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February 22, 2019
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Alt.Ctrl.GDC Showcase: HOT SWAP: All Hands On Deck  
by Joel Couture [02.21.19]
HOT SWAP: All Hands On Deck will have two players assembling their controllers as they guide a ship through deadly waters, swapping parts for the varied functions they'll need to survive.
Indie, Video

Get an inside look at the art of Oxenfree follow-up Afterparty at GDC 2019  
by Staff [02.21.19]
Night School's art director is coming to GDC 2019 next month to show you how the indie team is building out its production pipeline and creating a new visual style for its upcoming Afterparty!
Art, Indie, GDC

Getting to the heart of art in the delightfully strange Art Sqool 1
by Joel Couture [02.20.19]
Art Sqool puts you in...an art school. You're assigned projects, you complete assignments, and a teacher grades your work. But the game's not as pedestrian as it may sound.
Design, Production, Art, Console/PC, Indie, Video

Road to the IGF: Zachariah Chandler's Nth Dimension[al] Hiking  
by Joel Couture [02.20.19]
Nth Dimension[al] Hiking explores places you're not supposed to be, leaving players to explore and wander them as they seek the hidden truths buried within seemingly dead ends.
Indie, IGF, Video

Use the GDC 2019 Session Scheduler to get the most out of your show!  
by Staff [02.20.19]
Conference organizers encourage you to take advantage of the free GDC 2019 Session Scheduler to lay out our week at the show in an intuitive, easy-to-navigate fashion.
Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC

Video: Folk games, festivity, and subversive game design  
by Staff [02.21.19]
In this classic GDC 2012 talk, game designer Douglas Wilson (Johann Sebastian Joust) encourages developers to embrace the limitations of motion control tech, rather than struggling against them!
Design, Indie, Video, Vault

Here's a few of the games you'll see at the GDC 2019 Experimental Gameplay Workshop!  
by Staff [02.22.19]
If you've never seen the EGW before, know it's a jam-packed 2+ hour session which showcases a vivacious mix of eclectic game prototypes that explore new ideas and genres -- and its back for GDC 2019!
Design, Indie, GDC

Come to GDC and see how Killer Queen built an esport on an indie budget!  
by Staff [02.21.19]
There's a healthy competitive scene around the (up to) ten-player competitive arcade game Killer Queen, and now the game's creators are coming to GDC next month to share how they pulled it off!
Business/Marketing, Design, Indie, Social/Online, GDC



Should you be considering the Epic store for your launch? The Factors Explained.  
by Michael Brown [02.22.19]
A look at choosing the right digital storefront as a developer, publisher, and marketer.
Business/Marketing Production Console/PC Serious Indie Social/Online VR

Exploring The Themes of Grief and Loss Through Video Games  
by Sam West [02.21.19]
Taking a look at serious topics such as grief and loss through video games.
Production Art Console/PC Serious Indie

Help! UX fanbase ruining game industry! 1
by Andrii Honcharuk [02.21.19]
Popularity of UX(not UI/UX) in game industry affecting game designers way of thinking, more and more of them tries to apply popular UX practicies from around the web, no research, no analytics, no psychology. This leads to unforseen negative results!
Business/Marketing Design Production Console/PC Indie Social/Online

Robothorium Post Mortem  
by Yannick Elahee [02.21.19]
After 2 years of development, we released our game Robothorium on Switch & PC! It's now to take a look at how the production went, how much it sold and what we can learn from all of this.
Production Indie

The Never-ending Challenge of Asymmetrical Design  
by Josh Bycer [02.21.19]
Asymmetrical game design can lead to some of the most unique experiences around, but it's also a never-ending challenge for designers to get even part of the way to being balanced.
Design Console/PC Indie Social/Online


Heart Machine — Culver City, California, United States
[02.21.19]
Gameplay Engineer
As a critical anchor for the project you’ll be crafting code for character movements, NPC interactions, scripted sequences, enemy combat, environmental interactions and much more. Help us build something satisfying and fluid while overcoming new and exciting challenges in gameplay.

IllFonic — Tacoma, Washington, United States
[02.19.19]
VFX Artist
DON’T JUST STARE AT IT…CLICK IT!!! *that link to the job description up there ^^^* If you are reading this, you are probably remembering why you got into the game industry… you have always loved games, but you don’t want to work for “the man” - OR - you are just getting started and would like to learn from some living legends in the industry – OR – you should talk to IllFonic and find out why you are still reading this… WAIT NO LONGER. DO BETTER. DO ILLFONIC’S JOB APPLICATION… ¯\_(?)_/¯ !

IllFonic — Tacoma, Washington, United States
[02.19.19]
Lead Animator
DON’T JUST STARE AT IT…CLICK IT!!! *that link to the job description up there ^^^* If you are reading this, you are probably remembering why you got into the game industry… you have always loved games, but you don’t want to work for “the man” - OR - you are just getting started and would like to learn from some living legends in the industry – OR – you should talk to IllFonic and find out why you are still reading this… WAIT NO LONGER. DO BETTER. DO ILLFONIC’S JOB APPLICATION… ¯\_(?)_/¯ !

IllFonic — Tacoma, Washington, United States
[02.19.19]
Technical Animator
DON’T JUST STARE AT IT…CLICK IT!!! *that link to the job description up there ^^^* If you are reading this, you are probably remembering why you got into the game industry… you have always loved games, but you don’t want to work for “the man” - OR - you are just getting started and would like to learn from some living legends in the industry – OR – you should talk to IllFonic and find out why you are still reading this… WAIT NO LONGER. DO BETTER. DO ILLFONIC’S JOB APPLICATION… ¯\_(?)_/¯ !

IllFonic — Tacoma, Washington, United States
[02.19.19]
Senior AI Engineer
DON’T JUST STARE AT IT…CLICK IT!!! *that link to the job description up there ^^^* If you are reading this, you are probably remembering why you got into the game industry… you have always loved games, but you don’t want to work for “the man” - OR - you are just getting started and would like to learn from some living legends in the industry – OR – you should talk to IllFonic and find out why you are still reading this… WAIT NO LONGER. DO BETTER. DO ILLFONIC’S JOB APPLICATION… ¯\_(?)_/¯ !

IllFonic — Golden, Colorado, United States
[02.18.19]
Backend Engineer
DON’T JUST STARE AT IT…CLICK IT!!! *that link to the job description up there ^^^* If you are reading this, you are probably remembering why you got into the game industry… you have always loved games, but you don’t want to work for “the man” - OR - you are just getting started and would like to learn from some living legends in the industry – OR – you should talk to IllFonic and find out why you are still reading this… WAIT NO LONGER. DO BETTER. DO ILLFONIC’S JOB APPLICATION… ¯\_(?)_/¯ !

IllFonic — Tacoma, Washington, United States
[02.18.19]
Senior to Lead Engineer
DON’T JUST STARE AT IT…CLICK IT!!! *that link to the job description up there ^^^* If you are reading this, you are probably remembering why you got into the game industry… you have always loved games, but you don’t want to work for “the man” - OR - you are just getting started and would like to learn from some living legends in the industry – OR – you should talk to IllFonic and find out why you are still reading this… WAIT NO LONGER. DO BETTER. DO ILLFONIC’S JOB APPLICATION… ¯\_(?)_/¯ !

The Behemoth — San Diego, California, United States
[02.14.19]
Marketing Coordinator
Marketing Coordinator

ALSAC/St. Jude Children's Research Hospital — Memphis, Tennessee, United States
[02.01.19]
Specialist – Video Game Community Development