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May 21, 2022
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GDC China Announces Govt Support, IGF China Competition
The Chinese government is officially supporting GDC China 2009, as the event announces the country's first Independent Games Festival alongside the industry conference.
03.18.09 | News | Staff
GDC China Debuts Chengdu Forum, Confirms 2010 Dates
GDC China organizers have announced the completion of a successful satellite event in Chengdu, also confirming December 5th-7th dates for this year's main 2010 GDC China event in Shanghai.
06.01.10 | News | Staff
GDC China Honors Winners Of Shanghai, Beijing Game Jams
Organizers are highlighting the winners of the Shanghai and Beijing Game Jams, both of which were sponsored by the GDC China-affiliated Independent Games Festival China.
08.04.11 | News | Staff | 1 Number of Comments 
GDC China: Flurry's Jeferson Valadares On The U.S./China Mobile Divide
At GDC China, Jeferson Valadares, general manager of mobile analytics firm Flurry, discussed some key differences between the U.S. and Chinese mobile markets.
11.14.11 | News | Brandon Sheffield | 1 Number of Comments 
GDC China: Secrets Of Success In The Russian Market
At GDC China, Nival's Maxim Matveyko outlined the complexities of Russian-speaking markets, showcasing opportunities and challenges for those investigating the fast-growing online game space.
12.06.10 | News | Christian Nutt
Reminder: GDC China's call for submissions ends Monday, June 18
The UBM TechWeb Game Network, organizers of the industry-leading Game Developers Conference series, are reminding that the deadline to submit a presentation for this year's GDC China is Monday, June 18.
06.12.12 | News | Staff
GDC China Opens, Exceeds Attendance Expectations
Organizers of the first annual Game Developers Conference (GDC) China, currently taking place at the Shanghai International Convention Center, have announced that attendance goals have exceeded expectations with more than 700 conference attendees register
08.27.07 | News | Staff
Raph Koster to examine 'How Games Think' at next month's GDC China
Online game legend Raph Koster will present a keynote at next month's GDC China in Shanghai, examining "how games think," how they influence the world we live in, and what that means for our future.
10.29.12 | News | Staff | 4 Number of Comments 
GDC China Reveals Almost 3,000 Attendees, 2010 Return
Game Developers Conference China 2009 organizers have announced almost 3,000 attendees in total for the Shanghai-based event, which ended on Tuesday, revealing plans to hold GDC China 2010 next December.
10.14.09 | News | Staff
GDC China 2011 Reveals Paul Barnett Keynote, Reminds On Early Reg
GDC China organizers have added a keynote from BioWare Mythic's Paul Barnett, examining how online play has affected game design, also reminding on the October 19th registration deadline.
10.17.11 | News | Staff
Learn to break into the Korean mobile market at GDC China
At next week's GDC China in Shanghai, Neowiz's Eliot Shin will offer advice to help other developers launch a successful mobile game in the lucrative Korean market.
11.12.12 | News | Staff
GDC China 2009: The Coverage Highlights
GDC China 2009 came to a close this week, and Gamasutra was there for all three days, bringing extensive coverage on sessions ranging from gold farming to indie game development -- here's the definitive roundup.
10.13.09 | News | Staff
GDC China adds GSN Digital, Double Fine, Gameloft production talks
The latest Production Track talks for September's GDC China event will include Gameloft on extending the life cycle of Order & Chaos and Double Fine on optimization techniques.
08.29.13 | News | Staff
SpellTower's Zach Gage to discuss tactile touch controls at GDC China
During GDC China this Sunday, SpellTower and Bit Pilot creator Zach Gage will offer some essential tips for designing and tuning touch-screen controls on handhelds and mobile devices.
11.14.12 | News | Staff
GDC China Debuts Trio Of Social Talks From Zynga, DeNA, AdParlor
GDC China has debuted a trio of lectures, featuring talks from Zynga China on localization, DeNA on top monetization strategies, and AdParlor on the current state of social game ads.
10.19.11 | News | Staff
2009 GDC China Announces Mechner Keynote
GDC China organizers have announced that Prince Of Persia franchise creator, game designer, and screenwriter Jordan Mechner will deliver a keynote address at the 2009 Game Developers Conference China in Shanghai next month.
09.10.09 | News | Staff | 2 Number of Comments 
GDC China Debuts Saltsman, Booyah Talks, Full-Day Design Tutorial
GDC China has debuted new sessions featuring Adam Saltsman on opportunities for small developers, Booyah on location-based games, and a full-day design tutorial from Journey's Robin Hunicke.
10.12.11 | News | Staff
GDC China Reveals Brian Fargo Keynote, Trio Of New Sessions
This week, GDC China has revealed a new keynote from industry veteran and Interplay founder Brian Fargo, as well as a trio of new talks featuring CrowdStar, Flurry, and PapayaMobile.
10.25.11 | News | Staff
GDC China 2011 Registration Now Open, First Talks Revealed
Registration for November's GDC China is now live, and the first sessions includes speakers from the show's notable Summits, including Ubisoft Chengdu and Coconut Island-authored lectures.
07.19.11 | News | Staff
GDC China 2011 Closes With Record Attendance
Organizers of the fourth annual GDC China have announced that more than 3000 international attendees were present over the three-day event, marking an all-time high for this branch of the Game Developers Conference.
11.14.11 | News | Staff
GDC China Reveals Cloud Gaming, Smurfs, KingsIsle Sessions
This week, GDC China has debuted new lectures featuirng Microsoft on the present and future of cloud gaming, a look at Ubisoft's Smurfs & Co Facebook game, and KingsIsle on the ins and outs of RPG math.
10.31.11 | News | Staff | 1 Number of Comments 
GDC China 2011 Debuts Square Enix, Kabam, HTML5 Sessions
GDC China has debuted new lectures for November's Shanghai event, featuring Square Enix CTO Julien Merceron on tech development for major publishers, Kabam on blending MMOs and social games, and more.
10.04.11 | News | Staff
GDC China Reveals Double Fine, Game Audio, Agile Development Talks
GDC China has revealed a new batch of talks, featuring Double Fine's approach to working with Kinect, composer Hitoshi Sakimoto on the business of game audio, and a look at Agile/Scrum development.
09.12.11 | News | Staff
GDC China 2011 Debuts Jenova Chen, Sworcery, Bastion Indie Talks
GDC China 2011 has debuted the first group of lectures in the show's Indie Games Summit, featuring talks from thatgamecompany's Jenova Chen, and retrospective looks at Sword & Sworcery EP and Bastion.
09.07.11 | News | Staff
GDC China 2012 to reveal the unlikely story of Johann Sebastian Joust
At this month's GDC China, Die Gute Fabrik's Douglas Wilson will share the unusual story behind the indie hit Johann Sebastian Joust while detailing his team's numerous lessons-learned along the way.
11.01.12 | News | Staff

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