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New non-profit Hit Save! wants to help preserve video games and their history  
by Chris Kerr [10.20.20]
A new video game preservation initiative has been launched in the form of Hit Save!, a registered non-profit dedicated to preserving video games and the history behind them.
Design, Production, Console/PC, Smartphone/Tablet

Switch game discovery - look on the bright side?  
by Gamasutra staff [10.16.20]
With Switch game discoverability, perhaps everyone's pessimist side has been over-exposed. So here's why you should dig releasing on Switch! (And more discovery news.)
Business/Marketing, Design, Production, Art, Console/PC, Indie, Smartphone/Tablet

Blog: The in-app purchase merchandising playbook - Part 1  
by Gamasutra Community [10.16.20]
In mobile games, IAP Merchandising is an area where best-practices are well established. Here's your checklist for creating IAP Special Offers that sell!
Business/Marketing, Design, Smartphone/Tablet

How to get on the good side of media & streamers  
by Gamasutra Staff [10.14.20]
Analyzing a Twitter thread asking ‘content creators’ & media folks about the game promo-related practices that devs and publishers should stop doing. Plus lots more game discovery goodness!
Business/Marketing, Design, Production, Console/PC, Indie, Smartphone/Tablet

MyGames buys minority stake in hyper-casual studio Mamboo Games  
by Chris Kerr [10.14.20]
My.Games has purchased a minority stake in hyper-casual mobile developer-publisher Mamboo Games for an undisclosed fee.
Business/Marketing, Smartphone/Tablet

Beamable, once known as Disruptor Beam, files for bankruptcy  
by Alissa McAloon [10.13.20]
Beamable, the studio that once helmed projects like Star Trek Timelines as developer Disruptor Beam, has filed for bankruptcy.
Social/Online, Smartphone/Tablet

Apple touts the new iPhone 12 and its 5G as a game changer for mobile games 1
by Alissa McAloon [10.13.20]
This latest line is split across four models of varying size, but all promise access to 5G networks and Apple’s shiny new A14 Bionic chip.
Social/Online, Smartphone/Tablet

Unity launches Game Growth Program to help indie mobile devs flourish  
by Chris Kerr [10.13.20]
Engine maker Unity is looking to support indie developers on mobile with the launch of a new Game Growth Program.
Business/Marketing, Production, Smartphone/Tablet, Video



Part I - Whack-A-Pol 2020: Politics made us do it.  
by Adam Saslow [10.20.20]
A significant portion of the mobile gaming demographic represents a cohort that is difficult to poll. We've decided to run a little experiment.
Design Programming Production Serious Indie Smartphone/Tablet

8 Must-Have Unity Plugins for Mobile Game Dev  
by Richard Fu [10.20.20]
Highlighting 8 essential plugins for Unity that make mobile game development easy, includes all assets from in-app-purchase, file saving, sound and all.
Programming Serious Indie Smartphone/Tablet

Which studios does Sony own?  
by vimla devi [10.19.20]
Sony, the gaming tech giant is known for its imaginative games & the infinite exclusives. Here's the list of some development companies owned by the sony entertainment who are behind the creation of world-class games
Social/Online Smartphone/Tablet

Why Game Developers are Monetizing with Cash Tournaments  
by Nick Contino [10.19.20]
Monetizing your mobile game is often an exercise in sacrifice. How many ads can I insert before users stop playing? Instead, cash tournaments monetization is a relatively new model that allows developers to monetize mobile games without ads or IAP.
Business/Marketing Design Smartphone/Tablet

Beast Master - Development Update 12 - Procedural Dungeons  
by Olcay MANCILIKCILAR [10.16.20]
Greetings all! This week we started to work on our new procedural dungeon system.
Design Programming Production Art Console/PC Indie Smartphone/Tablet


innogames — Hamburg, Germany
[10.20.20]
Mobile Software Developer (C++) - Video Game: Forge of Empires


Phoenix Labs — San Mateo, California, United States
[10.15.20]
Art Director


innogames — Hamburg, Germany
[10.15.20]
Frontend Developer (Haxe) - Video Game: Forge of Empires


innogames — Hamburg, Germany
[10.07.20]
Java Software Developer - Core Team


Fingersoft — Helsinki or Oulu, Finland
[10.07.20]
Lead Game Designer


innogames — Hamburg, Germany
[10.06.20]
Concept Artist - New Mobile Game