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May 22, 2019
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Video Game Deep Cuts: Gone for Days, Leaked ROMs for Fortnites  
by Gamasutra Staff [04.29.19]
This week's roundup includes a look at Days Gone, a unique story of an Atari arcade game 'leaked', Fortnite's unpalatable dev crunch, parallax in games, Mortal Kombat 11's grindy glories, & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Thanks for helping to make GDC 2019 a more sustainable show!  
by Staff [04.25.19]
Now that GDC 2019 is in the books, organizers want to shout out everyone who helped make this premier conference a more sustainable event by participating in on-site sustainability efforts.
Serious, GDC

Video: Laralyn McWilliams on staying optimistic and creative in game dev  
by Staff [04.02.19]
At GDC 2019 veteran game dev Laralyn McWilliams gives a stirring, concise talk about practical ways to stay upbeat and fulfilled during a career in the ever-changing game industry.
Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, Video, Vault

Labor organizers share insight and tips on unionizing the game industry 2
by Alex Wawro [03.22.19]
“I don't think it’s much to ask, in an industry that’s three times the size of Hollywood, to get a meaningful return on the risk you’re taking and the opportunity you’re creating."
Serious, Indie, GDC

Building an inclusive studio culture begins with retention  
by Emma Kidwell [03.20.19]
Several developers discuss how game studios can shift their culture to be more welcoming and supportive of underrepresented employees.
Business/Marketing, Serious, GDC

Games for Change debuts new accelerator program for 'social impact' games  
by Alex Wawro [03.19.19]
New York-base nonprofit Games for Change announced today that it's partnered with financial backers to launch the Games for Change Accelerator to support devs making things with 'social impact'.
Business/Marketing, Serious, Indie, GDC

GDC 2019 is committed to being a sustainable, environmentally-friendly event  
by Staff [03.14.19]
Ahead of the big show next week, GDC organizers share what they've been doing to try and make it a more sustainable, environmentally-friendly event!
Serious, GDC

Please consider being a part of the GDC 2019 Sock Drive!  
by Staff [03.11.19]
Want to help? It’s easy: Bring a new pair of socks to GDC and drop it in a donation bin! A good pair of socks is a small, significant gift that addresses a huge need in the homeless community.
Serious, GDC



What's gonna happen if a psychologist would make a video game?  
by Vyacheslav Grivorev [05.20.19]
The answer is psychedelic metroidvania where you play as a phobia.
Design Production Art Serious Indie

What are games?  
by Vitor Bulbovas [05.20.19]
In this post I'll talk about what are games, but, more than that, the importance they have in our society.
Design Production Art Console/PC Serious Indie

10 useful links for game developers  
by Vasiliy Sabirov [05.20.19]
We at devtodev collected 10 great links which could be useful for game analysts and game developers and tried to organize them in the most logical way possible - by topic of interest giving you enough resources to learn from.
Business/Marketing Production Serious




Sony PlayStation — San Mateo, California, United States
[05.21.19]
Sr. Manager, Competitive Gaming (North America)
Competitive Gaming is an exciting and burgeoning space within the landscape of gaming. As one of the leaders of the gaming industry, PlayStation is focused on the esports business both regionally and globally as a part of the strategic outlook on the future of gaming. The Sr. Manager, Competitive Gaming (North America) will be a senior member of this initiative, responsible for not only assisting in the creation of the overall strategy, but heavily in its execution. This position will touch all aspects of the initiative However, with a focus on driving and executing regional activities and goals. This person will also help to build the overall infrastructure, determining and allocating resource needs, global/ regional governance, cross-functional partnership and advocacy.

tinyBuild LLC — Bellevue, Washington, United States
[05.21.19]
Office Administrator
Office Administrator at tinyBuild's Game Publishing office

Cold War Game Studios, Inc. — Remote, California, United States
[05.21.19]
Level / Encounter Designer


Insomniac Games — Burbank, California, United States
[05.21.19]
User Experience Researcher
User Experience Researcher responsible for assisting in designing and conducting user experience research studies.

Qualcomm — San Diego, California, United States
[05.21.19]
PBR Environment Game Artist


Infinity Ward / Activision — Woodland Hills, California, United States
[05.21.19]
UI Engineer (Temporary)
Infinity Ward is currently seeking a temporary UI Engineer. This person will provide expertise to develop UI and work on our new FPS. If you have a strong technical background and love UI, we are looking for you.

FoxNext Games — San Jose , California, United States
[05.20.19]
Senior Character Artist


Square Enix Co., Ltd. — Tokyo, Japan
[05.20.19]
Experienced Game Developer


Deep Silver Volition — Champaign, Illinois, United States
[05.20.19]
Technical Artist - Cinematics


Insomniac Games — Burbank, California, United States
[05.20.19]
Lead Character TD
Insomniac Games is looking for a Lead Character TD in Burbank, CA