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November 18, 2019
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Nintendo is bringing paid subscriptions to Animal Crossing: Pocket Camp  
by Chris Kerr [11.18.19]
Nintendo is preparing to introduce a subscription plan into Animal Crossing: Pocket Camp, doubling down on the model initially used in Mario Kart Tour last month.
Business/Marketing, Smartphone/Tablet

Steam search suggestions & premium positioning 2
by Gamasutra staff [11.13.19]
This time out, I thought it would be interesting to look - incredibly specifically - at Steam search suggestions. That is, the games that pop up when you start typing in things in Steam search.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: That Superliminal Jedi Guy  
by Gamasutra Staff [11.16.19]
This week's roundup looks at games from Superliminal to Jedi: Fallen Order and Pokemon Sword & Shield, plus behind the scenes at the ESRB & lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Tencent's online game revenue surpasses $4 billion in Q3  
by Alissa McAloon [11.13.19]
Tencent’s online game revenue is up 11 percent year-over-year for the quarter ending September 30, coming in at RMB 28.6 billion or just over $4 billion for the three-month period.
Console/PC, Social/Online, Smartphone/Tablet

Voodoo opens Canadian studio to expand beyond hypercasual market 1
by Chris Kerr [11.13.19]
French mobile game maker Voodoo has cut the ribbon on a new studio in Montreal, Canada, with a view to expanding beyond the hypercasual market.
Business/Marketing, Production, Smartphone/Tablet

Atlas Empires dev Cerberus acquires marketplace platform Tastebud 1
by Chris Kerr [11.12.19]
Cerberus Interactive, the mobile studio behind location-based title Atlas Empires, has purchased marketplace platform Tastebud for an undisclosed fee.
Business/Marketing, Smartphone/Tablet

Q&A: Designing the foreboding Apple Arcade Soulslike Bleak Sword  
by John Harris [11.12.19]
We speak with more8bit's Luis Jimenez about his excellent minimalistic Soulslike Bleak Sword.
Design, Indie, Smartphone/Tablet, Video

Erica dev Flavourworks nets $3.85 million to make more interactive games  
by Chris Kerr [11.11.19]
Erica developer Flavourworks has secured $3.85 million in Series A funding to "deepen" its cross-platform Touch Video technology and expand its project pipeline.
Business/Marketing, Production, Console/PC, Smartphone/Tablet



Kliuless #58: Tencent Eyes the West's Console Market  
by Kenneth Liu [11.18.19]
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet VR

Game Development: Protect your Game from getting Hacked  
by Ashish Gogna [11.18.19]
Common ways of hacking any game, and How to protect your Game from them. Must read before launching your game.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Video Game Deep Cuts: That Superliminal Jedi Guy  
by Simon Carless [11.16.19]
This week's roundup includes impressions of a plethora of new releases, from Superliminal to Jedi: Fallen Order and Pokemon Sword & Shield, plus behind the scenes at the ESRB, how World Of Warcraft changed things (for good and ill), and lots more besides.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

How to prepare your game design for a holiday season  
by Kate AppFollow [11.15.19]
Holidays are no doubt a goldmine for mobile game developers. They offer a great opportunity to show off all of your abilities as a designer, treat players with new engaging challenges, boost app installs and even increase revenue. 
Business/Marketing Design Indie Smartphone/Tablet

How to Build a Better Gaming Experience by Adding Value to User Perspective?  
by Shy Lee [11.15.19]
Check out how to build better experience in gaming by adding a user perspective.
Design Programming Smartphone/Tablet


PortalOne, Inc. — Oslo, Norway
[11.12.19]
Game Producer
Seeking Game Producer for exciting new category of "Hybrid Games"

PortalOne, Inc. — Oslo, Norway
[11.12.19]
Game Programmer
Seeking Game Programmer (UE4) for exciting new category of "Hybrid Games"

iGotcha Studios — Stockholm, Sweden
[11.11.19]
Senior Game Designer