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We're now at GameDeveloper.com!  
by Kris Graft [08.26.21]
Gamasutra.com will soon automatically redirect to the brand new GameDeveloper.com. For now, click here to go to the new site!
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet

Gamasutra is becoming Game Developer
by Kris Graft [08.23.21]
The time has come to respectfully lay to rest the name Gamasutra, a title that's been around for nearly 25 years and has become known as a leading resource and reference for game development and industry knowledge.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet

Blog: The increase of the crease - Mobile gaming on a foldable phone 2
by Gamasutra Community [08.25.21]
After trying out the Samsung Galaxy Z Fold 3, I share my experience of playing five popular games, as well as my thoughts on challenges and opportunities this form factor brings to mobile gaming.
Design, Smartphone/Tablet

Report: Love Island dev Fusebox accused of creating toxic workplace  
by Chris Kerr [08.23.21]
Love Island: The Game and Matchmaker developer Fusebox Games has been accused of creating a toxic workplace culture by including problematic content despite staff protests.
Business/Marketing, Production, Smartphone/Tablet

Mini Motorways and the delicate art of marrying complexity and minimalism  
by John Harris [08.18.21]
"Both [Mini Metro and Mini Motorways] are based on seemingly-simple systems that are complex in unintuitive ways, so there's a lot of depth waiting to be discovered."
Audio, Design, Art, Console/PC, Indie, Smartphone/Tablet

Niantic will keep some pandemic-era protocols in Pokemon Go after all  
by Bryant Francis [08.25.21]
After outcry from players, Niantic has announced it's keeping its pandemic-era design shifts for Pokemon Go.
Business/Marketing, Design, Smartphone/Tablet

Apple to let App Store devs email customers about alternative payment options  
by Chris Kerr [08.27.21]
App Store developers will soon be able nudge customers over email to make them aware of alternative payment options and perhaps avoid platform fees.
Design, Smartphone/Tablet

Epic claims that Google offered preferential treatment to keep devs on Play Store 2
by Bryant Francis [08.19.21]
In a new legal filing, Epic Games says that Google developed a program to keep high-earning game developers on the Google Play store by offering back-alley incentives in a program called 'Google Hug.'
Business/Marketing, Smartphone/Tablet



User Research: How simulation games keep players staying  
by Yongcheng Liu [12.31.69]
Travel frog is a subgenre of simulation game is another kind of simulation, with cultivation to be its core element. Players need to cultivate specific characters in-game and make them successfully, and the game bringing a sense of achievement is the key.
Design Social/Online Smartphone/Tablet

The "KISS" Dependency Injection Way in Unity  
by Ruben Torres Bonet [12.31.69]
- Are you using a dependency injection system in Unity? - If so, can you understand, read, debug and maintain the code of your dependency injection system in less than 10 minutes? If the answer to any is NO, this post might ring a bell
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

The "KISS" Command Pattern for Unity  
by Ruben Torres Bonet [12.31.69]
Learn about the lovely KISS Command Pattern in Unity I cannot live without. Enjoy powerful async gameplay systems!
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Hybrid Horizontal-Vertical Structure for Game Music Composers (From Spyder to Sackboy: GDC 2021)  
by Winifred Phillips [12.31.69]
The 4th installment of a 6-part series. Composer Winifred Phillips shares content from her GDC 2021 lecture, "From Spyder to Sackboy: A Big Adventure in Interactive Music." This discusses methods for hybridizing horizontal and vertical music techniques.
Audio Design Production Console/PC Indie Social/Online Smartphone/Tablet

How to Make a Multiplayer Mobile Game that Rocks  
by Marta Andres [12.31.69]
This article will cover how to make a multiplayer mobile game. Basically, everything you need to get started with your game.
Smartphone/Tablet


innogames — Hamburg, Germany
[12.08.21]
QA Engineer (Quality Assistance) - Elvenar


innogames — Hamburg, Germany
[12.08.21]
3D Artist - Lost Survivors (New Mobile Game)


innogames — Hamburg, Germany
[12.07.21]
Head of Engineering - New Mobile Game: Sunrise Village (Unity)


Gameloft Australia Pty Ltd — Brisbane , Queensland, Australia
[12.06.21]
Lead Gameplay Programmer
An exciting opportunity to join Gameloft Brisbane and be part of significant growth. The successful candidate will drive the code production of new games together with other team leads. Great location and attractive remuneration package.

Gameloft Australia Pty Ltd — Brisbane , Queensland, Australia
[12.06.21]
Creative Director
An exciting opportunity for a super-game Creative Director to work on new IPs and some of Gameloft's most famous franchises. As the Creative Director, you will be responsible for team management and mentoring, as well as being a critical member of the project leadership group.

Tic Toc Games — Burbank, California, United States
[12.06.21]
Mobile Games Producer


innogames — Hamburg, Germany
[12.02.21]
Community Specialist - Forge of Empires