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Two of Riot Games' next few projects are being developed with Unity  
by Alissa McAloon [02.25.20]
Riot Games built the engine powering its flagship game League of Legends from scratch, but is turning to Unity for its next few titles.
Console/PC, Smartphone/Tablet

Around 20 employees laid off at mobile studio Kixeye  
by Chris Kerr [02.20.20]
There have been around 20 layoffs at mobile developer Kixeye following its acquisition by Stillfront Group last year. 
Business/Marketing, Production, Smartphone/Tablet

Video Game Deep Cuts: Your World Of Horror's Clockwork God  
by Gamasutra Staff [02.22.20]
Highlights include a raft of new games, from World Of Horror through Lair Of The Clockwork God to Hunt: Showdown and beyond, as well as voxels and Apple Arcade, and an investigative piece on GameStop.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Google wants to bring HTML5 titles to low-end devices with GameSnacks  
by Chris Kerr [02.21.20]
Google has announced a new HTML5 platform called GameSnacks that's designed to help devs bring quick, casual games to any device.
Business/Marketing, Console/PC, Smartphone/Tablet

Stadia support arrives on 19 non-Google Pixel phone models this week  
by Alissa McAloon [02.18.20]
Google's not-so-steady rollout of new Stadia features continues with the announcement of support for nearly 20 new devices, the first non-Pixel mobiles to work with the service.
Social/Online, Smartphone/Tablet

Watch GDC 2020 speakers (try to) pitch you their talks -- in 60 seconds or less!  
by Staff [02.18.20]
As you're planning out your time at GDC 2020 next month, organizers want to remind you that some speakers have taken the time to make great, brief (60 seconds-ish) pitch videos for their talks! 
Business/Marketing, Design, Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC

Jordanian mobile publisher Tamatem nets $3.5 million to expand globally  
by Chris Kerr [02.17.20]
Jordanian mobile game publisher Tamatem has netted $3.5 million in Series A funding to increase its presence in the Middle East and North Africa mobile market and expand globally.
Business/Marketing, Smartphone/Tablet

Mobile quizzing company HQ Trivia has shut down 1
by Chris Kerr [02.17.20]
Mobile quiz show maker HQ Trivia has closed its doors and laid off its remaining 25 employees after a planned acquisition fell through at the last minute.
Business/Marketing, Production, Smartphone/Tablet



5 Considerations on Choosing Push Notification Provider  
by Vasiliy Sabirov [02.25.20]
Here I have some of the most important considerations on how to choose a push notification provider. In short, look for the most convenient and functional service with affordable price.
Programming Production Console/PC Indie Social/Online Smartphone/Tablet

How to Cut Your Content Update Times by 10x With PlayFab  
by Ruben Torres Bonet [02.25.20]
How would you cut these 5+ days you may spend to ship a new build with just updated game assets? Here is how: with Unity Addressables PlayFab integration.
Programming Console/PC Serious Indie Smartphone/Tablet VR

Video Game Deep Cuts: Your World Of Horror's Clockwork God  
by Simon Carless [02.22.20]
The latest highlights include a raft of new games to look at, from World Of Horror through Lair Of The Clockwork God to Hunt: Showdown and beyond, as well as some great history pieces, looks at voxels and Apple Arcade, and an investigative piece on GameSt
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

PixelCast 25, Devs' Meetup at Guy Fieri's Dive...  
by Jeremy Alessi [02.21.20]
In episode 25 Jeremy sits down with Andrew, Nathan, Joseph, and newcomer Josh to discuss each of their current game dev ambitions and captures the complete essence of any good PixelFest Devs' meetup. BTW, .kkrieger (created by .theprodukkt)
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Game Dev Digest Issue #32 - AR/VR, Character Controllers, Scene Loading, HDR Graphics, And More  
by Mike Marrone [02.21.20]
Game Dev Digest Issue #32 - AR/VR, Character Controllers, Scene Loading, HDR Graphics, And More. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Art Console/PC Indie Smartphone/Tablet VR


Futureplay — Helsinki, Finland
[02.21.20]
Senior Game Designer


innogames — Hamburg, Germany
[02.20.20]
Concept Artist - Forge of Empires


innogames — Hamburg, Germany
[02.19.20]
Art Director - Warlords of Aternum


Osmo — Palo Alto, California, United States
[01.28.20]
Sr. Game Engineer / Developer


University of Central Florida — Orlando, Florida, United States
[01.27.20]
Assistant Professor, Associate Professor or Professor, Games and Interactive Media