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February 22, 2018
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Game Closure — Mountain View, California, United States
[02.21.18]
System Software Engineer
Play a pivotal role in creating a platform to revolutionize the mobile game development industry.

Intel — Folsom, California, United States
[02.21.18]
Graphics Hardware Engineer
If you're passionate about computer graphics and working with leading graphics software engineers on Intel's latest GPU/CPU architecture, then our Visual and Parallel Computing Group VPG has opportunities for you. VPG delivers Intel's 3D graphics, media, display GPU, and Parallel Computing Technology. This position entails pre-silicon validation of Intel graphics cores. You will ensure platform and its components have the best performance and power balance specifically focusing on graphics hardware components. Research and development of next generation platform designs to continually improve the performance.

Intel — Folsom, California, United States
[02.21.18]
GPU Compute Architect
Gen Compute Arch (GCA) team in Visual and Parallel Computing Architecture Group (VPG Arch) is looking for passionate and driven individuals with experience in Graphics, in particular GPGPU, to help define and build the next generation of highly efficient GPU architectures.

Rockstar Games — New York, New York, United States
[02.21.18]
Producer
Rockstar Games is seeking Producers to join our Social Club online services development team. We are looking for passionate individuals with experience building online services and products. If you enjoy being the go-to person and thrive in a role that wears many hats, this may be the place for you. Depending on team need, Social Club Producers often find themselves acting as a project manager, producer, designer, product owner, product manager, scrum master, program manager – or all of the above.

Cryptic Studios — Los Gatos, California, United States
[02.21.18]
Software Engineer, Graphics (all levels)


The Walt Disney Company — Glendale, California, United States
[02.21.18]
Senior Software Engineer - Games


Backflip Studios — Boulder, Colorado, United States
[02.21.18]
Product Owner


Plarium Michigan Studio LP — Portage, Michigan, United States
[02.21.18]
System Designer
System Designer

Skydance Interactive — Marina Del Rey, California, United States
[02.21.18]
Sr. Gameplay Programmer
Skydance Interactive is looking for a skilled Sr. Gameplay Programmer to join our engineering team.

Backflip Studios — Boulder, Colorado, United States
[02.21.18]
Senior Game Designer