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November 26, 2020
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Video: Cultivating female talent in big-budget studios  
by Staff [09.03.20]
In this GDC Summer session Avalanche's Victoria Setian discusses how to increase the number of women in your talent pool and support their growth into leadership roles via research-backed programs.
Business/Marketing, Serious, Video, Vault

PSA: Know and abide by your Code of Conduct at GDC Summer!  
by Staff [08.03.20]
Updated to reflect the unique nature of the all-digital GDC Summer happening this week, the Code of Conduct serves as our strict line in the sand of what will not be tolerated. Please read it!
Serious, GDC

Learn to build a workplace culture of belonging and be a better ally at GDC Summer  
by Staff [07.28.20]
GDC organizers are happy to announce GDC Summer attendees will have access to comprehensive workshops designed to help you be a better ally and support a diverse workplace culture.
Serious, GDC

There's a new initiative to create a game industry code of ethics 8
by Alex Wawro [07.14.20]
A group of game industry professionals and academics launched a new collaborative initiative today aimed at collectively codifying and improving ethics in games.
Serious

GDC renews commitments to supporting game developers in marginalized communities
by Staff [06.15.20]
Black lives matter, and GDC organizers stand with the protesters publicly demanding restorative justice. Here's what we're doing to expand our ongoing diversity & inclusion initiatives.
Serious, GDC

Game devs show up to support Black Lives Matter and Black game devs
by Alex Wawro [06.01.20]
UPDATE: Amid ongoing protests across the US sparked by the murder of George Floyd by Minneapolis police, folks in the game industry are showing support for Black Lives Matter and Black communities.
Console/PC, Serious

An extensive look at Maxis' short stint in serious simulation games  
by Alissa McAloon [05.21.20]
If you've got time for a long read about a beloved game maker's foray into for-hire simulation games for the likes of Chevron and the EPA, The Obscuritory has you covered.
Business/Marketing, Console/PC, Serious

Video Game Deep Cuts: The Ghost Of Id's Pro Skater  
by Gamasutra Staff [05.16.20]
The latest Video Game Deep Cuts rounds up the notable games released this week, plus delves into the history of Id Software, the return of Tony Hawk's Pro Skater & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing



Home Upgrades for Gamers and Developers  
by Jori Hamilton [11.24.20]
Whether you’re set on developing the next indie darling or you’re tucking back into Ghost of Tsushima for your second playthrough on Kurosawa Mode, there is no reason you should be doing so on a tiny cramped desk or in a frumpy bean bag chair.
Design Serious

Bioshock Infinite: A level analysis from a gameplay point of view #2  
by Mattia Beffa [11.24.20]
This is the second publication on Bioshock Infinite's level analysis from a gameplay point of view. This week's topic: Items (Restoring, Lockpicks, Silver Wings)
Design Console/PC Serious

Historians discuss Assassin's Creed Valhalla  
by Bob Whitaker [11.20.20]
Historians Bob Whitaker and Daniel Melleno discuss Assassin's Creed Valhalla. Topics include the history of the Viking Age, raiding monasteries, Paganism vs. Christianity, Viking slavery, Norse Mythology, and Vikings in popular culture.
Console/PC Serious

Game Dev Digest Issue #71 - Tech Talks, Adventure Games, AI, Shaders  
by Mike Marrone [11.20.20]
Game Dev Digest Issue #71 - Tech Talks, Adventure Games, AI, Shaders. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Art Console/PC Serious Indie Smartphone/Tablet VR



Lost Boys Interactive — austin, Texas, United States
[11.26.20]
FX/Tech Artist


The Gearbox Entertainment Co. — Frisco, Texas, United States
[11.26.20]
Enemy Designer
Enemy Designer

Insomniac Games — Burbank, California, United States
[11.26.20]
Senior Lighting Artist
Insomniac Games - Sr. Lighting Artist

The Gearbox Entertainment Co. — Frisco, Texas, United States
[11.26.20]
Senior Visual Effects Artist
Senior Visual Effects Artist

Insomniac Games — Burbank, California, United States
[11.26.20]
Senior Designer
Insomniac Games - Sr. Designer

The Gearbox Entertainment Co. — Frisco, Texas, United States
[11.26.20]
Senior Release Engineer
Senior Release Engineer

The Gearbox Entertainment Co. — Frisco, Texas, United States
[11.26.20]
Technical Art Director
Technical Art Director

The Gearbox Entertainment Co. — Frisco, Texas, United States
[11.26.20]
Senior Game Designer
Senior Game Designer

Lawrence Technological University — Southfield, Michigan, United States
[11.26.20]
Assistant Professor of Game Design – Tenure-Track


Disbelief — Chicago, Illinois, United States
[11.26.20]
Senior Programmer, Chicago
Senior Programmer