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July 9, 2020
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VGDC: Em Reed's 'All Time Greats' article/video picks  
by Simon Carless [07.08.20]
Writer & cultural commentator Em Reed contributes some really interesting links that straddle history, art, academia and culture adeptly.
Business/Marketing, Design, Production, Art, Console/PC, Indie

Core is paying devs per DAU in a bid to kickstart the creation platform's economy  
by Alissa McAloon [07.08.20]
Core developer Manticore has earmarked $1 million for a Creator Payouts Pilot Program, money that will then be paid out to devs that create and publish games within its games-as-a-platform ecosystem.
Console/PC, Indie

Game Discoverabilityland: The Season Of Discovery  
by Gamasutra Staff [07.03.20]
The newest roundup on game discovery includes news on Xbox Summer Games Fest, PlayStation Indies, Apple Arcade/iOS news, and lots more.
Business/Marketing, Design, Production, Console/PC, Indie, Social/Online

GDC Summer's Session Viewer is live and ready for you to start planning your GDC!  
by Staff [07.09.20]
We're one month away from GDC Summer, and now's the time for you to start planning out what you're going to see and do so you can get the most out of your time!
Console/PC, Indie, GDC

GDC Summer's Community Channel offers fun activities to unwind with peers  
by Staff [07.08.20]
Much of GDC's appeal comes from serendipitous run-ins you have with peers, so organizers are lining up community-focused activities (from music to yoga to mixology) for you to enjoy during GDC Summer!
Console/PC, Indie, GDC

Video: How to prioritize your dev efforts in an era of rising costs  
by Staff [07.07.20]
In this GDC 2018 talk devs Pany Haritatos, David Edery, Adrian Crook and Mario Wynands explore design, marketing, and production tactics to help control costs without diminishing your odds of success.
Business/Marketing, Console/PC, Indie, Video, Vault

Get a job: Join Yacht Club Games as a Mid to Senior Gameplay Programmer  
by Staff [07.06.20]
We are on the lookout to hire a capable mid to senior level gameplay programmer with a desire to build great gameplay experiences in a small, team-centered environment.
Programming, Indie, Recruitment

Video: Tips and tools for finding inspiration when you're stuck  
by Staff [07.06.20]
In this 2018 GDC session ustwo games' Lauren Cason shares methods and word games that you can use to kickstart inspiration and get ideas flowing when you find yourself stuck in your own projects.
Design, Console/PC, Indie, Video, Vault



How Can You Profit From C# 7.0 Local Functions in Your Game?  
by Ruben Torres Bonet [07.09.20]
How can you profit from using C# 7.0 local functions in your game? Let's find out
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Em Reed's 'All Time Greats' article/video picks  
by Simon Carless [07.08.20]
Writer & cultural commentator Em Reed contributes some really interesting links that straddle history, art, academia and culture adeptly.
Business/Marketing Design Production Art Console/PC Indie

The Dilemma of Perception vs Reality  
by Andre Faure [07.08.20]
One of the main things that afflict an organization is lack of communication. My observation for the last 23 years working in this space is that one of the things that really gets in the way of clear communication is the Perception vs Reality dilemma.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

My 10 Year Game Development Journey 1
by Nico Tuason [07.07.20]
A long article about my experiences as a game developer for the past 10 years, including my failures, successes, and major life events.
Business/Marketing Design Programming Production Art Console/PC Indie

The Importance of Humility as a Game Developer  
by Josh Bycer [07.07.20]
An underrated skill when it comes to working in the industry is remaining humble, and its something more people need to learn.
Business/Marketing Design Production Console/PC Indie


Disbelief — Cambridge, Massachusetts, United States
[07.07.20]
Programmer
Programmer - Cambridge, MA

HB Studios — Lunenburg, Nova Scotia, Canada
[07.07.20]
Senior Game Designer


Yacht Club Games — Los Angeles, California, United States
[07.06.20]
Mid-Senior Gameplay Programmer


Windwalk Games — Austin, Texas, United States
[06.28.20]
3D Generalist