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October 16, 2017
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Sanzaru Games Inc. — Foster City, California, United States
[10.16.17]
Environment Artist
Sanzaru Games is looking for a visionary World and Environment Artist to join our cutting edge, experienced development team in crafting visually stunning and immersive worlds. We are interested in all levels of experience, from junior to senior artists.

DigitalFish, Inc. — San Mateo, California, United States
[10.16.17]
Software Engineer - Machine Learning
Immediate need for a Software Engineer - Machine Learning

DigitalFish, Inc. — Mountain View, California, United States
[10.16.17]
Software Engineer - AR/VR
Immediate need for a Software Engineer - AR/VR with professional 3D film or games production experience

DigitalFish, Inc. — Mountain View, California, United States
[10.16.17]
Senior Software Engineer - Unity/VR
Immediate need for a Senior Software Engineer - Unity/VR with professional 3D film or games production experience

Telltale Games — San Rafael, California, United States
[10.16.17]
Narrative Designer


Naughty Dog — Santa Monica, California, United States
[10.16.17]
Graphics Programmer (ICE Team)
As a Graphics Programmer on the ICE Team, you will be working on core graphics technologies for the PS4 that will be used in every shipped title.

Naughty Dog — Santa Monica, California, United States
[10.16.17]
Tools Programmer (ICE Team)
As a Tools Programmer on the ICE Team, you will be working on our next generation graphics analysis, profiling and debugging tool in conjunction with our sister technology groups. This tool enables Playstation®4 developers to get better performance from the platform and help them debug graphical issues.

Naughty Dog — Santa Monica, California, United States
[10.16.17]
Gameplay Programmer (Game Team)
The Gameplay Programmer role is a creative position that will allow you to work closely across disciplines and collaborate with some of the best developers in the world.

PUBG Corporation — Madison, Wisconsin, United States
[10.16.17]
Software Engineer


Bohemia Interactive Simulations — Prague, Czech Republic
[10.16.17]
Product Owner / Team Leader