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EA buys Golf Clash developer Playdemic from AT&T and WB Games for $1.4B  
by Chris Kerr [06.23.21]
EA has acquired Golf Clash developer Playdemic from Warner Bros. Games and AT&T for $1.4 billion in cash.
Business/Marketing, Smartphone/Tablet

Rovio will revive some older Angry Birds titles after pulling them from sale  
by Chris Kerr [06.23.21]
Rovio is working to revive a number of older Angry Birds titles after quietly pulling them from sale.
Business/Marketing, Smartphone/Tablet

Angry Birds maker Rovio signs long-term partnership to create Moomin games 1
by Chris Kerr [06.22.21]
Angry Birds maker Rovio has secured the rights to develop and publish games based on the Moomin franchise.
Business/Marketing, Production, Console/PC, Smartphone/Tablet

Niantic adding 'exploration bonuses' to Pokemon Go to get players moving again  
by Chris Kerr [06.22.21]
Niantic is trying to ease Pokemon Go players into post-pandemic life by adding exploration bonuses to the popular AR title.
Business/Marketing, Smartphone/Tablet

EA's latest purchase Golf Clash earned an estimated $133M in the U.S. over the past year  
by Chris Kerr [06.24.21]
Player spending on mobile sports games rose by 16 percent in the United States over to past 12 months, with EA's recently purchased mobile title Golf Clash leading the charge.
Business/Marketing, Smartphone/Tablet

Among Us dev Innersloth talks about the human cost of overnight success  
by Chris Kerr [06.18.21]
"Among Us going viral, it was just like 'OK, this is my life.' The pressure to get things done quickly was really high."
Business/Marketing, Production, Console/PC, Smartphone/Tablet

Runescape implements cross-platform play and progression after mobile debut  
by Chris Kerr [06.18.21]
Jagex's evergreen fantasy MMORPG Runescape has implemented cross-platform play for the first time in its 20-year history after launching on mobile platforms.
Business/Marketing, Console/PC, Smartphone/Tablet

Amazon Appstore reduces its revenue cut to 20% for devs earning under $1 million  
by Alissa McAloon [06.17.21]
Amazon is taking after first-party mobile storefronts like Apple's App Store and Google Play by reducing the amount of money it takes from smaller developers and publishers.
Business/Marketing, Social/Online, Smartphone/Tablet



How Much Time and Energy Could Making an In-House Video Cost a Game Development Studio?  
by Alexander Murauski [12.31.69]
This article takes a close look at the potential time costs lurking behind deciding to go in-house with producing a game promo video.
Audio Business/Marketing Production Console/PC Indie Social/Online Smartphone/Tablet

How To Evaluate Mobile Game Ideas  
by Max Samorukov [12.31.69]
If you created a really great game with coherent gameplay, art and UI, but your revenues are still not as promising as you have expected, then this article will help you to explore the reasons and will provide some advices on the possible improvements.
Business/Marketing Production Smartphone/Tablet

Game Dev Digest Issue #99 - A Peek Behind The Curtains  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #99 - A Peek Behind The Curtains. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Console/PC Serious Indie Smartphone/Tablet VR

Level of Detail (LOD): Quick Tutorial 1
by Ruben Torres Bonet [12.31.69]
In this blog post, I will show you why, when and how you should use LOD in Unity. Remember, LOD is not only about the poly count.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

A history of game accessibility guidelines  
by Ian Hamilton [12.31.69]
A look back at the decades long history of game accessibility knowledge sharing
Audio Business/Marketing Design Programming Production Art Console/PC Serious Indie Social/Online Smartphone/Tablet VR


innogames — Hamburg, Germany
[06.24.21]
Concept Artist - New Mobile Game


Genvid Technologies — Los Angeles, California, United States
[06.22.21]
IT Manager
IT Manager

Genvid Technologies — CA/WA/NY, California, United States
[06.22.21]
Technical Project Manager
Technical Project Manager

Genvid Technologies — CA/WA/NY, California, United States
[06.21.21]
Senior Producer


innogames — Hamburg, Germany
[06.21.21]
Junior Game Designer - Elvenar - Event Design & Live Ops



Genvid Technologies — CA/WA/NY, California, United States
[06.17.21]
Senior UX Designer
Senior UX Designer

Playco — Remote, Remote, Remote
[05.26.21]
Director of Product
Director of Product - Americas