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November 21, 2019
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Mobile developer and tool maker N3twork secures $40 million in funding  
by Chris Kerr [11.21.19]
Mobile game company N3twork has secured $40 million in Series C funding to expand its first-party games portfolio, live publishing platform, and media network.
Business/Marketing, Production, Smartphone/Tablet

GDC YouTube Top 5: NYU Game Center director Frank Lantz  
by Kris Graft [11.20.19]
For November, we bring you the top GDC YouTube picks from Frank Lantz, director of NYU Game Center and a veteran of the game industry.
Business/Marketing, GDC, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design

Mobile party app Bunch nets $3.85M from Supercell, Tencent, and others  
by Chris Kerr [11.20.19]
A group of notable game companies including Supercell, Tencent, and Riot Games have invested $3.85 million into mobile party app, Bunch.
Business/Marketing, Smartphone/Tablet

GDC 2020 debuts new Summit to help devs find funding and forge deals!  
by Staff [11.20.19]
The new Game Funding & Investment Summit will bring together game developers, investors, and deal-makers to help build new projects and partnerships!
Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC

New studio Dream Games raises $7.5 million to fuel mobile game development  
by Alissa McAloon [11.20.19]
The freshly founded Turkish mobile game studio Dream Games has raised $7.5 million in a funding round led by Makers Fund.

The Witcher 3 continues to sell well as CD Projekt reports rising revenue  
by Alissa McAloon [11.21.19]
CD Projekt cites "continuing strong sales" of The Witcher 3, its expansion packs, and spin-offs like Thronebreaker: The Witcher Tales and in-game Gwent sales as the driving forces behind rising Q3 revenue.
Console/PC, Smartphone/Tablet

Steam's online couch co-op feature Remote Play Together leaves beta  
by Alissa McAloon [11.20.19]
The Remote Play Together feature that allows Steam users to play local co-op games together has left beta, opening its use up to Steam’s entire playerbase, as well those on iOS and Android.
Console/PC, Social/Online, Smartphone/Tablet

Smash Bros, Death Stranding among GOTY nominees for The Game Awards 2019  
by Alissa McAloon [11.19.19]
The folks behind The Game Awards have laid out the yearly show’s 2019 nominees, with games like Death Stranding and Control grabbing nominations across several categories, including as potential Game of the Year.
Audio, Design, Programming, Production, Art, Console/PC, Indie, Smartphone/Tablet

Video: Manifold Garden - Is it my Genre? Trailer Analysis 2
by M. Joshua Cauller [11.21.19]
Discussing genre in game marketing best starts with the trailer. In this trailer breakdown of Manifold Garden, we discover what works well for associative puzzle marketing design.
Business/Marketing Design Console/PC Indie Smartphone/Tablet

Unity Scene Hierarchy: Catch that Performance Thief! (Part 2) 1
by Ruben Torres Bonet [11.21.19]
Your unity scene hierarchy is reducing the performance of your game. That we knew from last post. But what can you do about it? Let's find out.
Programming Console/PC Indie Smartphone/Tablet VR

Did Activision CEO just confirm Overwatch and World of Warcraft on mobile?  
by Daniel Camilo [11.21.19]
At a recent CNBC Evolve panel in LA, Activision CEO Bobby Kotick talked about his plan to reach over 1 billion users in the next 5 years. In doing so, he essentially confirmed that several franchises from the company are soon coming to mobile.
Business/Marketing Console/PC Smartphone/Tablet

Kliuless #58: Tencent Eyes the West's Console Market 1
by Kenneth Liu [11.18.19]
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet VR

Game Development: Protect your Game from getting Hacked  
by Ashish Gogna [11.18.19]
Common ways of hacking any game, and How to protect your Game from them. Must read before launching your game.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

PortalOne, Inc. — Oslo, Norway
Game Producer
Seeking Game Producer for exciting new category of "Hybrid Games"

PortalOne, Inc. — Oslo, Norway
Game Programmer
Seeking Game Programmer (UE4) for exciting new category of "Hybrid Games"

iGotcha Studios — Stockholm, Sweden
Senior Game Designer