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April 8, 2020
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Outer Wilds and Disco Elysium win big at BAFTA Games Awards 1
by Chris Kerr [04.03.20]
Indie darlings Outer Wilds and Disco Elysium were the big winners at the British Academy Games last night.
Business/Marketing, Design, Programming, Production, Art, Console/PC, Smartphone/Tablet

Video Game Deep Cuts: The Year Of The Pac  
by Simon Carless [04.03.20]
The latest picks for the week's best writing & videos about video games includes a look at Over The Alps, Good Job!, & lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Terraria has sold over 30 million copies across all platforms 1
by Chris Kerr [04.01.20]
Terraria has sold 30.3 million copies across all platforms since launching in 2011, according to a forum post from developer Re-Logic.
Business/Marketing, Console/PC, Smartphone/Tablet

What happens when an outbreak ruins your game announcement plans?  
by Aron Garst [04.01.20]
Sabotage Studio's Thierry Boulanger opens up about how the success of The Messenger allowed the studio to start in on Sea of Stars, and the impact COVID-19 has had on the game's development.
Business/Marketing, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet

Video: Storytelling with verbs to better integrate narrative and gameplay  
by Staff [03.30.20]
In this GDC 2020 virtual talk Capy's Kaitlin Tremblay discusses the inherent fiction behind our most common gameplay verbs, such as shooting, talking, deciphering puzzles, hacking, and the like.
Design, Console/PC, Indie, Smartphone/Tablet, Video, Vault

Tencent and Huawei are working on a mobile cloud gaming platform  
by Chris Kerr [03.27.20]
Chinese tech companies Tencent and Huawei have partnered up to develop a mobile cloud gaming platform.
Business/Marketing, Programming, Console/PC, Smartphone/Tablet

Mojang shakes up AR game Minecraft Earth to adapt to shelter-in-place play  
by Alissa McAloon [03.26.20]
Teams with location based or augmented reality games out in the wild are having to make changes to remain playable as people forgo excursions due to the coronavirus.
Social/Online, Smartphone/Tablet

Unity offers up free game dev courses and tutorials during coronavirus pandemic  
by Alissa McAloon [03.25.20]
Unity is opening up three months' worth of premium access to its Unity Learn platform to give learning resources to Unity-curious developers cooped up at home during the ongoing COVID-19 coronavirus pandemic.
Programming, Console/PC, Indie, Smartphone/Tablet



Hang Line Postmortem Part 1 - How pirates made my game successful  
by Ed Kay [04.07.20]
The story of how indie game Hang Line was created, from concept to launch. How I learnt new skills, cut corners, struggled with anxiety and ignored advice to find my own personal journey to success. And also how piracy can sometimes not be a bad thing!
Business/Marketing Design Production Art Indie Smartphone/Tablet

Shaking up measurability with flexible KPIs  
by Voodoo Games [04.07.20]
Measurability of value has become a key factor in game publishing, a set of metrics that define what games get made, and which concepts are invested in. But at Voodoo, we are changing how we evaluate our game projects.
Production Smartphone/Tablet

Video game law update: cases involving NBA 2K, Call of Duty and Fortnite  
by Paul Lanois [04.06.20]
The past few days have been incredibly packed in terms of developments relating to video game law in the United States. Let's take a look at each of these cases to better understand what game developers can or cannot do.
Business/Marketing Design Console/PC Serious Indie Social/Online Smartphone/Tablet

A/B Tests for Analysing LiveOps. Part 2  
by Vasiliy Sabirov [04.06.20]
How to choose the right metric to run an A/B test. What options do you have while testing (jut A and B or multiple variants). Important notes on preparing a sample for the test.
Design Production Console/PC Indie Social/Online Smartphone/Tablet

Get Started Now With Performance Optimization — Learning Resources for Unity Addressables 2020+ 1
by Ruben Torres Bonet [04.06.20]
With so much content out there, you might be confused about where to start learning Unity addressables. To help you there, here's a list of resources to help you learn Unity addressables in 2020+
Design Programming Art Console/PC Serious Indie Smartphone/Tablet VR


innogames — Hamburg, Germany
[04.06.20]
Concept Artist - Forge of Empires


Blue Marble Health Co — Altadena, California, United States
[04.01.20]
Programmer


Industrial Toys @ EA — Pasadena, California, United States
[04.01.20]
Senior Software Engineer - Game Tech (C++)
Senior Software Engineer - Game Tech (C++)