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January 23, 2018
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Minecraft: Education Edition introduces chemistry update  
by Emma Kidwell [01.22.18]
Microsoft announces the introduction of chemistry into Minecraft: Education Edition, featuring new crafting tools designed to explain different chemistry concepts to students.
Serious

Parents, don't forget to register for childcare at GDC 2018!  
by Staff [01.22.18]
Reminder: If you're planning to bring kids with you when you attend GDC 2018,the advance deadline to register for the KiddieCorp on-site childcare program is February 20th-- less than a month away!
Business/Marketing, Serious

How Shooty Skies dev Mighty Games aims to do serious games right 1
by Katherine Cross [01.18.18]
Contributor Katherine Cross chats with the team at Australian indie Mighty Games about their new serious games branch, Mighty Serious, and the ethics of making F2P games about real-world issues.
Business/Marketing, Design, Serious, Indie, Smartphone/Tablet

ESA rebukes U.S. President's 'shithole countries' comment 11
by Alissa McAloon [01.12.18]
The Entertainment Software Association calls Trumps comment 'repulsive', saying that it condemns the 'backward thinking' represented by the comment.
Serious

Star Citizen devs file motion to dismiss Crytek lawsuit 1
by Alissa McAloon [01.08.18]
The developers of Star Citizen have filed a motion to dismiss Cryteks original suit, claiming the breach of contract allegations sacrifices legal sufficiency for loud publicity.
Business/Marketing, Serious

Civilization V mod adds realistic superintelligent AI research 5
by Emma Kidwell [01.04.18]
Researchers from the University of Cambridge's Centre for the Study of Existential Risk has released a mod for Civilization V introducing superintelligentAI into the game.
Programming, Serious

Supercell CEO, NYU Game Center director to speak at GDC 2018 Vision Track!  
by Staff [01.04.18]
GDC 2018 welcomes Supercell CEO Ilkka Paananen and NYU Game Center Director Frank Lantz to speak as part of the Vision Track, a series of mini-keynotes designed to provoke and inspire GDC attendees!
Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

ESA rebukes World Health Organization 'gaming disorder' classification 5
by Alissa McAloon [01.02.18]
The Entertainment Software Association argues that including gaming disorder in the upcoming diagnostic manual "recklessly trivializes real mental health issues."
Serious, Social/Online



Materials in Unreal Engine 4  
by Trent Polack [01.23.18]
A brief guide on material usage in Unreal Engine 4 along with best practices and links to our open-source assets.
Art Console/PC Serious Indie Smartphone/Tablet VR

Call of Duty WWII and Historical Memory 1
by Bob Whitaker [01.19.18]
Historian Bob Whitaker discusses the media coverage surrounding Call of Duty WWII, and considers problems related to public memory of famous historical events.
Console/PC Serious

Are probabilities ruining your RPG experience? 6
by Martin Kolesar [01.18.18]
Wouldnt it be more fun if we hid the success probabilities of choices in an RPG? In real life, you mostly understand your chances without percentages popping up in front of your face. Here's how we think about the problem when designing Sacred Fire RPG.
Design Console/PC Serious Indie

What to do if your video game art is used in ads without your permission  
by Brandon Huffman [01.18.18]
What do you do if your video game art is being used in advertisements without your permission? You've got a few options, but they depend on how it's being used and what your goal is.
Business/Marketing Console/PC Serious Indie Social/Online Smartphone/Tablet VR

More Introspection, Please: Why We Should All Make Time to Not Make Things  
by Sherveen Uduwana [01.18.18]
After a recent creative break, I grapple with how rest and introspection are not championed in the industry, even they can be a huge boon to creative work.
Design Serious Indie


Wargaming.net — Chicago, Illinois, United States
[01.23.18]
UI Engineer
Wargaming Chicago-Baltimore is seeking a UI Engineer for our Chicago studio.

Imangi Studios — Raleigh, North Carolina, United States
[01.23.18]
2D Marketing Artist


Imangi Studios — Raleigh, North Carolina, United States
[01.23.18]
Community Manager


Infinity Ward / Activision — Woodland Hills, California, United States
[01.23.18]
Sr. Core Systems Engineer
See job description.

Insomniac Games — Burbank, California, United States
[01.22.18]
Character Artist
Character Artist needed for Insomniac Games!

Insomniac Games — Burbank, California, United States
[01.22.18]
Engine Programmer
Insomniac Games is looking for a Mid to Senior Level Engine Programmer

Insomniac Games — Burbank, California, United States
[01.22.18]
User Experience Researcher
User Experience Researcher wanted for Insomniac Games

Insomniac Games — Burbank, California, United States
[01.22.18]
Lead VFX Artist
Insomniac Games is searching for a Lead VFX Artist in Burbank, CA

Insomniac Games — Burbank, California, United States
[01.22.18]
Director, Gameplay Programming
Insomniac Games is looking for a Director, Gameplay

Insomniac Games — Burbank, California, United States
[01.22.18]
Director, Engine
Insomniac Games is looking for a Director, Core in Burbank