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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Toys for Bob / Activision — Novato, California, United States
[01.18.18]
Sr. Software Engineer (Animation) - Toys for Bob - Novato, CA
See job description.

Island Brains LLC — San Mateo, California, United States
[01.17.18]
Mobile Game Producer


Qualcomm — San Diego, California, United States
[01.17.18]
3D Engine Developer


Qualcomm — San Diego, California, United States
[01.17.18]
Software Engineer


Respawn Entertainment — Chatsworth, California, United States
[01.17.18]
Senior Character Artist
We're looking for an experienced and knowledgeable Senior Character Artist who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players. We're picturing someone who has a knack for bringing heroes and villains to life through their 3D artistry. The ideal candidate for this position has a strong grasp of organic subject matter and can nail realistic, high quality models and textures for everything from compelling human faces to costumes and gear. If this sounds like you, we're looking forward to seeing your resume!

Jam City — Culver City, California, United States
[01.17.18]
Platform Engineer


Shiny Shoe — San Francisco, California, United States
[01.17.18]
Gameplay and Engine Programmer
We are seeking an experienced, self-starting programmer who is excited about the prospect of working on a wide variety of games on a wide variety of platforms.

Ubiquity6 — San Francisco, California, United States
[01.17.18]
AR Front End Engineer - React Native
Front End Engineer (React Native) - Ubiquitous, Shared AR Gaming

Square Enix Co., Ltd. — Tokyo, Japan
[01.17.18]
Experienced Game Developer


Toys for Bob / Activision — Novato, California, United States
[01.17.18]
Sr. Executive Producer - Toys For Bob
See job description.