio design of Grand Theft Auto V, one of the most high-profile and heavily-produced games of 2013, in this GDC talk.
11.11.14 | News | Staff | 1 Number of Comments 
Sony, Microsoft and Nintendo rally behind new game awards show
Geoff Keighley is planning to produce The Game Awards, a new industry event that will see its debut broadcast live from Las Vegas this December with support from Sony, Microsoft, Nintendo and more.
11.09.14 | News | Alex Wawro | 12 Number of Comments 
The Witness artist reminds us to keep it simple, stupid
"To evoke emotions through art, in games or anything else, you have to break down your medium," says The Witness artist and Twelve Minutes developer Luis Antonio.
10.30.14 | News | Alex Wawro | 8 Number of Comments 
Take-Two remains optimistic in the face of expected revenue slump
Take-Two Interactive reports lukewarm revenue and a small net loss this quarter, but bets on strong sales of catalog titles this holiday as it raises earnings expectations for the fiscal year.
10.28.14 | News | Alex Wawro |  
Race and racism in games: Dissecting tech's struggle with racial diversity
On a bright Saturday at IndieCade in Culver City, Shawn Alexander Allen's panel on race and video games began with a shift that would highlight his own points about discussing race and the games industry.
10.12.14 | News | Bryant Francis | 40 Number of Comments 
Don't Miss: Game artist tips from Rockstar's former art director
Ian Bowden is one of the most experienced artists in video game development, and his work is among the most influential. Here are some tips that helped him in the course of his career.
09.30.14 | News | Kris Graft |  

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