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GDC 2021: Find all our coverage here!  
by Staff [07.19.21]
Stay up to date on news, interviews, session coverage and more from the all-virtual GDC 2021.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet

Q&A: Make your game a social platform and retain players with Agora (spons.)  
by Staff [07.19.21]
Sponsored: Gamasutra speaks with Sid Sharma, sr. director of developer relations and partner engineering at Agora, about how Agora's real-time engagement platform can turn your multiplayer online game into a social platform.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet, Video, Sponsored Article

Jam City changes course, no longer going public via $1.2B merger 1
by Alissa McAloon [07.26.21]
The now-canceled deal would've also included the acquisition of Montreal-based mobile publisher Ludia.

Discovering your game's regional appeal, pre-launch?  
by Gamasutra Staff [07.21.21]
What's the best way to see the regional breakdown of Steam interesting and wishlists before launch? This, plus lots more, in our discovery latest round-up.
Business/Marketing, Design, Production, Console/PC, Indie, Smartphone/Tablet

Ubisoft's mobile game Tom Clancy's Elite Squad is shutting down after a single year  
by Alissa McAloon [07.21.21]
Tom Clancy's Elite Squad is going dark in just a few short months, with Ubisoft explaining that the year-old mobile game is no longer sustainable.

Portal Knights dev Keen Games nets $10 million from Hiro Capital and Tencent  
by Chris Kerr [07.21.21]
Portal Knights developer Keen Games has raised $10 million to create a new multiplayer sandbox RPG.
Business/Marketing, Production, Console/PC, Smartphone/Tablet

Konami is turning PES into a digital-only, free-to-play franchise called eFootball  
by Chris Kerr [07.21.21]
Konami is rebranding its Pro Evolution Soccer (PES) franchise after over two decades and turning the soccer sim into a digital-only, free-to-play series.
Business/Marketing, Design, Production, Console/PC, Smartphone/Tablet

Netflix will break into games by offering mobile titles to subscribers at no extra cost 1
by Chris Kerr [07.21.21]
Netflix will expand into games by baking an Apple Arcade-style service centered around mobile titles into its existing subscription tiers.
Business/Marketing, Smartphone/Tablet

Developing a Hyper Casual project that got turned down by a publisher because of the metrics  
by Milana Gelmanova [12.31.69]
In 2020, we were approached by a developer with a game prototype. One publisher had already run their tests on it and immediately abandoned the project.
Business/Marketing Production Smartphone/Tablet

Game Dev Digest Issue #104 - Tools For Your Toolbox  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #104 - Tools For Your Toolbox. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Art Console/PC Serious Indie Smartphone/Tablet VR

Genre Spotlight: Merge's Next Phase of Growth  
by Fawzi Itani [12.31.69]
A look into Merge Games and their next phase of growth
Business/Marketing Design Smartphone/Tablet

Asymmetrical Gameplay as A New Trend in Multiplayer Games and Five Design Patterns to Make Engaging Asymmetrical Games  
by Margaret Wong [12.31.69]
Asymmetric multiplayer games are fun to play, but special design attention is needed. Five possible design patterns are presented based on a study on ten asymmetric multiplayer games on different platforms.
Design Console/PC Social/Online Smartphone/Tablet

How will publishing agreements be affected by Steam Deck? 1
by Brandon Huffman [12.31.69]
If a publishing agreement covers PC but doesn’t specify channels, is the Steam Deck included or excluded?
Business/Marketing Console/PC Serious Indie Social/Online Smartphone/Tablet

Bytro Labs GmbH — Hamburg, Germany
Lead Game Designer (f/m/x)

Bytro Labs GmbH — Hamburg, Germany
Senior Product Owner / Live-Ops Owner (f/m/x)

Bytro Labs GmbH — Hamburg, Germany
Senior Producer / Production Lead (f/m/x)

innogames — Hamburg, Germany
Game Designer - Elvenar - Event Design & Live Ops

Playco — Remote, Remote, Remote
Director of Product
Director of Product - Americas