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February 25, 2018
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Net Neutrality repeal effective starting on April 23 4
by Emma Kidwell [02.22.18]
The FCC published a revocation order to the Federal Register today which dissolves net neutrality effective on April 23.
Business/Marketing, Serious, Social/Online

Learn to better understand your players' social values at GDC 2018  
by Staff [02.23.18]
Come to GDC 2018 to see Riot Games' Tash Elliott and Jeffrey Burrell share how the League of Legends dev has researched and acted upon the social values their players have across the world.
Business/Marketing, Serious, Social/Online, GDC

Level up your game dev teaching skills at the GDC Educators Summit  
by Staff [02.20.18]
With GDC 2018 coming up fast, organizers share details on some great GDC Educators Summit talks from developers and educators about the tricks of teaching the next generation of game developers.
Console/PC, Serious, Indie, Smartphone/Tablet, GDC

GDC 2018 is proud to once again donate passes to the Indie Giving Charity!  
by Staff [02.19.18]
GDC 2018 organizers are excited to continue their partnership with the Indie Giving charity effort by donating 30 GDC 2018 Indie Games Summit tickets - contribute now to get your pass!
Serious, Indie, GDC

Mafia III dev Hangar 13 hit with layoffs 3
by Alissa McAloon [02.15.18]
Mafia III developer Hangar 13 has laid off a number of staff members in what its parent company describes as a move to 'ensure that the studios resources are properly aligned with its long-term development plans.'
Console/PC, Serious

The Fire Fades: Dealing with the scourge of burnout in game dev 7
by Joel Couture [02.09.18]
Gamasutra speaks with a medical professional and a handful of devs about their personal stories of burnout, and how, as an industry, we can better prevent the awful practices that lead to it.
Production, Console/PC, Serious, Indie

Report: Gameloft closes New Orleans studio, layoffs at Gameloft Madrid 1
by Alissa McAloon [02.07.18]
Update:Gameloft has reportedly closed its New Orleans office and laid off roughly 40 staff members in the process. A source tells Gamasutra that Gameloft Madrid recently laid off 50 devs as well.

Germany is considering a ban on loot boxes 6
by Emma Kidwell [02.06.18]
The German Youth Protection Commission stated that it's nowconsidering a ban on loot boxes after research conducted by the University of Hamburg found too many elementsof gambling in video games.
Business/Marketing, Serious

Psych Eval - Hollow Knight  
by Nathan Savant [02.20.18]
A discussion of the personality of The Knight from Hollow Knight based on gameplay mechanics, and filtered through the lens of the Meyers-Briggs personality profile.
Design Console/PC Serious Indie

Harvard Egyptologist discusses Assassin's Creed Origins  
by Bob Whitaker [02.20.18]
Historian Bob Whitaker talks with Harvard Egyptologist Peter Der Manuelian about Assassin's Creed Origins. Topics include Ptolemy, Cleopatra, Cultural Imperialism, "Blackwashing" vs. "Whitewashing," the Giza Pyramids, and tourist traps.
Console/PC Serious

Join the Heist: Launch Day (Part 3)  
by Blair Pyle [02.15.18]
To celebrate the launch ofBurgal's BountyoniOSandAndroid, I have been publishing a blog series chronicling the development cycle of the game. This is third and final part of the series.
Business/Marketing Programming Production Serious Indie

Much Ado About Loot Boxes 60
by Ian Griffiths [02.15.18]
Loot Boxes. What they are, whether they constitute gambling and whether they should be regulated.
Business/Marketing Serious

The Punishment Dream of James Sunderland in Silent Hill 2.  
by Savannah Ferguson [02.15.18]
An in-depth character analysis via the psychodynamic framework of defence mechanisms in relation to James Sunderland from Silent Hill 2. Discusses iek's theory of 'The Real', Freud's theory of the 'Punishment Dream' and Jung's archetypes and psychosis.
Design Serious

Multiverse — Los Angeles, California, United States
Gameplay Software Engineer

Infinity Ward / Activision — Woodland Hills, California, United States
AI Animator
Infinity Ward is seeking an AI Animator who will bring innovation and creativity to our character animation. We welcome a motivated talent that is technically sound, who will work with team leaders to create unrivaled character animation for our upcoming titles.

Infinity Ward / Activision — Woodland Hills, California, United States
Viewmodel Animator
Infinity Ward, developer of numerous award winning games, including Call of Duty: Modern Warfare 3, is seeking a First Person Weapon Animator, with experience in game development and a passion for First Person Shooters.

Insomniac Games — Burbank, California, United States
Lead VFX Artist
Insomniac Games is searching for a Lead VFX Artist in Burbank, CA

Insomniac Games — Burbank, California, United States
Gameplay Programmer
Insomniac Games is looking for a Gameplay Programmer

Tic Toc Games — Burbank, California, United States

Skydance Interactive — Marina Del Rey, California, United States
Systems Designer
Skydance Interactive is seeking a skilled and enthusiastic Systems Designer to work on our unannounced VR title.

Insomniac Games — Burbank, California, United States
Director, Engine
Insomniac Games is looking for a Director, Core in Burbank

Blue Wizard Digital — Vancouver, British Columbia, Canada
Digital Marketing/ User Acquisition Specialist

Big Fish Games — Oakland, California, United States
Director of Live Operations
Director of Live Operations