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July 16, 2019
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Grab the new XRDC Healthcare Report and see how AR/VR is changing medicine! 1
by Staff [07.09.19]
XRDC presents the second edition of its AR/VR Healthcare Report, free to download and packed with useful insights on how AR/VR/MR is shaping the state and future of healthcare!
Design, Serious

See all XRDC has to offer at a 20% discount with this special holiday promo!  
by Staff [07.02.19]
Now through July 8th (next Monday) at 11:59pm PST, get 20 percent off the price of your XRDC pass with the special 4th of July promo code XR19JULY20!
Audio, Business/Marketing, Design, Production, Serious

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion  
by Gamasutra Staff [06.28.19]
This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

PSA: Upload your resume to Gamasutra's job boards!
by Staff [06.20.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Follow all of Gamasutra's E3 2019 coverage here!  
by Staff [06.09.19]
Gamasutra will be covering E3 both on-site and remotely to bring you the latest news and interviews from the game industry's big L.A. showcase. Follow coverage on our dedicated E3 news page.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Come to XRDC and see how VR devs are improving healthcare for kids!  
by Staff [05.22.19]
Register now for XRDC 2019 this October in San Francisco's beautiful Fort Mason Festival Pavilion, where Packet39 cofounder Shachar Weis will show you how VR is improving healthcare for kids!
Business/Marketing, Design, Serious

Video Game Deep Cuts: Gone for Days, Leaked ROMs for Fortnites  
by Gamasutra Staff [04.29.19]
This week's roundup includes a look at Days Gone, a unique story of an Atari arcade game 'leaked', Fortnite's unpalatable dev crunch, parallax in games, Mortal Kombat 11's grindy glories, & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Thanks for helping to make GDC 2019 a more sustainable show!  
by Staff [04.25.19]
Now that GDC 2019 is in the books, organizers want to shout out everyone who helped make this premier conference a more sustainable event by participating in on-site sustainability efforts.
Serious, GDC



Finding The Fun: Archero Part 3 - Monetization  
by Scott Fine [07.16.19]
Welcome to part three of my look into Archero! This time we’ll focus on the monetization aspect of the game and how it doesn’t intrude on the fun.
Design Serious Smartphone/Tablet

Enabling Breakthrough Innovations in the Client-to-Cloud Revolution  
by Neil Schneider [07.15.19]
As a follow-up to "Grasping the Client-to-Cloud Revolution", Neil Schneider discusses the innovations and market breakthroughs he sees in store for content creators and technology makers in this developing next era of computing.
Business/Marketing Smartphone/Tablet Indie Serious Console/PC Art Production Programming Design VR

Seven Standards: 2. Create Value  
by Ben Follington [07.11.19]
Demand of your projects that they benefit their audience. Seek more than novelty in your ideas; seek to value your audience and give them something of value.
Audio Business/Marketing Design Production Art Serious Indie

How We Should Talk about Plagiarism and Professional Malpractice  
by Michael Heron [07.11.19]
We often have to confront issues of unethical behaviour in game coverage. The way we do that is important. Sweeeping things under the rug makes things worse, but proportionality matters. Here are my thoughts on the topic.
Business/Marketing Design Production Serious

Kliuless #40: Career Design  
by Kenneth Liu [07.11.19]
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet VR


iGotcha Studios — Stockholm, Sweden
[07.16.19]
Unity Developer


Gameloft Ibérica, S.A.U. — Barcelona, Spain
[07.16.19]
Senior Producer


University of Huddersfield — Huddersfield , England, United Kingdom
[07.16.19]
University Practitioner/Senior University Practitioner in Computer Games Design (2 posts)


University of Exeter — Exeter, England, United Kingdom
[07.16.19]
Postdoctoral Research Fellow


University of Huddersfield — Huddersfield , England, United Kingdom
[07.16.19]
Lecturer/Senior Lecturer in Technical Games Design


Manticore — San Mateo, California, United States
[07.16.19]
Director of Analytics


Electronic Arts — Madrid, Spain
[07.16.19]
EA Sports Madrid - UI Software Engineer
The UI Software Engineer will be focused on UI and Feature programming for multiple game modes for the NBA LIVE/Madden franchises.

Sucker Punch Productions — Bellevue, Washington, United States
[07.16.19]
QA Tester


New Moon Production — Hamburg, Germany
[07.16.19]
User Interface Artist - New Moon Production (all genders)


Square Enix Co., Ltd. — Tokyo, Japan
[07.15.19]
Experienced Game Developer