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Follow GDC Summer 2020 coverage right here!  
by Staff [08.04.20]
Gamasutra is (virtually) on-site at the first-ever GDC Summer! Follow along here for news, session coverage, and other updates!
Console/PC, Indie, Social/Online, Smartphone/Tablet

Sponsored: Charting the rise of hyper casual gaming  
by Adjust [08.03.20]
Mobile gaming is emerging as the prime pastime for a record number of consumers.
Smartphone/Tablet

Switch hardware and Animal Crossing driving growth at Nintendo  
by Chris Kerr [08.06.20]
The Nintendo Switch is still driving growth at Nintendo, which has just released its financial results for the three months ended June 30, 2020.
Business/Marketing, Console/PC, Smartphone/Tablet

King's Sabrina Carmona offers practical tips to get more women leaders in games  
by Alex Wawro [08.06.20]
“If you are in a leadership role and you are responsible for building teams like me, you have to play your part in this,” Carmona told GDC Summer attendees. “Because you actually have the power."
Business/Marketing, Console/PC, Indie, Smartphone/Tablet

How Pokemon Go evolved in response to the COVID-19 pandemic 1
by Bryant Francis [08.05.20]
When COVID-19 exploded across the globe, Pokemon Go players needed to stay inside. Here's how Niantic helped them do that while still playing the game.
Design, Smartphone/Tablet, GDC

Call of Duty franchise helps Activision Blizzard to record Q2 results  
by Chris Kerr [08.05.20]
Activision Blizzard has announced record second quarter financial results thanks to bumper engagement figures led by the Call of Duty franchise. 
Business/Marketing, Console/PC, Smartphone/Tablet

Take-Two boasts new Q1 record as revenue jumps 54% year-over-year  
by Alissa McAloon [08.03.20]
Take-Two is reporting record revenue at the close of its first quarter, a milestone no doubt driven by rising consumer recurrent spending and play habits influenced by ongoing pandemic.
Console/PC, Smartphone/Tablet

Mobile developer Big Run Studios nets $5.25 million to expand operations  
by Chris Kerr [08.07.20]
Mobile developer-publisher Big Run Studios has netted $5.25 million in seed funding, meaning it has raised a total of $6.6 million to date.
Business/Marketing, Smartphone/Tablet



Five Secrets of Game Art Direction  
by rahul sehgal [08.06.20]
Getting the Art of your game right is a big part of making a successful game, but it takes some doing. In this post, I reveal five hard-earned lessons I have learned from managing art teams over a period of a decade.
Art Console/PC Smartphone/Tablet

The Value Trap of Free to Play Design 5
by Josh Bycer [08.06.20]
Free to Play Design has attracted many gamers and developers to it for its low cost of entry. But for today, we're going to talk about the cost that keeps people playing them to the point of manipulation.
Business/Marketing Design Production Console/PC Indie Social/Online Smartphone/Tablet

Samsung bringing Xbox to its smartphones strengthens Microsoft's cloud gaming ambitions  
by George Jijiashvili [08.05.20]
At its Galaxy Unpacked event today, Samsung deepened its collaboration with Microsoft over its xCloud game streaming platform. Omdia's games analyst provides his insight into this development.
Business/Marketing Smartphone/Tablet

Expression-Bodied Members to Reduce Your Code Verbosity 1
by Ruben Torres Bonet [08.03.20]
Continuing with our Modern C# for Unity Game Development series, today I'm going to show you how to reduce the verbosity of your code with C# Expression-Bodied Members.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR



Playco — Tokyo, Mountain View, San Francisco, Seoul, Remote, Remote
[08.07.20]
Senior Game Engineer
100% Remote, Tokyo, Mountain View, San Francisco, Seoul

Playco — Remote, Tokyo, Mountain View, San Francisco, Seoul, Remote, Remote
[08.07.20]
Engineering Manager
100% Remote, Tokyo, Mountain View, San Francisco, Seoul

Wooga GmbH — Berlin, Germany
[08.07.20]
Unity Game Engineer
Unity Game Engineer

Wizards of the Coast — Renton, Washington, United States
[08.06.20]
Lead Client Engineer
Lead Client Software Engineer

Futureplay — Helsinki, Finland
[08.06.20]
Senior Game Animator


innogames — Hamburg, Germany
[08.03.20]
Java Software Developer - Core Team


innogames — Hamburg, Germany
[08.03.20]
Junior Game Designer - Level Design - New Mobile Game