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Video: Cultivating female talent in big-budget studios  
by Staff [09.03.20]
In this GDC Summer session Avalanche's Victoria Setian discusses how to increase the number of women in your talent pool and support their growth into leadership roles via research-backed programs.
Business/Marketing, Serious, Video, Vault

PSA: Know and abide by your Code of Conduct at GDC Summer!  
by Staff [08.03.20]
Updated to reflect the unique nature of the all-digital GDC Summer happening this week, the Code of Conduct serves as our strict line in the sand of what will not be tolerated. Please read it!
Serious, GDC

Learn to build a workplace culture of belonging and be a better ally at GDC Summer  
by Staff [07.28.20]
GDC organizers are happy to announce GDC Summer attendees will have access to comprehensive workshops designed to help you be a better ally and support a diverse workplace culture.
Serious, GDC

There's a new initiative to create a game industry code of ethics 8
by Alex Wawro [07.14.20]
A group of game industry professionals and academics launched a new collaborative initiative today aimed at collectively codifying and improving ethics in games.
Serious

GDC renews commitments to supporting game developers in marginalized communities
by Staff [06.15.20]
Black lives matter, and GDC organizers stand with the protesters publicly demanding restorative justice. Here's what we're doing to expand our ongoing diversity & inclusion initiatives.
Serious, GDC

Game devs show up to support Black Lives Matter and Black game devs
by Alex Wawro [06.01.20]
UPDATE: Amid ongoing protests across the US sparked by the murder of George Floyd by Minneapolis police, folks in the game industry are showing support for Black Lives Matter and Black communities.
Console/PC, Serious

An extensive look at Maxis' short stint in serious simulation games  
by Alissa McAloon [05.21.20]
If you've got time for a long read about a beloved game maker's foray into for-hire simulation games for the likes of Chevron and the EPA, The Obscuritory has you covered.
Business/Marketing, Console/PC, Serious

Video Game Deep Cuts: The Ghost Of Id's Pro Skater  
by Gamasutra Staff [05.16.20]
The latest Video Game Deep Cuts rounds up the notable games released this week, plus delves into the history of Id Software, the return of Tony Hawk's Pro Skater & more.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet



Game Dev Digest Issue #77 - Modelling and more  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #77 - Modelling and more. The latest from the free weekly #Unity3d/#gamedev newsletter.
Design Programming Art Console/PC Serious Indie Smartphone/Tablet

Compilation Visualizer: Uncover These Iteration Time Killers  
by Ruben Torres Bonet [12.31.69]
Learn how to measure your assembly compilation times to uncover these time robbers that are making you release a worse game.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Devlog #1 | Skyblock  
by Skyblock Game [12.31.69]
Skyblock is a freelance building and survival game created by Melody Studios. You can improve your island, build massive things, and do online multiplayer!
Audio Business/Marketing Design Programming Production Art Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Quest Design in Linear Media  
by Nathan Savant [12.31.69]
A summary of a series of quest design articles examining the quest design of film and novels for the sake of better understanding how they approach quests and how that can be used by games.
Design Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Game Dev Digest Issue #76 - Improving  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #76 - Improving. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Console/PC Serious Indie Smartphone/Tablet


innogames — Hamburg, Germany
[01.18.21]
Frontend Developer (Haxe) - Video Game: Forge of Empires


innogames — Hamburg, Germany
[01.18.21]
Game Designer - New Mobile Game



innogames — Hamburg, Germany
[01.18.21]
UI Artist - Forge of Empires


Modern Storyteller — Anywhere, Remote, Remote
[01.16.21]
Social Media and Community Manager (remote)


Square Enix, Inc. — El Segundo, California, United States
[01.15.21]
Manager, Retail Promotions


Square Enix, Inc. — El Segundo, California, United States
[01.15.21]
Senior Web Developer


Sucker Punch Productions — Bellevue, Washington, United States
[01.15.21]
Programmer


Sucker Punch Productions — Bellevue, Washington, United States
[01.15.21]
Producer


Jackbox Games, Inc. — Chicago, Illinois, United States
[01.15.21]
Senior Gameplay Engineer
Jackbox Games Senior Gameplay Engineer for Jackbox Party Pack Games