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February 23, 2020
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Discuss and advocate for change in the game industry at GDC 2020!  
by Staff [02.21.20]
Today GDC organizers highlight some notable opportunities GDC 2020 attendees will have to learn about, discuss, and work towards meaningful change in the industry.
Serious, GDC

GDC 2020: Plans for a successful and safe event  
by Staff [02.20.20]
GDC is happening next month in San Francisco, and today organizers want to quickly update you on what enhanced on-site measures are being taken to ensure everyone has a safe and successful event!
Serious, GDC

PSA: Now's the time to book your GDC 2020 accommodations!  
by Staff [02.14.20]
Hey game makers, if you're expecting to attend the Game Developers Conference in San Francisco next month, please make sure to book your travel and accommodations sooner rather than later!
Business/Marketing, Serious, GDC

Reminder: Now's the time to register for GDC 2020 childcare!  
by Staff [02.13.20]
Just a quick reminder that if you're coming to GDC 2020 next month and you want to take advantage of the on-site childcare service, the advance deadline to register is this Monday, February 17th!
Serious, GDC

Come to GDC for an inside look at a secret game that helped win WWII  
by Staff [02.12.20]
The story of how young women designed a game to help the Allies win WWII is remarkably well-told in Simon Parkin's new book, and now he's coming to GDC to share rare insights into the game's design!
Design, Serious, GDC, History

PSA: Tomorrow's your last day to get your early registration discount for GDC 2020!  
by Staff [01.28.20]
Early registration for the 2020 Game Developers Conference ends Wednesday, January 29th at 11:59 PM Pacific, so take the opportunity to save money on your pass by registering now at a discounted rate!
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

Video Game Deep Cuts: Eternal Doom, Temtem Touryst  
by Gamasutra Staff [01.24.20]
The latest highlights include a look at new titles including Doom Eternal, Temtem & The Touryst, as well as pieces about Destiny historians, comedy in games, the state of video games in China, & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

GDC State of the Industry: Game devs shifting focus to next-gen consoles 1
by Staff [01.24.20]
Out today and completely free to download, the 2020 State of the Industry Report is packed with useful game industry insights gleaned from surveying nearly 4,000 game industry professionals!
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC



PixelCast 25, Devs' Meetup at Guy Fieri's Dive...  
by Jeremy Alessi [02.21.20]
In episode 25 Jeremy sits down with Andrew, Nathan, Joseph, and newcomer Josh to discuss each of their current game dev ambitions and captures the complete essence of any good PixelFest Devs' meetup. BTW, .kkrieger (created by .theprodukkt)
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Another 05 Pro Business and Marketing Tips for Game Developers  
by Andre Faure [02.20.20]
Here are 05 EXTRA tips on business and marketing from my 23 years of experience developing and publishing games to help you out on decision making. Enjoy!
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Dear colleagues, GO TEACH! 2
by Franck Fitrzyk [02.20.20]
As workers in the video game industry, we have a huge responsibility to participate in the training of our future recruits, we cannot just wait for someone else to do it. Developers, get involved in our juniors' education!
Audio Business/Marketing Design Programming Production Art Console/PC Serious Indie

Our indie game KUNAI got review bombed to a 1.7 1
by Benjamin de Jager [02.19.20]
We're a small indie studio and our metroidvania KUNAI just got review bombed to 1.7 on Metacritic. The process is simple, explains our bomber on Reddit.
Business/Marketing Console/PC Serious Indie Social/Online

The Little-Known Secrets of Unity Oculus CPU/GPU Performance Levels  
by Ruben Torres Bonet [02.18.20]
Here's a question for those of you who develop for Oculus VR... How much do you really know about the Oculus CPU and GPU hardware levels? Let's see what these hardware levels are doing to your game.
Programming Console/PC Serious Indie Smartphone/Tablet VR


ArtCraft Entertainment, Inc. — Austin, Texas, United States
[02.21.20]
Data Analyst
Data Analyst

Health Scholars — Westminster, Colorado, United States
[02.21.20]
3D Artist


Health Scholars — Westminster, Colorado, United States
[02.21.20]
3D Animator


Purdue University — West Lafayette, Indiana, United States
[02.21.20]
Assistant Professor in Game Development and Design
Assistant Professor in Game Development and Design at Purdue University

Schell Games — Pittsburgh, Pennsylvania, United States
[02.21.20]
Community Marketing Specialist


Vicarious Visions / Activision — Albany, New York, United States
[02.21.20]
Senior Software Engineer


Sucker Punch Productions — Bellevue, Washington, United States
[02.21.20]
Gameplay Programmer
Gameplay Programmer

Airship Syndicate — Austin, Texas, United States
[02.21.20]
Mid to Senior Programmer
Mid to Senior Programmer

Airship Syndicate — Austin, Texas, United States
[02.21.20]
Senior Systems Designer
Senior Systems Designer

Futureplay — Helsinki, Finland
[02.21.20]
Senior Game Designer