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October 23, 2017
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Registration is now open for GDC 2018!  
by Staff [10.18.17]
This will be the 32st edition of GDC, the world's largest and longest-running event for game developers, and you can register right now by visiting the official GDC 2018 website!
Audio, GDC, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Andromeda dev chalks up some of the game's problems to a lack of diversity 16
by Alex Wawro [10.20.17]
"This is what happens when, I think, you have a homogeneous leadership," veteran dev Manveer Heir (formerly of BioWare) told Waypoint. "The leadership of Mass Effect: Andromeda was all white men."
Console/PC, Serious, Indie

Two charities unite to help hospitalized disabled kids play games 4
by Alex Wawro [10.18.17]
This week the charitable organizations AbleGamers and Gamers Outreach announced a partnership that will see them working together to provide more accessible video games to hospitalized children.
Business/Marketing, Serious

EA closing Visceral Games and overhauling its Star Wars game 3
by Alissa McAloon [10.17.17]
Update Electronic Arts is closing down the studio and handing its Star Wars project to EA Vancouver to shift it from a linear adventure to a 'broad experience.'
Serious

Epic Games sues alleged Fortnite cheaters over EULA violations 4
by Alissa McAloon [10.12.17]
One of the two had been previously banned as many as nine times.
Console/PC, Serious, Social/Online

Telltale's Batman seemingly shows real image of assassinated ambassador  
by Alissa McAloon [10.06.17]
Update An image used in-game to depict the aftermath of a bank robbery shares an unsettlingly strong resemblance to a photo of the late Andrei Karlov.
Art, Serious

Connecting educators with the unique teaching ability of games  
by Joel Couture [10.03.17]
Santeri Koivisto, CEO of TeacherGaming, looks to connect teachers with the educational value in games like Kerbal Space Program, Epistory, and Democracy 3.
Business/Marketing, Design, Console/PC, Serious, Indie

New deal brings the voice actors' union strike to a (tentative) end 3
by Alex Wawro [09.25.17]
On Saturday both sides reached a deal that brings the strike to a (tentative) end, though it does not include the royalty payments voice actors were pushing for.
Business/Marketing, Serious



The Full Throttle Remastered FMV Pipeline: Part 1 1
by Trevor Diem [10.18.17]
This blog post is a multi-part overview of the FMV Pipeline for Full Throttle Remastered. Starting from the 20-year old LucasArts archives, we'll go through a series that investigates how we were able to achieve our remastered FMVs.
Programming Console/PC Serious Indie

Design approach in citizen science games, until EVE Online  
by Claire Baert [10.17.17]
I discussed with developers and scientists their approach to design citizen science games. The conversation revealed some issues that the game industry could help solve.
Design Serious Indie Smartphone/Tablet

Confessions of a Non-Neurotypical Person 3
by Ramin Shokrizade [10.17.17]
A recent Guardian article suggests that industry, at a strategic level, is warming to the idea of utilizing non-neurotypical workers. Intolerance is still the norm in the workplace, with improved understanding key to success and harmony.
Business/Marketing Production Serious

Melbourne International Games Week - The Lead-Up  
by Meredith Hall [10.17.17]
Melbourne International Games Week (and PAX Aus) is upon us. My team at Ultimerse is about to dive into it for the very first time with our upcoming release, Paperville Panic.
Business/Marketing Production Console/PC Serious Indie VR

The Homeless Game Developer Week 2  
by Jonathan Neves [10.16.17]
In need of a career boost, follow game designer and producer Jonathan Neves as he takes a journey from one location to the next in pursuit of job placement and professional satisfaction. Part 2
Serious Indie


Square Enix Co., Ltd. — Tokyo, Japan
[10.22.17]
Experienced Game Developer


iGotcha Studios — Stockholm, Sweden
[10.21.17]
Tools Developer


iGotcha Studios — Stockholm, Sweden
[10.21.17]
Senior Game Design Lead


iGotcha Studios — Stockholm, Sweden
[10.21.17]
Senior Producer


Infinity Ward / Activision — Woodland Hills, California, United States
[10.21.17]
Senior Lighting Artist
Infinity Ward, developer of numerous award winning games, is seeking a Senior Lighting Artist, preferably with experience in game development and an interest in working with next-generation technologies. If you are a Senior Lighting Artist and have experience shipping AAA titles with visually stunning lighting aesthetics, then we are looking for you!

Infinity Ward / Activision — Woodland Hills, California, United States
[10.21.17]
Senior Core Systems Engineer
The ideal candidate will have functioned as a generalist with industry experience in core engine architecture. While the work may involve some gameplay work, the primary focus is at the systems and engine level, working with other members of the team (including Designers, Animators, Artists and other Engineers) to achieve phenomenal results

Infinity Ward / Activision — Woodland Hills, California, United States
[10.21.17]
Engine Software Engineer
Infinity Ward is looking for an Engine Software Engineer, someone who considers themselves a Generalist with the ability to work with (or near) rendering code. You would be comfortable understanding the needs of and writing a render target management system as well as modifying how the priorities function in our threaded worker command system. You might find yourself debugging an access violation in the render list generation code one day and working on optimizing the shader compiler build pipeline the next.

Infinity Ward / Activision — woodland hills, California, United States
[10.21.17]
Senior Visual Effects Artist
You will use our in-house particle editor to author high quality, photo-real particle effects (fire, smoke, explosions, debris, clouds, etc.) that meet all technical and aesthetic standards for the project and implement them into our game engine.

Infinity Ward / Activision — Woodland Hills, California, United States
[10.21.17]
Senior Game Designer (Scripter)
Infinity Ward is looking for a senior level, Single-Player Gameplay Designer on some of the best-selling and most critically acclaimed shooters of all time.

Infinity Ward / Activision — Woodland Hills, California, United States
[10.21.17]
Senior Environment Artist
Infinity Ward is looking for a talented Senior Environment Artist. This person will be responsible for the construction of run-time game environments and should have experience in modeling, texturing, and lighting of a scene.