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October 17, 2017
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Giant Enemy Crab — Seattle, Washington, United States
[10.17.17]
Multiplayer Cloud Services Administrator / Engineer
We’re looking for a full-time Cloud Services Engineer / Administrator to help our small studio grow and flourish. We make Due Process, a session-based 5v5 tactical shooter featuring procedurally-generated maps and a planning phase where players collaborate to stage clever attacks and iron-tight defenses in close quarter battle. >Giant Enemy Crab is a freshly-published studio, and this is a crucial hire for an experienced, capable lead networking engineer interested in architecting and troubleshooting the backend solutions for our session-based multiplayer FPS.

Giant Enemy Crab — Seattle, Washington, United States
[10.17.17]
Technical Producer
We’re looking for a full-time Technical Producer to help our small studio grow and flourish. We make Due Process, a session-based 5v5 tactical shooter featuring procedurally-generated maps and a planning phase where players collaborate over a map to stage clever attacks and iron-tight defenses in close quarter battle. >Giant Enemy Crab is a freshly-published studio, and this is a crucial hire for a seasoned leader we can trust to shepherd us to release. If you know all the pitfalls of game development and have wanted to shape a studio for success, this is your shot.

Konami Gaming, Inc. — Las Vegas, Nevada, United States
[10.17.17]
Software Engineer III


Treyarch — Santa Monica, California, United States
[10.17.17]
Talented Senior UI Artists needed at Treyarch in Santa Monica


Sanzaru Games Inc. — Foster City , California, United States
[10.17.17]
VFX Artist
VFX Artist for Xbox One, PS4, PC, and Oculus Rift

Sanzaru Games Inc. — Foster City , California, United States
[10.17.17]
UI Artist
Sanzaru Games is looking for a talented UI Artist to join our development team in crafting visually stunning and immersive worlds. We are interested in all levels of experience, from junior to senior artists. As a UI Artist, you will work directly with the game directors and discipline leads to help define breathtaking AAA visual effects.

Avalanche Software — Salt Lake City, Utah, United States
[10.17.17]
Senior Environment Artist


Bartlet Jones Supernatural Detective Agency Inc. — San Diego, California, United States
[10.17.17]
Senior Gameplay Animator


Toys for Bob / Activision — Novato, California, United States
[10.17.17]
Software Engineer, Unreal


Tilting Point — New York, New York, United States
[10.17.17]
Senior Marketing Manager