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Rohrer, Hsu, Linn Form Game Consulting Firm Gun
Ad agency TAO Media Group said this week that it founded an internal video game-focused consulting firm called Gun, made up of industry media and dev veterans including Dan Hsu, Jason Rohrer, & Demian Linn.
| Kris Graft
Opinion: The Tyranny Of Apple’s App Store Review Guidelines
Gamasutra's Kyle Orland argues that Apple's newly-revealed App Store Review Guidelines document is full of inconsistent and vague restrictions that limit app developers? rights to free expression.
| Kyle Orland
Opinion: How Faith Is Treated In Red Dead Redemption
Richard Clark analyzes religion, spirituality, and morality in Red Dead Redemption
for Gamasutra, examining how Rockstar's latest opus addresses the themes -- and where it perhaps falls short.
| Richard Clark
Mafia II Tops UK Charts For Third Week
Take-Two's Mafia II took the top spot on the UK sales charts for its third week in a row despite slowing sales, and a handful of new titles made their debut in the top 10.
| Tom Curtis
Analysis: Are Long Development Times Worth The Money?
In this Gamasutra editorial, Chris Morris looks at Rockstar's Red Dead Redemption
and its much-delayed development cycle, examining whether taking your time in completing development on your game makes creative and business sense.
| Chris Morris
Nintendo Titles, EA Sports Take Over August NPD Top 20
For the third month in a row, Nintendo titles claim eight positions in the NPD's U.S. console retail software top 20 -- and Electronic Arts continues to populate the charts with its sports-label games.
| Leigh Alexander
Saling The World: Metroid: Other M Tops Domestic Charts
Gamasutra's latest custom compiled Amazon.com charts find Nintendo's Metroid: Other M
heading multiplatform software sales in North America, while Capcom's Monster Hunter
spinoff MonHun Nikki
tops Japanese charts.
| Danny Cowan
Analysts: Redemption 'Justifies' Long Dev Cycles, For Now
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With Take-Two on track to see its first profitable non-GTA
year in a decade, analysts are re-evaluating criticisms of the company's long dev cycles and frequent delays -- but say there are still hurdles ahead.
| Leigh Alexander
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