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May 7, 2021
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Sony facing lawsuit over 'monopoly' on digital PlayStation game sales  
by Alissa McAloon [05.06.21]
A collection of gamers are readying to file a lawsuit against PlayStation-maker Sony Interactive Entertainment, arguing that it operates an unlawful monopoly.
Business/Marketing, Console/PC, Social/Online

Profits on the up at Nintendo as the Switch nears 85 million lifetime sales  
by Chris Kerr [05.06.21]
Switch hardware sales increased by 37.1 percent year on year to 28.83 million units, pushing the console to 84.59 million lifetime sales.
Business/Marketing, Console/PC

Turkish mobile studio Ace Games raises $7 million to develop new casual titles  
by Chris Kerr [05.07.21]
Turkish mobile studio Ace Games has raised $7 million in seed funding to continue making casual and hyper casual titles.
Business/Marketing, Production, Console/PC

Ubisoft is making a mobile push of its own with The Division Mobile  
by Alissa McAloon [05.06.21]
The Division Mobile isn't Ubisoft's only plan to expand the franchise's reach. A standalone free-to-play spinoff, The Division Heartland, is also in the works for PC, consoles, and the cloud.
Console/PC, Social/Online, Smartphone/Tablet

Call of Duty developer Sledgehammer Games opens new Toronto studio  
by Chris Kerr [05.05.21]
Call of Duty developer Sledgehammer Games has opened a new studio in Toronto, Canada.
Business/Marketing, Production, Console/PC

The Witcher 3 director resigns, denies bullying accusations  
by Alissa McAloon [05.04.21]
Konrad Tomaszkiewicz departs CD Projekt but denies workplace bullying took place.

Sweeney asked Xbox to time free multiplayer launch with Epic's first Apple attack  
by Alissa McAloon [05.04.21]
Day one of the Epic v. Apple trial granted us insight into Epic Games' financial history, and it looks like day two is giving us a peek at Epic CEO Tim Sweeney's email outbox.
Console/PC, Social/Online

Epic v. Apple trial surfaces Walmart's rumored 'Project Storm' streaming service  
by Chris Kerr [05.04.21]
Walmart's unannounced cloud gaming service codenamed 'Project Storm' has been detailed in confidential emails shown during the Epic Games vs. Apple trial.
Business/Marketing, Console/PC, Smartphone/Tablet

Game Dev Digest Issue #93 - Software craftsmanship  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #93 - Software craftsmanship. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Art Console/PC Serious Indie

Of Mice and Men - Making a Meaningful Scent System in Redwall  
by Chris Skaggs [12.31.69]
For a game featuring animals as characters we sought to create a unique, robust, and meaningful mechanic that revolves around scent. This was far easier said than done but we think we've landed on something that really sets our Redwall themed game apart
Design Programming Art Console/PC Indie

Jungle town: how we wanted to change the world for the better by creating a children's game  
by Dmitriy Makeyev [12.31.69]
The history of our game began in 2016, I said to my wife and muse: "Honey, I want to make a game for our daughter!" She supported me.
Design Programming Production Art Console/PC Indie Smartphone/Tablet

Three key discoverability takeaways from the Epic/Apple lawsuit  
by Simon Carless [12.31.69]
What does the Epic/Apple trial data show us about which game platforms are good to make games for? And how has Epic Games Store itself evolved?
Business/Marketing Design Production Console/PC Indie

What do devs really think of game platform cut?  
by Simon Carless [12.31.69]
We look at the GDC survey on game platform cut and the state of subscription services, as well as lots more neat game discovery news!
Business/Marketing Design Production Console/PC Indie

Square Enix Co., Ltd. — Tokyo, Japan
Experienced Game Developer

Yacht Club Games — Los Angeles, California, United States
Mid-Senior Gameplay Programmer

Grove Street Games — Gainesville, Florida, United States
Systems Engineer

Visual Concepts — Austin, Texas, United States
Sr Designer

Insomniac Games — Burbank, California, United States
Design Manager
Insomniac Games - Looking for a Design Manager

Visual Concepts — Austin, Texas, United States

Visual Concepts — Austin, Texas, United States
Sr Artist, UI

Visual Concepts — Austin, Texas, United States
Senior Character Artist

Visual Concepts — Austin, Texas, United States
Director, Art

Visual Concepts — Austin, Texas, United States
Associate Artist, Environment