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June 3, 2020
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Game devs show up to support Black Lives Matter and Black game devs
by Alex Wawro [06.01.20]
Amid ongoing protests across the US sparked by the murder of George Floyd by Minneapolis police, folks in the game industry are showing support for Black Lives Matter and Black communities.
Console/PC, Serious

An extensive look at Maxis' short stint in serious simulation games  
by Alissa McAloon [05.21.20]
If you've got time for a long read about a beloved game maker's foray into for-hire simulation games for the likes of Chevron and the EPA, The Obscuritory has you covered.
Business/Marketing, Console/PC, Serious

Video Game Deep Cuts: The Ghost Of Id's Pro Skater  
by Gamasutra Staff [05.16.20]
The latest Video Game Deep Cuts rounds up the notable games released this week, plus delves into the history of Id Software, the return of Tony Hawk's Pro Skater & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Report: Game X Change keeps stores open, gives staff bogus advice for facing COVID-19  
by Alex Wawro [04.02.20]
As the world grapples with the coronavirus pandemic, Kotaku reports U.S. game retailer Game X Change is keeping its stores open and giving its employees bogus advice on how to avoid getting sick.
Business/Marketing, Console/PC, Serious

Video: Learning from 2 case studies of LGBTQ+ representation in games 1
by Staff [04.02.20]
In this 2020 GDC virtual talk, game writer and narrative designer Tori Schafer explains her design process for creating complex and interesting LGBT+ characters.
Console/PC, Serious, Video, Vault

Video: How Gearbox baked accessibility features into Borderlands 3 1
by Staff [04.01.20]
In this GDC 2020 virtual talk, Gearbox Software's Andre Bair discusses how accessibility features were embedded into the design of Borderlands 3 at an early stage in development.
Design, Console/PC, Serious, Video, Vault

Free press advocates unveil new library of censored works -- in Minecraft  
by Alex Wawro [03.13.20]
"The library is filled with...articles that were censored...these articles are now available again within Minecraft – hidden from government surveillance technology inside a computer game."
Business/Marketing, Serious, Social/Online, Video

Learn about the future of mental health in the game industry at GDC!  
by Staff [02.25.20]
Mental health in the game industry is a key concern, and at GDC 2020 next month Take This executive director Eve Crevoshay will show you how mental health advocacy can improve the industry for all!
Serious, GDC



Equality, Brotherhood, Freedom  
by Andre Faure [06.02.20]
The motto of the French Revolution, in 1789, is a very powerful Manifesto from a miserable, sick, and tired population of workers that simply could not stand the French monarchy no more. The oppression was so overwhelming, that it preceded a Revolution.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Game Dev Digest Issue #46 - Testing, Profile, Optimization. Game Dev Tutorials. What's New... All That And More  
by Mike Marrone [06.01.20]
Game Dev Digest Issue #46 - Testing, Profile, Optimization. Game Dev Tutorials. What's New... All That And More. The latest from the free weekly Unity3d/gamedev newsletter.
Audio Design Programming Production Console/PC Serious Indie Smartphone/Tablet VR

Impact of COVID-19 on Jobs in Gaming Industry: Bane or Boon?  
by Matt Nicholas [05.28.20]
While the world copes up with the pandemic, there is a silver lining in the cloud for the gaming industry.
Business/Marketing Serious

Message to persuasive game developers. A need for research, balancing realism and the importance of cultural traits.   
by Ashu Sharma [05.27.20]
A qualitative research study that produced interesting findings that can be used by persuasive and serious game developers. This study also fills a research gap in the context of Indian serious gaming market.
Design Serious

Where Are You Wasting Your Game’s Memory? (Part 1)  
by Ruben Torres Bonet [05.27.20]
In this post, you will show you how to use the experimental Unity Memory Profiler package to find exactly where you are wasting memory on your game.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR


innogames — Hamburg, Germany
[06.03.20]
PHP Developer & DevOps Engineer - Elvenar


Square Enix Co., Ltd. — Tokyo, Japan
[06.02.20]
Experienced Game Developer


XSEED Games — Torrance, California, United States
[06.02.20]
Localization Editor


Airship Syndicate — Austin, Texas, United States
[06.02.20]
Mid to Senior Programmer


Airship Syndicate — Austin, Texas, United States
[06.02.20]
Senior VFX Artist


Digital Extremes Ltd. — London, Ontario, Canada
[06.02.20]
Environment Artist


Moon Studios — Remote, California, United States
[06.02.20]
Senior Character TD
Moon Studios is looking for a Senior Character TD!

innogames — Hamburg, Germany
[06.02.20]
(Senior) Java Developer


Stray Bombay Company — Seattle, Washington, United States
[06.02.20]
Senior Unreal Engineer


Airship Syndicate — Austin, Texas, United States
[06.01.20]
Mid to Senior Worldbuilder - Unreal Engine