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September 22, 2017
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In the wake of CSGO Lotto, FTC takes to Twitter to clarify its disclosure policy  
by Alex Wawro [09.20.17]
In a live Twitter Q&A inspired by its recent case against YouTubers who stealthily promoted their own CS:GO gambling site, the FTC lays out how devs and influencers should handle disclosure.
Business/Marketing, Serious

Video: Applying game design principles to be a better leader  
by Staff [09.21.17]
At GDC 2017, Happy Brain Science's Scott Crabtree took the stage to share his perspective on how you can apply game design lessons to your work as a game dev leader.
Design, Serious, Video, Vault

PSA: Pitch your talks now for the GDC 2018 Educators Summit! 1
by Staff [09.14.17]
Next March, GDC 2018 will again have a Summit of talks dedicated specifically to game education, this time with a new name: the GDC Educators Summit! Make sure to pitch your talks for the Summit now!
Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

Video: A game professor's guide to working in academia  
by Staff [09.12.17]
Developer-turned-academic Ian Schreiber takes the stage at GDC 2017 to deliver a primer on what to expect when considered a career in academia, including a breakdown of career paths and requirements.
Serious, Student/Education, Video, Vault

PAX Report: Rep. Jayapal speaks on players and political consciousness
by Katherine Cross [09.08.17]
"You have this enormous voice as a community, and we need it. We are at a crossroads on so many levels and issues, really the very soul of our country."
Business/Marketing, Serious, Video

Games For Change expands its student game dev contest to L.A.  
by Alex Wawro [09.01.17]
A new partnership with the Annenberg Foundation will help Games For Change include L.A. in its upcoming student game dev challenge, which aims to inspire kids to make games about real-world issues.
Business/Marketing, Serious

Layoffs loom at Radiant Worlds after SkySaga development halts 1
by Alissa McAloon [08.22.17]
With development stalled, Radiant Worlds was unable to renew its contract with its publisher, cutting the studio off from its only income source and putting every position within the development house in jeopardy.
Business/Marketing, Serious

Valve says it's cracking down on big key requests to combat Steam skulduggery 12
by Alex Wawro [08.17.17]
Valve confirms that yes, the company is more closely scrutinizing devs' outsized requests for Steam keys in an effort to combat people using them as "a way to manipulate Steam systems." 
Business/Marketing, Serious

Gamers vs. Society (or What do people think about esports?)  
by Aliona Valcheuskaya [09.21.17]
Video games and esports industry has been growing. It has become a new phenomena, opening new topics to discuss. One of them, is how esports and video gaming are perceived today. Do society even see the difference between esports and casual gaming?
Business/Marketing Serious Social/Online

Do Games and Gamification really make you more intelligent?  
by Albert van der Meer [09.20.17]
Many people believe that anything to with games shows a lack of intelligence. This is UNTRUE, games can actually help you become more intelligent!
Business/Marketing Serious Social/Online

Level Design Lobby - Podcast  
by Max Pears [09.20.17]
I have launched my new podcast about video games. Level Design Lobby FInd out more info
Design Production Art Serious Indie

How much does it cost to develop a videogame? 6
by Michael Hoss [09.20.17]
In a recent Kotaku article a discusion spread: How much does it cost to create games? In this post I'd like to clarify a few things, let the readers do the math and think about costs in general.
Business/Marketing Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Super Sketch Sisters Melee: Designing for 2D VS Designing for a 3D VR Space  
by Meredith Hall [09.19.17]
There is a pretty big jump between creating work for a 2D composition for a once-off design brief & creating work for virtual reality. This time your audience can literally engage with your work on a previously inconceivable level.
Design Art Serious Indie VR

MindBlown Labs — Any City - Remote Work, California, United States
Contract Unity Developer

N3TWORK, Inc — San Francisco, California, United States
Full Stack Game Engineer

N3TWORK, Inc — San Francisco, California, United States
Game Server Engineer

N3TWORK, Inc — San Francisco, California, United States
Game Client Engineer

Mindshow, Inc. — Los Angeles, California, United States
Virtual Reality Software Engineer
VR Engineer- has real world experience developing AAA game titles, solid knowledge in the fundamentals of engineering and computer science, and a passion for virtual reality.

Telltale Games — San Rafael, California, United States
Character Concept Artist

Telltale Games — San Rafael, California, United States
Art Director

Telltale Games — San Rafael, California, United States
Lighting Artist

Telltale Games — San Rafael, California, United States
Senior Tools Engineer

Telltale Games — San Rafael, California, United States
Build Engineer