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July 21, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
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AbleGamers donates $10k worth of accessible game gear to NOLA kids hospital  
by Alex Wawro [07.12.18]
The charity gave ~$10k worth of training and accessible video game equipment to the New Orleans Children's Hospital, and Microsoft's new Xbox Adaptive controller seems to have been among the gifts.
Business/Marketing, Serious

ArenaNet firings inspire IGDA to remind devs: Ask about harassment protection 13
by Alex Wawro [07.09.18]
International Game Developers Association chief Jen MacLean updated her company blog today with a post offering "Questions You Should Ask For Your Protection" if you're a game dev on social media.
Console/PC, Serious

Come to XRDC and learn firsthand how VR is best used in education!  
by Staff [06.19.18]
Hey devs, come to XRDC in San Francisco this October to hear the results firsthand of Foundry10's studies conducted with over 3,000 adolescents using VR in educational settings.
Serious

'Gaming Disorder' officially listed in World Health Organization diagnostic doc 5
by Alissa McAloon [06.18.18]
The World Health Organization has finalized the draft for the 11th International Compendium of Diseases (ICD) revision, including a disorder involving video game addiction within its pages.
Serious

New XRDC Healthcare Report offers insight into how AR/VR/MR is shaping medicine  
by Staff [06.06.18]
This insight-laden survey of experts offers fresh insight into how AR/VR/MR is being applied in cutting-edge medical efforts like drug discovery and therapy. Download your copy for free!
Serious

Ex-Microsoft exec J Allard speaks to the game industry's inherent burnout problem  
by Alex Wawro [06.01.18]
"Staff will often sacrifice much more than should be required of them," ex-Xbox exec J Allard told Gamasutra. "If the work/life balance isn’t healthy, they will naturally grow to resent the dynamic."
Console/PC, Serious, Indie

The great video game exodus 44
by Simon Parkin [05.31.18]
Video game developers are leaving the industry at a steady rate after 3-6 years of work. Why?
Business/Marketing, Console/PC, Serious

Video: How inequality (both real and virtual) shapes player behavior  
by Staff [05.30.18]
At GDC 2018 game dev Julia Keren-Detar explored how inequality within game systems can change the behavior of players, and how studying these changes can help devs make better design decisions.
Business/Marketing, Design, Serious, Video, Vault



Impactful VR for Good  
by Sande Chen [07.16.18]
In this article, game writer Sande Chen looks at a virtual reality experience made for social impact.
Design Serious VR

11 BOSS BATTLES OF X-MORPH: DEFENSE, PART 4, JAGUAR TYPE S  
by Piotr Bomak [07.15.18]
In the fourth installment of our series we share the details about the second boss the players encounter in X-Morph: Defense - the JAGUAR Type S tank.
Design Programming Art Console/PC Serious Indie

Romanticism and the art of Dark Souls III  
by Rene Haase [07.11.18]
An exploratory essay on the influence of romanticism ( the art period ) on Dark Souls III, covering multiple artists and aspects and philosophies of the movement, such the idea of 'the sublime' and what this means for the player.
Art Serious

Being a (pure evil) business developer #3: The dark art of negotiations  
by Marcin Kaleta [07.11.18]
This week I’m going to talk a little bit about one of the most common and important action every business developer undertakes really often – negotiations!
Business/Marketing Production Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Mechanical Storytelling  
by Nathan Savant [07.06.18]
A review of lessons learned while studying mechanical storytelling in games through the lens of Meyers-Briggs' personality profiles.
Design Console/PC Serious Indie


HumaNature Studios Inc. — Lahaina, Hawaii, United States
[07.20.18]
Lead Prototype Simulation Engineer


Monomi Park — San Mateo, California, United States
[07.20.18]
3D Character Artist


Age of Learning, Inc. — Glendale, California, United States
[07.20.18]
Game Systems Designer


Age of Learning, Inc. — Glendale, California, United States
[07.20.18]
QA Automation Architect


Age of Learning, Inc. — Glendale, California, United States
[07.20.18]
QA Analyst (Bilingual Mandarin)


Galvanic Games, Inc — Seattle, Washington, United States
[07.20.18]
Multiplayer Game Engineer


Cogswell College, LLC — San Jose, California, United States
[07.20.18]
Part Time Faculty Digital Audio Technology


Game Closure — Mountain View, California, United States
[07.20.18]
System Software Engineer


Amazon Game Studios — Seattle, Washington, United States
[07.20.18]
Gameplay Animator


Visual Concepts — Budapest, Hungary
[07.20.18]
Software Engineer
Software Engineer - Visual Concepts - Budapest, Hungary