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November 12, 2019
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Video: Addiction science and advice for devs on promoting healthy play  
by Staff [11.04.19]
In this 2019 GDC talk Oxford's Andrew Przybylski explains why the APA and the WHO have called for studies investigating video game addiction, and what devs can do to help promote healthy play.
Design, Serious, Social/Online, Video, Vault

Video: Curating the Victoria & Albert Museum's video game exhibition  
by Staff [10.23.19]
In this 2019 GDC talk Marie Foulston discusses the conception and execution of a novel museum exhibition aimed at defining a new curatorial language for the video game medium.
Serious, Indie, Video, Vault

Obituary: Insomniac Games artist Craig Goodman  
by Alex Wawro [10.14.19]
Word is spreading today that video game artist Craig Goodman has passed away after a long struggle with brain cancer.

Come to XRDC and learn how VR can have a positive impact in classrooms  
by Staff [08.27.19]
VR can be a force for good in the classroom, and at XRDC in San Francisco this October you'll hear how Yale's play4REAL Lab designed and tested a VR game aimed at preventing teen vaping!

At XRDC you'll learn how VR is radicalizing drug design at nanoscale  
by Staff [07.30.19]
At XRDC in San Francisco this October you'll have a rare opportunity to see exactly how cutting-edge researchers are using VR to design new drugs -- at nanoscale!
Design, Serious

Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns  
by Gamasutra Staff [07.20.19]
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, & lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Please welcome 6 new members to the Advisory Board for GDC 2020!  
by Staff [07.18.19]
Game industry experts Kimberly Voll, M.E. Chung, Grant Shonkwiler, Elan Ruskin, Sean Vanaman, and Eve Crevoshay join the illustrious GDC Advisory Board to help make GDC 2020 the best show yet!
Design, Programming, Production, Console/PC, Serious, GDC

Grab the new XRDC Healthcare Report and see how AR/VR is changing medicine! 1
by Staff [07.09.19]
XRDC presents the second edition of its AR/VR Healthcare Report, free to download and packed with useful insights on how AR/VR/MR is shaping the state and future of healthcare!
Design, Serious

Should I Know 'X'? | So You Wanna Be A Game Designer? (#2)  
by Stanislav Costiuc [11.11.19]
A lot of times I get asked if one needs to know one particular field or another to become a Game Designer. In general, the question doesn't have a simple and straightforward answer, but we'll try to discuss it here.
Design Serious

Kliuless #57: BlizzCon 2019  
by Kenneth Liu [11.08.19]
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet VR

What Is Game Design from A Jr. Game Designers Eyes 2
by Atilla Kabakcioglu [11.08.19]
I would like to inform others who want to be a game designer as a jr. game designer myself.
Design Serious

New Channel of Mobile Games User Acquisition  
by Kate AppFollow [11.08.19]
At Google I/O in May 2019, Google shared that developers can increase their average rating an average of 0.7 points by replying to reviews. We decided to dig deeper and understand what app store reviews impact and how to use them to boost your game growth
Business/Marketing Production Serious Indie Smartphone/Tablet

The Seven Deadly Sins of Writing Interactive Fiction  
by Lucas Zaper [11.05.19]
Those are my personal guidelines when making text games, and they come from a place of frustration with some common practices in the genre.
Design Production Console/PC Serious Indie Smartphone/Tablet

Wevr — Venice, California, United States
Environment Artist
As an Environment Artist you will be working on a new, unannounced high profile project based on one of the foremost popular IPs in the world.

Simutronics Corp — Maryland Heights, Missouri, United States
UI/UX Designer
Simutronics is expanding its awesome team and we are looking for a UX/UI Designer who can develop user interfaces from concept to completion.

Simutronics Corp — Maryland Heights, Missouri, United States
3D Environment Artist
Simutronics is seeking a 3D Environment Artist who can achieve a very high level of quality and performance to take our game worlds to the next level.

PortalOne, Inc. — Oslo, Norway
Game Producer
Seeking Game Producer for exciting new category of "Hybrid Games"

PortalOne, Inc. — Oslo, Norway
Game Programmer
Seeking Game Programmer (UE4) for exciting new category of "Hybrid Games"

Game Closure — San Francisco, California, United States
Backend Engineer
Backend Engineer - San Francisco, Mountain View, Tokyo, Remote

Game Closure — San Francisco, California, United States
Senior Game Engineer
Senior Game Engineer - San Francisco, Mountain View, Tokyo, Remote

Evening Star — Los Angeles, California, United States
Gameplay Programmer

Evening Star — Los Angeles, California, United States
Technical Artist

Sucker Punch Productions — Bellevue, Washington, United States
QA Tester