Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 7, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Hidden Path Entertainment — Belleview, Washington, United States
[12.06.19]
Senior Gameplay Programmer


Disbelief — Chicago, Illinois, United States
[12.06.19]
Senior Programmer, Chicago
Senior Programmer

Disbelief — Chicago, Illinois, United States
[12.06.19]
Junior Programmer, Chicago
Junior Programmer

Kongregate Inc. — San Francisco, California, United States
[12.06.19]
Business Development Manager


East Carolina University — Greenville, North Carolina, United States
[12.06.19]
Carol Grotnes Belk Distinguished Professor


Remedy Entertainment — Espoo, Finland
[12.06.19]
Senior Audio Designer


Sanzaru Games Inc. — Dublin , California, United States
[12.05.19]
Systems Designers
Sanzaru Games is looking for talented Systems Designers. Systems Designers are responsible for the design of expansive and engaging game-wide features, turning high-level concepts into detailed rules and models that form the core game experience. Examples of typical systems that designers may work on include artificial intelligence (AI), character progression, playable/non-playable character mechanics, in-game economies, and combat.

Sanzaru Games Inc. — Dublin, California, United States
[12.05.19]
Level Designer
Sanzaru Games is looking for talented Level Designers. Level Designers are responsible for the creation of exciting and evocative gameplay experiences—from concept and prototyping, observed playtesting and iteration, all the way to final implementation.

Romero Games — Galway, Ireland
[12.05.19]
Senior 3D Environment Artist


Deep Silver Volition — Champaign, Illinois, United States
[12.05.19]
Principal Writer