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April 8, 2020
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Video: Learning from 2 case studies of LGBTQ+ representation in games 1
by Staff [04.02.20]
In this 2020 GDC virtual talk, game writer and narrative designer Tori Schafer explains her design process for creating complex and interesting LGBT+ characters.
Console/PC, Serious, Video, Vault

Report: Game X Change keeps stores open, gives staff bogus advice for facing COVID-19  
by Alex Wawro [04.02.20]
As the world grapples with the coronavirus pandemic, Kotaku reports U.S. game retailer Game X Change is keeping its stores open and giving its employees bogus advice on how to avoid getting sick.
Business/Marketing, Console/PC, Serious

Video: How Gearbox baked accessibility features into Borderlands 3 1
by Staff [04.01.20]
In this GDC 2020 virtual talk, Gearbox Software's Andre Bair discusses how accessibility features were embedded into the design of Borderlands 3 at an early stage in development.
Design, Console/PC, Serious, Video, Vault

Free press advocates unveil new library of censored works -- in Minecraft  
by Alex Wawro [03.13.20]
"The library is filled with...articles that were censored...these articles are now available again within Minecraft – hidden from government surveillance technology inside a computer game."
Business/Marketing, Serious, Social/Online, Video

Learn about the future of mental health in the game industry at GDC!  
by Staff [02.25.20]
Mental health in the game industry is a key concern, and at GDC 2020 next month Take This executive director Eve Crevoshay will show you how mental health advocacy can improve the industry for all!
Serious, GDC

Discuss and advocate for change in the game industry at GDC 2020!  
by Staff [02.21.20]
Today GDC organizers highlight some notable opportunities GDC 2020 attendees will have to learn about, discuss, and work towards meaningful change in the industry.
Serious, GDC

GDC 2020: Plans for a successful and safe event  
by Staff [02.20.20]
GDC is happening next month in San Francisco, and today organizers want to quickly update you on what enhanced on-site measures are being taken to ensure everyone has a safe and successful event!
Serious, GDC

PSA: Now's the time to book your GDC 2020 accommodations!  
by Staff [02.14.20]
Hey game makers, if you're expecting to attend the Game Developers Conference in San Francisco next month, please make sure to book your travel and accommodations sooner rather than later!
Business/Marketing, Serious, GDC



Video game law update: cases involving NBA 2K, Call of Duty and Fortnite  
by Paul Lanois [04.06.20]
The past few days have been incredibly packed in terms of developments relating to video game law in the United States. Let's take a look at each of these cases to better understand what game developers can or cannot do.
Business/Marketing Design Console/PC Serious Indie Social/Online Smartphone/Tablet

Get Started Now With Performance Optimization — Learning Resources for Unity Addressables 2020+ 1
by Ruben Torres Bonet [04.06.20]
With so much content out there, you might be confused about where to start learning Unity addressables. To help you there, here's a list of resources to help you learn Unity addressables in 2020+
Design Programming Art Console/PC Serious Indie Smartphone/Tablet VR

Game Dev Digest Issue #38 - Coding, Editor Enhancements, Visuals & Shaders, Animations, Physics, XR, And Much More.  
by Mike Marrone [04.03.20]
Game Dev Digest Issue #38 - Coding, Editor Enhancements, Visuals & Shaders, Animations, Physics, XR, And Much More. The latest from the free weekly Unity3d/gamedev newsletter.
Design Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming VR

Localizing A Game Into French—Which Variant Should You Choose?  
by Damien Yoccoz [04.03.20]
The French spoken in France is quite different from the variant spoken in North America—Canadian French, or Québécois. Here is what you should know about both.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Would you work for free?  
by Andre Faure [04.02.20]
I have written an article about the value of time. I’m still having bad examples of industry professionals that not only do not respect other professional’s time, but, covered by a big brand, try to abuse smaller companies. Check this testimonial.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR


Visual Concepts — Agoura Hills, California, United States
[04.07.20]
Software Engineer - Generalist


Visual Concepts — Foothill Ranch, California, United States
[04.07.20]
Software Engineer


Visual Concepts — Agoura Hills, California, United States
[04.07.20]
.Net Game Tools Engineer


Visual Concepts — Agoura Hills, California, United States
[04.07.20]
Technical Artist


Visual Concepts — Foothill Ranch, California, United States
[04.07.20]
Senior VFX Artist


Visual Concepts — Foothill Ranch, California, United States
[04.07.20]
Senior Technical Artist


Remedy Entertainment — Espoo, Finland
[04.07.20]
Senior Gameplay Designer


Remedy Entertainment — Espoo, Finland
[04.07.20]
Gameplay Designer


Remedy Entertainment — Espoo, Finland
[04.07.20]
Audio Designer


Skyhook Games — Liverpool, England, United Kingdom
[04.06.20]
Game Designer