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Game Audio: A GDC 2003 Wrap-Up
The 2003 Game Developers Conference increased its focus on game audio, thanks in large part to the active community of game audio professionals and their new member organization, G.A.N.G. Here's a wrap-up of audio events and news from the GDC, including the winners of the first ever G.A.N.G. awards.
| Aaron Marks
Porting a PS2centric Game to the Xbox: A Case Study of State of Emergency
State of Emergency
(SOE) was developed as a PS2 game; the underlying rendering and animation technology consists of over 5000 lines of hand written vector unit assembly code. The biggest hurdle to overcome was the fact the entire game was built around code that was hand-tuned to derive the maximum performance from the PS2 architecture. This article describes the challenges that were encountered when porting SOE from the PlayStation 2 to the Xbox. This article shows that the approach taken was to develop a very specialized Xbox rendering engine that was optimized to perform extremely well in areas of the engine that had relied on the high-performance of specific PS2 hardware. In particular, the code that previously had utilized the vector unit processors.
| Jonathan Dobson,Peter Brace
IGDA Announces Game Developers Choice Awards Nominees
The International Game Developers Association (IGDA) announced the nominees for the Third Annual Game Developers Choice Awards, which will be handed out during at a ceremony at the Game Developers Conference on March 6.
AIAS Award Finalists Announced
The Academy of Interactive Arts and Sciences announced finalists for the 2003 Interactive Achievement Awards, which will be held at the Hard Rock Hotel and Casino in Las Vegas, February 27, 2003. Academy members can vote for winners beginning February 6.
Postmortem: Pixelogic's The Italian Job
Armed with a cult film licence and the knowledge that The Italian Job
already had a huge fan base in the UK, Pixelogic set out to make a game that would not only do the film justice but would also be a game worth playing.
| john li
Spiderman Claims Top Spot In May Console/Handheld Sales
Here are the top 20 console/handheld games, for the month of May, 2002. Riding on the success of the movie, Activision's Spiderman
not only took the top spot on the list (for the PS2 version), it was also the top-selling Xbox title, and appeared fi
Top Console/Handheld Games For March, 2002
Here is NPD Funworld's top-20 list of best-selling console and handheld games for March, 2002. Data includes console, publisher, month of release, and price.
Top Console Games For February 2002
Here is NPD Funworld's top-20 list of best-selling console games for the month of February, 2002. Data includes console, publisher, month of release, and price.
2002 Game Developers Choice Awards Recipients Named
As the first day of the GDC 2002 came to a close March 21, 2002, the game development community came together at the San Jose Civic Auditorium to honor awards recipients at the 2nd annual Game Developers Choice Awards, sponsored by the International Game
Top Console Games For January 2002
Here is NPD Funworld's top-10 list of best-selling console games for the month of January, 2002, ranked by units sold. Data includes platform, publisher, release month, and average retail price.
Top Selling PC, Console Games Of 2001
Here are the top-10 lists for PC and console/handheld games, for 2001. Data supplied by NPDFunworld (for console games) and NPDTechworld (for PC games).
December Console Games Sales: GTA3, PS2 Big Winners
The final sales numbers for the month of December have been crunched, and it's now official: the Playstation 2 dominated sales for the month, and the PS2's best-selling game, Grand Theft Auto 3
, took the top spot.
Ban on Rockstar's Grand Theft Auto 3 Upheld In Australia
The Australian Office of Film and Literature Classification (OFLC), which rates films and video games in that country, upheld a ban on Take-Two's Grand Theft Auto 3
for the PS2 due to violence in the game.
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