Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


GDC 2020 opens call for 'Core Concepts' submissions!  
by Staff [07.16.19]
Are you doing great work in game dev? Answer the GDC 2020 call for submissions to present lectures, panels & roundtables in the rebranded 'Core' line of talks, now open through Thursday, August 15th!
Audio, GDC, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

PSA: Upload your resume to Gamasutra's job boards!  
by Staff [07.16.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: Switch Lite-s Up, 2019's Best Games So Far  
by Gamasutra Staff [07.14.19]
This week's roundup includes a look at the Switch Lite announcement and Valve's experimental discovery mechanisms, as well as some picks on 2019's best games so far, Dragon Quest Builders 2, & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Smartphone maker Rokit launches $50 million game development fund 1
by Chris Kerr [07.12.19]
Smartphone maker Rokit has launched a $50 million game development fund to support indies and startups.
Business/Marketing, Production, Console/PC, Smartphone/Tablet

Get a job: Ubisoft RedLynx is hiring a Senior Game Designer  
by Staff [07.09.19]
Ubisoft RedLynx is looking for a senior game designer to work on South Park: Phone Destroyer as well as other ideas in the works at the Helsinki-based studio.
Design, Smartphone/Tablet, Recruitment

Mobile dev Million Victories raises $1.4 million  
by Alissa McAloon [07.09.19]
Million Victories, the French studio behind the upcoming mobile strategy game Million Lords, has raised $1.4 million to be put towards efforts in both marketing and studio expansion.
Smartphone/Tablet

Report: Struggling HQ Trivia developer cuts workforce by 20 percent  
by Chris Kerr [07.08.19]
HQ Trivia has laid off around 20 percent of its remaining staff after the mobile game show app saw downloads plummet.
Business/Marketing, Production, Smartphone/Tablet

PSA: Upload your resume to Gamasutra's job boards!  
by Staff [07.08.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing



Show, Don’t Tell: How a Few Tools Can Give Your Store UX a Big Boost  
by Henry Fong [07.16.19]
With an understanding of what makes players want to buy, you can enhance the experience and increase your IAP. But how do you find out what works? We used our in-game platform to test the impact of in-game product videos—and the results surprised us.
Business/Marketing Design Production Social/Online Smartphone/Tablet

Finding The Fun: Archero Part 3 - Monetization  
by Scott Fine [07.16.19]
Welcome to part three of my look into Archero! This time we’ll focus on the monetization aspect of the game and how it doesn’t intrude on the fun.
Design Serious Smartphone/Tablet

Enabling Breakthrough Innovations in the Client-to-Cloud Revolution  
by Neil Schneider [07.15.19]
As a follow-up to "Grasping the Client-to-Cloud Revolution", Neil Schneider discusses the innovations and market breakthroughs he sees in store for content creators and technology makers in this developing next era of computing.
Business/Marketing Smartphone/Tablet Indie Serious Console/PC Art Production Programming Design VR

Video Game Deep Cuts: Switch Lite-s Up, 2019's Best Games So Far  
by Simon Carless [07.14.19]
This week's roundup includes a look at the Switch Lite announcement and Valve's experimental discovery mechanisms, as well as some picks on 2019's best games so far, indie pinball innovation, Dragon Quest Builders 2, and a bunch more besides.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Record $9.6B games investment in last 18 months, but games M&A/IPO drop 1
by Tim Merel [07.12.19]
Digi-Capital’s new Games Investment Report Q3 2019 shows a record $9.6 billion games investment in the last 18 months. Yet at the same time games company M&As and IPOs dropped to 2010 levels at only $1.1 billion for the first half of 2019.
Business/Marketing Console/PC Indie Social/Online Smartphone/Tablet VR


iGotcha Studios — Stockholm, Sweden
[07.16.19]
Unity Developer


Gameloft Ibérica, S.A.U. — Barcelona, Spain
[07.16.19]
Senior Producer


New Moon Production — Hamburg, Germany
[07.16.19]
User Interface Artist - New Moon Production (all genders)


Osmo — Palo Alto, California, United States
[07.12.19]
Sr. UX/UI Designer (Games)


FoxNext Games — Los Angeles, California, United States
[07.11.19]
Graphic Designer/2D Production Artist


innogames — Hamburg, Germany
[07.11.19]
Community Management Specialist - Grepolis (m/w/d)


Mightier — Boston, Massachusetts, United States
[07.10.19]
Game Engineer


Disruptor Beam, Inc. — Framingham, Massachusetts, United States
[07.10.19]
Senior Game Designer
Senior Game Designer, F2P/Mobile

MADFINGER Games — Brno, Czech Republic
[07.10.19]
Platform Developer


innogames — Hamburg, Germany
[07.04.19]
Junior Game Designer - Grepolis