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October 21, 2020
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Video: Cultivating female talent in big-budget studios  
by Staff [09.03.20]
In this GDC Summer session Avalanche's Victoria Setian discusses how to increase the number of women in your talent pool and support their growth into leadership roles via research-backed programs.
Business/Marketing, Serious, Video, Vault

PSA: Know and abide by your Code of Conduct at GDC Summer!  
by Staff [08.03.20]
Updated to reflect the unique nature of the all-digital GDC Summer happening this week, the Code of Conduct serves as our strict line in the sand of what will not be tolerated. Please read it!
Serious, GDC

Learn to build a workplace culture of belonging and be a better ally at GDC Summer  
by Staff [07.28.20]
GDC organizers are happy to announce GDC Summer attendees will have access to comprehensive workshops designed to help you be a better ally and support a diverse workplace culture.
Serious, GDC

There's a new initiative to create a game industry code of ethics 8
by Alex Wawro [07.14.20]
A group of game industry professionals and academics launched a new collaborative initiative today aimed at collectively codifying and improving ethics in games.
Serious

GDC renews commitments to supporting game developers in marginalized communities
by Staff [06.15.20]
Black lives matter, and GDC organizers stand with the protesters publicly demanding restorative justice. Here's what we're doing to expand our ongoing diversity & inclusion initiatives.
Serious, GDC

Game devs show up to support Black Lives Matter and Black game devs
by Alex Wawro [06.01.20]
UPDATE: Amid ongoing protests across the US sparked by the murder of George Floyd by Minneapolis police, folks in the game industry are showing support for Black Lives Matter and Black communities.
Console/PC, Serious

An extensive look at Maxis' short stint in serious simulation games  
by Alissa McAloon [05.21.20]
If you've got time for a long read about a beloved game maker's foray into for-hire simulation games for the likes of Chevron and the EPA, The Obscuritory has you covered.
Business/Marketing, Console/PC, Serious

Video Game Deep Cuts: The Ghost Of Id's Pro Skater  
by Gamasutra Staff [05.16.20]
The latest Video Game Deep Cuts rounds up the notable games released this week, plus delves into the history of Id Software, the return of Tony Hawk's Pro Skater & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing



8 Must-Have Unity Plugins for Mobile Game Dev  
by Richard Fu [10.20.20]
Highlighting 8 essential plugins for Unity that make mobile game development easy, includes all assets from in-app-purchase, file saving, sound and all.
Programming Serious Indie Smartphone/Tablet

Coding Guideline for Unity C#  
by Richard Fu [10.20.20]
Document style guideline for Unity and C# within our company, so the game developers can follow and create a high quality of code and easily collaborative projects.
Programming Serious Indie

How to Become A Unity Developer (Complete Beginner's Guide)  
by Bernard Polidario [10.19.20]
Have you been researching how to become a unity developer or how to learn game development? If so, then you have come to the right place! Today, we will be taking a look at a variety of different topics that are closely related to game development.
Business/Marketing Design Programming Console/PC Serious Indie

Who is the Gaming Industry Looking to Hire?  
by Jori Hamilton [10.15.20]
What combination of skill sets can best set you up to be an impressive candidate for a role in the gaming industry? How can you best represent your technical prowess in a way that gets you noticed by the right people? Lets take a look.
Business/Marketing Serious

How to Judge Game Design With Achievement Analytics  
by Josh Bycer [10.13.20]
Studying Game Design factually is difficult to do, but for today's piece we're going to use achievements to see if we can learn more about fan engagement and use it to accurately judge a game's quality.
Design Production Console/PC Serious Indie Social/Online Smartphone/Tablet VR


Remedy Entertainment — Espoo, Finland
[10.20.20]
Senior Material Artist


Remedy Entertainment — Espoo, Finland
[10.20.20]
Development Manager (Xdev Team)


Remedy Entertainment — Espoo, Finland
[10.20.20]
Animation Director


innogames — Hamburg, Germany
[10.20.20]
Mobile Software Developer (C++) - Video Game: Forge of Empires


Deep Silver Volition — Champaign, Illinois, United States
[10.19.20]
Narrative Designer


Deep Silver Volition — Champaign, Illinois, United States
[10.19.20]
Project Manager


Johnson County Community College — Overland Park, Kansas, United States
[10.19.20]
Assistant Professor, Game Development


Insomniac Games — Burbank, California, United States
[10.18.20]
Lead Gameplay Programmer
Lead Gameplay Programmer

Insomniac Games — Burbank, California, United States
[10.18.20]
Lead Engine Programmer
Lead Engine Programmer

Insomniac Games — Burbank, California, United States
[10.18.20]
Graphics Programmer
Graphics Programmer