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May 28, 2020
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AR Pokemon will soon be able to hide behind real-world objects in Pokemon Go  
by Chris Kerr [05.27.20]
Niantic is aiming to up the immersion factor in Pokemon Go with the addition of two new AR features: Reality Blending and Pokestop Scanning.
Production, Smartphone/Tablet

Sponsored: Tap into a massive audience by learning to grow your game in Brazil  
by Xsolla [05.27.20]
Brazil's massive video game audience offers a huge growth opportunity—if you know the best way to approach the market.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet

Gamestream raises $3.8 million to grow its B2B-focused cloud gaming platform  
by Alissa McAloon [05.26.20]
Gamestream partners with businesses like hotels and cruise ships to provide a readily-deployable streaming game platform then offered to those businesses' customers as an amenity.
Console/PC, Social/Online, Smartphone/Tablet

Video Game Deep Cuts: The Mario Steamroller Monster Train 2
by Gamasutra Staff [05.24.20]
The latest link roundup incudes the notable games of the week, Mario steamrolling bootleg Nintendo cartridges, and a unique new FMV game based around delivery driving, among others!
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

NBA 2K, GTA, and more push Take-Two's net revenue over $3B for 2019-20 year  
by Alissa McAloon [05.20.20]
Take-Two CEO Strauss Zelnick says the fourth quarter in particular beat expectations, leading to a number of full-year milestones at the game giant.
Console/PC, Social/Online, Smartphone/Tablet

Mobile battle royale title Free Fire just hit 80 million daily active users 1
by Chris Kerr [05.20.20]
Mobile battle royale title Free Fire has recorded a new peak of 80 million daily active users, according to publisher Garena.
Business/Marketing, Smartphone/Tablet

UK hypercasual developer Kwalee opens studio in Bangalore  
by Chris Kerr [05.20.20]
UK mobile developer-publisher Kwalee has opened a new studio in Bangalore, India, to help expand production.
Business/Marketing, Smartphone/Tablet

King has opened up and relinquished control of the Defold game engine  
by Chris Kerr [05.19.20]
King has opened up and relinquished ownership of the Defold game engine in what it claims is an effort to bring more transparency to the development process.
Business/Marketing, Production, Smartphone/Tablet



Where Are You Wasting Your Game’s Memory? (Part 1)  
by Ruben Torres Bonet [05.27.20]
In this post, you will show you how to use the experimental Unity Memory Profiler package to find exactly where you are wasting memory on your game.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

10+ Lessons from the History of Mobile 4X Strategy  
by David Chung [05.27.20]
Over their decade long run, mobile 4X strategy games have brought in billions of dollars in revenue, with only more to come. The history of these games is littered with both progress and mistakes that any hopeful successor would be wise to learn from.
Business/Marketing Design Social/Online Smartphone/Tablet

10 Golden Tips for Crowdfunding Projects (COVID-19 Edition)  
by Andre Faure [05.26.20]
Like me, you are probably checking at the amazing numbers game companies are posting during this very special time in our planet. Not only people are confined mostly everywhere, but current numbers will keep high even after you are "freed".
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Video Game Deep Cuts: The Mario Steamroller Monster Train 2
by Simon Carless [05.24.20]
The latest link roundup incudes the notable games of the week, Mario steamrolling bootleg Nintendo cartridges, and a unique new FMV game based around delivery driving, among others!
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Game Dev Digest Issue #45 - C#, Shaders, VFX Graph, Prefabs, And Plenty More!  
by Mike Marrone [05.22.20]
Game Dev Digest Issue #45 - C#, Shaders, VFX Graph, Prefabs, And Plenty More! The latest from the free weekly Unity3d/gamedev newsletter.
Audio Design Programming Production Console/PC Serious Indie Smartphone/Tablet VR


innogames — Hamburg, Germany
[05.26.20]
(Senior) Java Developer