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October 16, 2019
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Obituary: Insomniac Games artist Craig Goodman  
by Alex Wawro [10.14.19]
Word is spreading today that video game artist Craig Goodman has passed away after a long struggle with brain cancer.
Serious

Come to XRDC and learn how VR can have a positive impact in classrooms  
by Staff [08.27.19]
VR can be a force for good in the classroom, and at XRDC in San Francisco this October you'll hear how Yale's play4REAL Lab designed and tested a VR game aimed at preventing teen vaping!
Serious

At XRDC you'll learn how VR is radicalizing drug design at nanoscale  
by Staff [07.30.19]
At XRDC in San Francisco this October you'll have a rare opportunity to see exactly how cutting-edge researchers are using VR to design new drugs -- at nanoscale!
Design, Serious

Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns  
by Gamasutra Staff [07.20.19]
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, & lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Please welcome 6 new members to the Advisory Board for GDC 2020!  
by Staff [07.18.19]
Game industry experts Kimberly Voll, M.E. Chung, Grant Shonkwiler, Elan Ruskin, Sean Vanaman, and Eve Crevoshay join the illustrious GDC Advisory Board to help make GDC 2020 the best show yet!
Design, Programming, Production, Console/PC, Serious, GDC

Grab the new XRDC Healthcare Report and see how AR/VR is changing medicine! 1
by Staff [07.09.19]
XRDC presents the second edition of its AR/VR Healthcare Report, free to download and packed with useful insights on how AR/VR/MR is shaping the state and future of healthcare!
Design, Serious

See all XRDC has to offer at a 20% discount with this special holiday promo!  
by Staff [07.02.19]
Now through July 8th (next Monday) at 11:59pm PST, get 20 percent off the price of your XRDC pass with the special 4th of July promo code XR19JULY20!
Audio, Business/Marketing, Design, Production, Serious

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion  
by Gamasutra Staff [06.28.19]
This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing



How to get your game featured in the App Store  
by Kate AppFollow [10.15.19]
A year ago we looked at apps that Apple liked to feature. Back then the editors preferred free apps and apps with in-app purchases with 4+ stars prevailed. What has changed? We've analyzed the prices, ratings and categories of these featured apps in 2019.
Business/Marketing Design Serious Indie Smartphone/Tablet

How To Create A Perfect Localization Kit  
by Damien Yoccoz [10.14.19]
A localization kit is crucial when handing off your indie game for localization. Here’s what to put in it and why it’s key to a successful localization.
Business/Marketing Smartphone/Tablet Social/Online Indie Serious Console/PC Production Programming Design VR

Region-Based Narrative  
by Nathan Savant [10.11.19]
Explanation and Exploration of a narrative structure based on map location that is frequently found in games like Zelda or Metroid.
Design Serious Indie

PixelCast 6, Reggie, Kirby, Techy, Devs Meetup Next Tuesday!!!  
by Jeremy Alessi [10.10.19]
Jeremy continues October with some more Halloween spirit by attempting to go bodyless and pass off green screen artifacts as monster makeup!
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

How to keep players in your game via app reviews   
by Kate AppFollow [10.09.19]
When it comes to working with user feedback on app stores most game developers tend to react to negative reviews with a 1-star rating, considering them the most important and urgent.
Business/Marketing Serious Indie Smartphone/Tablet


Sucker Punch Productions — Bellevue, Washington, United States
[10.15.19]
Producer
Producer

Sucker Punch Productions — Bellevue, Washington, United States
[10.15.19]
QA Manager
QA Manager

Sucker Punch Productions — Bellevue, Washington, United States
[10.15.19]
Senior Lighting Artist


Sucker Punch Productions — Bellevue, Washington, United States
[10.15.19]
Camera Designer
Camera Designer

Webster University, School of Communications — Saint Louis, Missouri, United States
[10.15.19]
Assistant Professor, Games and Game Design


Deep Silver Volition — Champaign, Illinois, United States
[10.15.19]
Gameplay Programmer


Sanzaru Games Inc. — Dublin, California, United States
[10.15.19]
Environment Artists
Sanzaru is looking for talented World Architects and Environment Artists to join our cutting edge, experienced development team in crafting visually stunning and immersive worlds. We are interested in all levels of experience, from junior to senior artists.

Sanzaru Games Inc. — Dublin, California, United States
[10.15.19]
UI Technical Artist
We’re looking for an amazing UI Technical Artist to work closely with our design and engineering team on implementation for our VR and AAA projects.

Obsidian Entertainment — Irvine, California, United States
[10.15.19]
Combat Designer


Deep Silver Volition — Champaign, Illinois, United States
[10.15.19]
Project Manager