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May 27, 2019
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Behind the enthralling dystopian student game, Burning Daylight
It's not often that one's very first game finds an audience, but the student-developed Burning Daylight is an exception. We speak with game director Frederik Jeppesen.
05.20.19 | News | John Harris |  
Rockstar acquires Indian art studio Dhruva from Starbreeze
Rockstar has purchased Indian art production studio Dhruva from Starbreeze for an undisclosed fee.
05.13.19 | News | Chris Kerr | 1 Number of Comments 
Starbreeze lacks funds to operate for another year
Starbreeze leadership admits that the company is in a precarious position, noting in its quarterly financial report that it currently lacks the funds to guarantee it??ll stay open for the next 12 months.
05.09.19 | News | Alissa McAloon |  
Designing Baba is You's delightfully innovative rule-writing system
Arvi Teikari, aka Hempuli, the creator behind the brilliant IGF Award-winning Baba is You, tells us about the process of designing a game that puts rule-making in the hands of players.
05.07.19 | News | John Harris | 1 Number of Comments 
Starbreeze sells 10 Crowns publishing rights back to developer Mohawk Games
Strabreeze has announced that it is selling the rights back to Mohawk, a move that comes just over a year after the company picked up the rights in the first place.
04.25.19 | News | Alissa McAloon |  
The new grammar of television (and games): Lessons from an avocado
Designer and academic Dan Hill takes an in-depth look at a game about an avocado, drawing fascinating insight about interactivity in both television and video games.
04.15.19 | News | Dan Hill |  
Charting the missteps that led to the decline of Telltale Games
The full story published on Game Informer is an important read, and one that charts the life and eventual missteps of the prolific studio and through the voices of the developers that created its games.
04.08.19 | News | Alissa McAloon | 2 Number of Comments 
'Roguelike' from another planet: The big ToeJam & Earl: Back in the Groove interview
We speak with Greg Johnson, developer behind the original ToeJam & Earl games and the recently-released ToeJam & Earl: Back in the Groove about laid-back, funky games and roguelike design.
04.02.19 | News | John Harris | 2 Number of Comments 
Video: Building strong player attachment through narrative
In this 2017 GDC talk, game designer Harrison Pink dives deep into the lessons learned creating fully realized characters in Telltale's The Walking Dead, Tales from the Borderlands, and Mafia III
03.05.19 | News | Staff |  
Shakedown: Hawaii coming first to the Epic Games Store
Shakedown: Hawaii, the upcoming game from the developers behind Retro City Rampage, will be making its debut first on the Epic Games Store. 
03.04.19 | News | Emma Kidwell |  
Get a job: Ascendant Studios, Insomniac Games, and more are hiring now!
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board!
02.28.19 | News | Staff |  
Skybound cuts ties with Overkill's The Walking Dead devs mid-release
Update Overkill's The Walking Dead debuted on PC last November, and console versions were originally launching early this month -- but now license-holder Skybound is washing its hands of the project.
02.25.19 | News | Alex Wawro |  
Starbreeze applies for extended reconstruction period as it looks to regroup
The Stockholm District Court initially approved the company's reconstruction up until March 3, 2019, but Starbreeze is now asking for another three months to get its house in order.
02.20.19 | News | Chris Kerr |  
Road to the IGF: Zachariah Chandler's Nth Dimension[al] Hiking
Nth Dimension[al] Hiking explores places you're not supposed to be, leaving players to explore and wander them as they seek the hidden truths buried within seemingly dead ends.
02.19.19 | News | Joel Couture |  
Get a job: Ascendant Studios is hiring an Animator
Ascendant Studios is looking for an animator to help bring its first title to life. This is a full time, on-site position at its office in San Rafael, California.
02.19.19 | News | Staff |  
Weekly Jobs Roundup: Deep Silver Volition, Giant Squid, and more are hiring now!
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
01.31.19 | News | Staff |  
How a game engine switch-up brought Starbreeze to its knees
"There wasn't even a file open button when we got Valhalla. It was impossible to use, and this is when it all started to get a bit fucked up."
01.27.19 | News | Chris Kerr | 1 Number of Comments 
Road to the IGF: Jeremy Gable's Watch Me Jump
Watch Me Jump turns a play of the WNBA into a piece of interactive fiction, having players shape a life and career through the choices they make for Audra, an all-star player rocked by scandal.
01.23.19 | News | Joel Couture |  
Starbreeze delays console release of Overkill's The Walking Dead
The decision to hold off on releasing the console version comes months after low sales of the PC release prompted Starbreeze to cut costs across the board.
01.17.19 | News | Alissa McAloon |  
Weekly Jobs Roundup: Sucker Punch, Within, Skydance, and more are hiring now!
Studios across the globe are looking for engineers, designers, programmers, animators, artists, and more right now on the Gamasutra Job Board.
01.10.19 | News | Staff |  
Best of 2018: Gamasutra's top games, devs, events and trends
Here we present a roundup of our roundups to make your end of year game industry round-upping that much simpler.
12.30.18 | News | Staff |  
The Walking Dead Game's final season is releasing exclusively on the Epic Games Store
Skybound Games and Epic Games have partnered to bring Telltale's The Walking Dead: The Final Season on PC exclusively to the Epic Games store for all future purchases.
12.19.18 | News | Emma Kidwell |  
Q&A: Directing the birth of a new BioWare world in Anthem
BioWare game director walks us through the thought process behind leading a massive team to create Anthem.
12.18.18 | News | Bryant Francis |  
5 events that rocked the game industry in 2018
From the launch of the Epic Games Store to Britain's first-ever game workers union, each of these events seem likely to shake up the way people make, sell, and buy games for years to come.
12.17.18 | News | Alex Wawro | 6 Number of Comments 
Gamasutra's Best of 2018: Alissa McAloon's top 10 games
Here is the final roundup of my top 10 games for 2018, revised and finalized several times, legitimately right up until the absolute second before my deadline.
12.17.18 | News | Alissa McAloon | 1 Number of Comments 

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